Uruk Rear Guard (4C191)
![]() |
![]() ![]() |
Uruk Regular (4C192) ![]() |
Set: | The Two Towers | ||
Kind: | Shadow | ||
Culture: | Isengard | ||
Twilight: | 6 | ||
Card Type: | Minion • Uruk-hai | ||
Strength: | 12 | ||
Vitality: | 4 | ||
Site Number: | 5 | ||
Game Text: | Damage +1. Skirmish: Exert this minion at a battleground to make another Uruk-hai strength +1. | ||
Lore: | Promised a fair share of plunder, they defended against possible reinforcements. | ||
Rarity: | C | ||
The information presented above about LoTR TCG, both literal and graphical, is copyrighted by Decipher Inc. This website is not produced, endorsed, supported, or affiliated with Decipher.
|
General Strategy
Uruk Rear Guard is an exceptionally doughy uruk, and was a particularly interesting release because it was a common, which broke the trend of Fellowship Block (Where only rare uruks had more than 9 strength). Uruk Rear Guard is very expensive, particularly when considering his roaming cost, but he is powerful and difficult to destroy, making him an excellent choice to prevent double-moves. His ability is useful for assisting smaller uruks, and although it has only a marginal effect, he can perform it up to 3 times, and is usually safe to do so because of his high strength. Deep of Helm works particularly well with this expensive uruk, being a Battleground and making him (Or another uruk) cheaper. In Movie Block, the release of Suffered Much Loss allows the player to make every site a Battleground, which helps this uruk a lot.
Strengths and Weaknesses
Strong Versus...
- Archery
- Wounding
- Weak to average strength companions
Weak Versus...
- Eomer, Third Marshal of Riddermark
- Dwarves with many Damage bonuses