Ferocity (4C151)
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Get Back (4U152) ![]() |
Set: | The Two Towers | ||
Kind: | Shadow | ||
Culture: | Isengard | ||
Twilight: | 0 | ||
Card Type: | Event | ||
Game Text: | Skirmish: Make an Uruk-hai strength +2 (or +3 if at a battleground). | ||
Lore: | Uruk savagery remained despite their battle training. | ||
Rarity: | C | ||
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General Strategy
Ferocity is the most versatile Uruk-hai strength pump, after Savagery to Match Their Numbers (which is X-Listed in most formats). As such it is a common choice for post-Fellowship Block Uruk-hai decks. With a twilight cost of 0 (Which is always desirable for shadow events) and having no additional requirements (Unlike Bred for Battle or Still they Came), Ferocity is a solid addition to uruk beatdown strategies. Note that it affects [sauron] and [uruk-hai] uruks as well, although [uruk-hai] uruks, being released much later on, usually have better options.
Strengths and Weaknesses
Strong Versus...
- Weak companions (Helps to overwhelm)
- Strong companions (Helps to win skirmish)
Weak Versus...
- Direct wounding/archery
- Skirmish cancelling
- Dauntless Hunter and hobbits, which greatly hinders the card's versatility. This can be counteracted by Saruman's Ambition however.
- Faramir, Son of Denethor (blocks you from playing any skirmish event during his skirmishes).
- Extremely powerful strength changers, such as Forearmed or Cirdan.
Example Decks
- Uruk Battleground - http://lotrtcgwiki.com/forums/index.php/topic,3039.0.html