Delving (1C6)
Cleaving Blow (1C5)
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Back to Fellowship of the Ring Index
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Dwarf Guard (1C7)
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| Set: | Fellowship of the Ring | ||
| Kind: | Free Peoples | ||
| Culture: | Dwarven | ||
| Twilight: | 1 | ||
| Card Type: | Event | ||
| Game Text: | Fellowship: Exert a Dwarf companion to draw 3 cards. | ||
| Lore: | “‘...they delved too greedily and too deep, and disturbed that from which they fled, Durin's Bane.'” | ||
| Rarity: | C | ||
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General Strategy
One of many Dwarven cards that runs with the idea of "mining" your draw deck, Delving is a solid method of card draw when you do not want to risk discarding Shadow cards. It can be used in decks with a splashed Gimli for easy draws but is especially useful in mono-Dwarf decks with the plentiful exertion fodder (although later game, Book of Mazarbul is a better choice for card draw instead). Remember that the Rule of Four applies, so two played on the same phase will only net you four cards for [2] and two exertions.



