Lotr19010

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Set: Ages End
Kind: Shadow
Culture: Gollum
Twilight: 2
Card Type: Minion
Strength: 5
Vitality: 4
Site: 3
Game Text: Gollum is strength +1 for each threat you can spot. Each time Gollum wins a skirmish, you may add a threat.
Rarity: P


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General Strategy

In this section, describe:

  • Deck design strategy.
  • Gameplay considerations.

Strengths and Weaknesses

Strong Versus...

  • Add cards and explanations here.

Weak Versus...

  • Add cards and explanations here.

Example Decks

  • Decklists or links to decks that use this card.

Rules and Clarifications

If Gollum kills a companion in a skirmish, the Free Peoples player must assign threat wounds before Gollum's ability adds a threat. This is because assigning threat wounds after a companion is killed is mandatory, and Gollum's ability is optional. In particular, if Gollum kills a companion while there are threats equal to the number of companions, those threats will no longer be there when his ability resolves, and so you may add a threat.

Extra Information

Other Versions of Gollum

Worker of Mischief (W) Nasty Treacherous Creature Stinker Stinker (T) Stinker (M) Old Villain Plotting Deceiver Vile Creature Dark as Darkness Mad Thing Skulker Skulker (F) Her Sneak Hopeless