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Lurtz, Servant of Isengard (1R127)


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LOTR01127.jpg

Set: Fellowship of the Ring
Kind: Shadow
Culture: Isengard
Twilight: 7
Card Type: Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 5
Game Text: Archer. Damage +1. Maneuver: Spot another Uruk-hai to make Lurtz fierce until the regroup phase.
Lore: “‘And now... perfected. Grown beyond the height of Men – straight-limbed and strong, fearing nothing.'”
Rarity: R

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General Strategy

Saruman's prized creation (according to film canon) and the only minion to kill a member of the Fellowship (permanently, at least), Lurtz, Servant of Isengard is just about everything you would expect from one of the main villains in the trilogy. Damage +1, an Archer, and conditionally fierce, Lurtz is a common addition to nearly any Uruk-Hai deck across formats. Particularly devastating with Savagery to Match Their Numbers and Lurtz's Battle Cry.

At [7], he costs [1] less than the Witch-King and has the fourth highest base strength in Fellowship Block (behind the Balrog, the Cave Troll, and the Witch-King, but tied with Goblin Patrol Troop). In future sets, he can be spotted as an [Isengard] archer for several other cards, including the powerful Weapons of Isengard and Ranged Commander. Lurtz, Servant of Isengard also plays well with [Sauron] Uruk-Hai and support cards, such as Rank and File in Movie Block format.

Strengths and Weaknesses

Strong Versus...

  • Fierce when spotting an Uruk-Hai during maneuver

Weak Versus...

  • Armor, Mithril-Coat, and other damage modifiers
  • Directed Wounding

Extra Information