Difference between revisions of "Lotr17040"

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{{LegacyCardInfoBox
 
{{LegacyCardInfoBox
|SetNum=17
+
| SetNum=17
|CardNum=040
+
| CardNum=040
 
| SetName=Rise of Saruman
 
| SetName=Rise of Saruman
|Side=Shadow
+
| Side=Shadow
 
| Culture=Men
 
| Culture=Men
|Twilight=3
+
| Twilight=3
| FullCardType=Possession • Mount
+
| FullCardType=Possession Mount
| Strength=+3
+
| Stat1Name=Strength
| GameText=Bearer must be a[MEN] Man. While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile.
+
| Stat1=+3
 +
| GameText=Bearer must be a [MEN] Man. While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile.
 
| Rarity=U
 
| Rarity=U
 
| Notes=
 
| Notes=

Revision as of 03:32, 5 August 2020


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Set: Rise of Saruman
Kind: Shadow
Culture: Men
Twilight: 3
Card Type: Possession • Mount
Strength: +3
Game Text: Bearer must be a [MEN] Man. While you can spot a threat, bearer is fierce. While you can spot 3 threats, bearer is damage +1. While you can spot 5 threats, you may play this from your discard pile.
Rarity: U




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General Strategy

In this section, describe:

  • Deck design strategy.
  • Gameplay considerations.

Strengths and Weaknesses

Strong Versus...

  • Add cards and explanations here.

Weak Versus...

  • Add cards and explanations here.

Example Decks

  • Decklists or links to decks that use this card.

Rules and Clarifications

Once a minion is assigned in the fierce assignment phase, that minion's fierce skirmish must be resolved, even if that minion somehow becomes no longer fierce.

Extra Information

  • Add other information regarding printing, rarity, trivia, etc.