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Difference between revisions of "Lotr01354"
From LotR TCG Wiki
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{{LegacyCardInfoBox | {{LegacyCardInfoBox | ||
− | |SetNum=01 | + | | SetNum=01 |
− | |CardNum=354 | + | | CardNum=354 |
| SetName=The Fellowship of the Ring | | SetName=The Fellowship of the Ring | ||
− | |Twilight=6 | + | | Twilight=6 |
| FullCardType=Site | | FullCardType=Site | ||
| Stat3Name=Site | | Stat3Name=Site | ||
− | |Stat3=7 | + | | Stat3=7 |
| GameText=Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase. | | GameText=Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase. | ||
| Rarity=C | | Rarity=C | ||
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= General Strategy = | = General Strategy = | ||
− | In a format with a heavy free peoples archery meta, Anduin Wilderland can offer both the Shadow and Free Peoples player respite from some of the strongest cards of Fellowship Block. With Legolas, Greenleaf, Aragorn's Bow, Double Shot, and Gondor Bowmen on hold for a turn, Shadow strategies like[Moria] swarm and[Sauron] grind and beatdown can set up for a late game assault. | + | In a format with a heavy free peoples archery meta, Anduin Wilderland can offer both the Shadow and Free Peoples player respite from some of the strongest cards of Fellowship Block. With Legolas, Greenleaf, Aragorn's Bow, Double Shot, and Gondor Bowmen on hold for a turn, Shadow strategies like [Moria] swarm and [Sauron] grind and beatdown can set up for a late game assault. |
− | On the other hand, Anduin Wilderland can also work against Shadow strategies like[Moria] archery, with cards like Bitter Hatred and Malice clogging the Shadow hand in addition to ineffectual minions like Goblin Bowman and Goblin Marksman. | + | On the other hand, Anduin Wilderland can also work against Shadow strategies like [Moria] archery, with cards like Bitter Hatred and Malice clogging the Shadow hand in addition to ineffectual minions like Goblin Bowman and Goblin Marksman. |
= Strengths and Weaknesses = | = Strengths and Weaknesses = | ||
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=== Weak Versus... === | === Weak Versus... === | ||
− | *[Dwarven] Fellowships | + | * [Dwarven] Fellowships |
* Decks that do not feature archery | * Decks that do not feature archery |
Revision as of 03:18, 5 August 2020
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Set: | The Fellowship of the Ring | ||
Kind: | {{{Side}}} | ||
Twilight: | 6 | ||
Card Type: | Site | ||
Site: | 7 | ||
Game Text: | Forest. River. While the fellowship is at Anduin Wilderland, skip the archery phase. | ||
Rarity: | C | ||
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General Strategy
In a format with a heavy free peoples archery meta, Anduin Wilderland can offer both the Shadow and Free Peoples player respite from some of the strongest cards of Fellowship Block. With Legolas, Greenleaf, Aragorn's Bow, Double Shot, and Gondor Bowmen on hold for a turn, Shadow strategies like [Moria] swarm and [Sauron] grind and beatdown can set up for a late game assault.
On the other hand, Anduin Wilderland can also work against Shadow strategies like [Moria] archery, with cards like Bitter Hatred and Malice clogging the Shadow hand in addition to ineffectual minions like Goblin Bowman and Goblin Marksman.
Strengths and Weaknesses
Strong Versus...
- Rare site with multiple keywords--river and forest
- Best played with strategies that are weak to archery effects
Weak Versus...
- [Dwarven] Fellowships
- Decks that do not feature archery