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Difference between revisions of "Lotr04300"
From LotR TCG Wiki
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{{LegacyCardInfoBox | {{LegacyCardInfoBox | ||
− | |SetNum=04 | + | | SetNum=04 |
− | |CardNum=300 | + | | CardNum=300 |
| SetName=The Two Towers | | SetName=The Two Towers | ||
− | |Side=Free People | + | | Side=Free People |
| Culture=Shire | | Culture=Shire | ||
− | |Twilight=0 | + | | Twilight=0 |
| FullCardType=Condition | | FullCardType=Condition | ||
− | | Vitality=+1 | + | | Stat2Name=Vitality |
+ | | Stat2=+1 | ||
| GameText=Stealth. Bearer must be an unbound Hobbit. Limit 1 per character. Skirmish: Exert bearer twice to cancel a skirmish involving him. Any Shadow player may remove (1) to prevent this. | | GameText=Stealth. Bearer must be an unbound Hobbit. Limit 1 per character. Skirmish: Exert bearer twice to cancel a skirmish involving him. Any Shadow player may remove (1) to prevent this. | ||
| Lore=''"Suddenly Merry and Pippin realized that without moving they were now outside the circle...."'' | | Lore=''"Suddenly Merry and Pippin realized that without moving they were now outside the circle...."'' |
Revision as of 03:21, 5 August 2020
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Set: | The Two Towers | ||
Kind: | Free People | ||
Culture: | Shire | ||
Twilight: | 0 | ||
Card Type: | Condition | ||
Vitality: | +1 | ||
Game Text: | Stealth. Bearer must be an unbound Hobbit. Limit 1 per character. Skirmish: Exert bearer twice to cancel a skirmish involving him. Any Shadow player may remove (1) to prevent this. | ||
Lore: | "Suddenly Merry and Pippin realized that without moving they were now outside the circle...." | ||
Rarity: | R | ||
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General Strategy
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- Deck design strategy.
- Gameplay considerations.
Strengths and Weaknesses
Strong Versus...
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Weak Versus...
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Example Decks
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Rules and Clarifications
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Extra Information
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