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We Are the Fighting Uruk-hai (4C210)

{{description>Full card information and wiki for We Are the Fighting Uruk-hai (4C210) from LotR TCG}} <WRAP dbshell><WRAP 990px center>

<WRAP 240px center><WRAP 80px db centeralign>[[lotr04209|Previous.gif]]</WRAP> <WRAP 80px db centeralign>[[set4|Home.gif]]</WRAP> <WRAP 80px db centeralign>[[lotr04211|Next.gif]]</WRAP></WRAP>

<WRAP 500px db rightalign>[[lotr04210|Template:Cards:lotr04210.jpg]]</WRAP> <WRAP 480px db2 leftalign> | Set:| The Two Towers| | Kind:| Shadow| | Culture:| Isengard| | Twilight:| 1| | Card Type:| Event| | Game Text:| Skirmish: Make an Uruk-hai strength +2 (and damage +1 if you control a site).| | Lore:| //"'But for us you'd all have run away.'"//| | Rarity:| C| </WRAP>

</WRAP></WRAP> <WRAP clear></WRAP> <WRAP dnote>The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.</WRAP>


We Are the Fighting Uruk-hai (4C210) Wiki
General Strategy

Along with Lurtz's Battle Cry, !We Are the Fighting Uruk-hai is one of two [Isengard] events able to give an Uruk-hai a damage bonus. Without having a site controlled, !We Are the Fighting Uruk-hai is somewhat inferior to other skirmish events such as Ferocity - it costs 1 twilight and won't give more than a +2 strength boost. Still, as with any skirmish pump, it can turn would-be losses into wins, stacking tokens onto Down to the Last Child and keeping an Uruk-hai alive to take control of a site with Attack on Helm's Deep.

With a site controlled, the boost of We Are the Fighting Uruk-hai can be combined with the signature Damage +1 attribute of Uruk-hai to kill a companion with 3 vitality outright if that companion loses the skirmish without any wound prevention. !We Are the Fighting Uruk-hai adds strength, unlike Lurtz's Battle Cry, giving a minion a much greater chance of delivering the extra wound. Because Uruk-hai trackers typically lack damage bonuses in favor of being fierce, !We Are the Fighting Uruk-hai has added flexibility: it can be used to unexpectedly exhaust or kill a companion in the first skirmishes to make the fierce skirmishes even more harrowing, or surprise the Free People's player in a fierce skirmish by killing a companion wounded in the first. The card can also be combined with the innate site-based damage bonus of Uruk-hai Patrol for a whopping damage+3, although this may be superfluous against many companions.

Already costing 1 twilight, We Are the Fighting Uruk-hai loses further versatility when playing against Dauntless Hunter, though this can sometimes be mitigated by Saruman's Ambition.

Strengths and Weaknesses

Strong Versus...

 * Characters with 3 vitality, often killing them
 * Characters who would otherwise win the skirmish and avoid wounds altogether

Weak Versus...

 * Wound negation, such as Armor or Smeagol, Slinker
 * Wound prevention, such as Lady of Rohan or Sister-daughter of Theoden
 * Skirmish trickery such as Gandalf's Staff or Pippin, Just a Nuisance
Example Decks
 * Stacking Uruk-hai - http://lotrtcgwiki.com/forums/index.php/topic,7708.0.html
Extra Information
 * Largely inferior in the later sets, losing out to Violent Hurl and Ghastly Wound