Game Concepts Table
Revision as of 02:34, 7 September 2020 by Teltura (talk | contribs) (Teltura moved page Game concepts table to Game Concepts Table)
| Game Concepts |
|---|
| Play Area | ||||
|---|---|---|---|---|
| Piles | Draw Deck | Adventure Deck | Discard Pile | Dead Pile |
| Other | Fellowship | Support Area | Twilight Pool | Adventure Path |
| The Turn Sequence | ||||||
|---|---|---|---|---|---|---|
| Fellowship Phase | Shadow Phase | Maneuver Phase | Archery Phase | Assignment Phase | Skirmish Phase | |
| Game Setup | ||||||
|---|---|---|---|---|---|---|
| Starting the Game | Starting Fellowship | Bidding | Mulligan | |||
| Deck Building Considerations | Uniqueness | X-List | R-List | Errata | ||
| Rules | Rule of 4 | Rule of 9 | ||||
| Mechanics | Bearer | Initiative | Move Limit | Roaming | Site Control | Threats |