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Orc Scimitar (1C269)

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LOTR01269.jpg

Set: Fellowship of the Ring
Kind: Shadow
Culture: Sauron
Twilight: 1
Card Type: Possession • Hand Weapon
Strength: +2
Game Text: Bearer must be a [SAURON] Orc. Skirmish: Remove (1) to make bearer strength +1 (limit +3).
Lore: An Orc's weapon reflects his passion for war and cruelty.
Rarity: C



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General Strategy

Strong against twilight flood in a similar way to Ulaire Attea, Keeper of Dol Guldur or Uruk Slayer. Orc Scimitar has the additional advantage of being playable on a minion of any size, so it can help support a small minion's survival (Orc Slayer, Morgul Slayer) or a large minion's overwhelming potential (Morgul Hunter, Army of Udun).

Strengths and Weaknesses

Strong Versus...

  • Weak and strong companions
  • Large Fellowships

Weak Versus...

  • Choke