Difference between revisions of "Lotr07096"

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{{LegacyCardInfoBox
 
{{LegacyCardInfoBox
|SetNum=07
+
| SetNum=07
|CardNum=096
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| CardNum=096
 
| SetName=The Return of the King
 
| SetName=The Return of the King
|Side=Free People
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| Side=Free People
 
| Culture=Gondor
 
| Culture=Gondor
|Twilight=2
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| Twilight=2
| FullCardType=Companion • Man
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| FullCardType=Companion Man
 
| Stat1Name=Strength
 
| Stat1Name=Strength
|Stat1=6
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| Stat1=6
 
| Stat2Name=Vitality
 
| Stat2Name=Vitality
|Stat2=3
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| Stat2=3
 
| Stat3Name=Resistance
 
| Stat3Name=Resistance
|Stat3=6
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| Stat3=6
 
| GameText=Knight. Fellowship: Discard a fortification to remove a threat.
 
| GameText=Knight. Fellowship: Discard a fortification to remove a threat.
 
| Rarity=C
 
| Rarity=C
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A cheap filler unit that is only remembered for a broken combo.  While Gondorian Captain was fine when it came out, three sets later Base of Mindolluin was released which produced an infinite loop: use the Captain to discard a fortification, remove a threat, then use Base of Mindolluin to add a threat to play a fortification from the draw deck, then use Captain to get rid of it, ad nauseum.  So long as the player went second and allowed their opponent to move to site 3 first, upon arrival this broken combo could be used to filter the entire Free Peoples side out of your deck, assuming you filled it with nothing but fortifications, thus allowing five full hands of Shadow cards.   
 
A cheap filler unit that is only remembered for a broken combo.  While Gondorian Captain was fine when it came out, three sets later Base of Mindolluin was released which produced an infinite loop: use the Captain to discard a fortification, remove a threat, then use Base of Mindolluin to add a threat to play a fortification from the draw deck, then use Captain to get rid of it, ad nauseum.  So long as the player went second and allowed their opponent to move to site 3 first, upon arrival this broken combo could be used to filter the entire Free Peoples side out of your deck, assuming you filled it with nothing but fortifications, thus allowing five full hands of Shadow cards.   
  
Needless to say when the combo was discovered, Gondorian Captain was put on the Movie Block[[X-List]], since he had no real use besides the infinite loop.
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Needless to say when the combo was discovered, Gondorian Captain was put on the Movie Block [[X-List]], since he had no real use besides the infinite loop.
  
 
= Strengths and Weaknesses =
 
= Strengths and Weaknesses =

Revision as of 03:24, 5 August 2020


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Set: The Return of the King
Kind: Free People
Culture: Gondor
Twilight: 2
Card Type: Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Game Text: Knight. Fellowship: Discard a fortification to remove a threat.
Rarity: C
Notes: Lists: MXL

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General Strategy

A cheap filler unit that is only remembered for a broken combo. While Gondorian Captain was fine when it came out, three sets later Base of Mindolluin was released which produced an infinite loop: use the Captain to discard a fortification, remove a threat, then use Base of Mindolluin to add a threat to play a fortification from the draw deck, then use Captain to get rid of it, ad nauseum. So long as the player went second and allowed their opponent to move to site 3 first, upon arrival this broken combo could be used to filter the entire Free Peoples side out of your deck, assuming you filled it with nothing but fortifications, thus allowing five full hands of Shadow cards.

Needless to say when the combo was discovered, Gondorian Captain was put on the Movie Block X-List, since he had no real use besides the infinite loop.

Strengths and Weaknesses

Strong Versus...

  • Add cards and explanations here.

Weak Versus...

  • Add cards and explanations here.

Example Decks

  • Decklists or links to decks that use this card.

Rules and Clarifications

  • Clarify existing rules if needed.
  • Link to rules discussions on TLHH.

Extra Information

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