LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

Welcome, guests!

Join our growing LotR community today and you'll get:

  • Access to special members only-forums.
  • A great way to connect and hook up with other players.
  • Removal of advertisements in the forums and wiki.
  • The ability to list cards you want to trade or sell.
  • ...And much more!
Pages: 1 [2]  All   Go Down
Print

Author Topic: White Life Gain/Control  (Read 1451 times)
0 Members and 3 Guests are viewing this topic.
Witchkingx5
Knight
*****
Offline Offline

Formats: Movie, Standard
Posts: 1173


I will crush all of you...

Gold: +55

« Reply #15 on: January 25, 2010, 11:24:25 AM »
0

And here we see something pretty interesting too: How many Lands should I play?
I'd actually say 20 Lands, 8 years playing MtG has given me some experiance Wink
Now seriously , I prefer really fast Decks when you can play 75% of all your cards during your 4th turn, and I think much place can be saved wen runnung a faster Deck, you can calculate this very easyly:
When you run 30 cards and have 20 expensive creatures, it takes you a while until they're out.
But running 20 Lands and having 30 less expensive but also expensive Creatures like Watchwolf, Jötun etc., you still get "the same amount of power", as I say.
Even in Control, I run just a maximum of 22-24 Lands, cus there actually are (or were) "cheap" Control Spells like Cryptic Command (I own 2). Paying 4 mana isn't so hard at all, but you can get nearly everything with that spell.
Logged



sharkey
Guest
« Reply #16 on: January 25, 2010, 12:13:09 PM »
0

Okay, here it is. The step lynxs speed it up a little, and the fetch lands help. I like the idea behind it, and so far no troubles. A killer vs. Naya decks, lol. They take two step forwards, 1 step back, until I drop a day of judgement of landbind ritual. Then it repeats. Until I win.
« Last Edit: January 25, 2010, 12:21:08 PM by sharkey » Logged
FM
Future Judge
Global Mod
Wizard
*****
Offline Offline

GCCG: Musco
Formats: LotR: Fellowship Block / MTG: Any format (specially Sealed)
Posts: 4023


How can you say "no"?

Gold: +264

« Reply #17 on: January 26, 2010, 07:27:16 AM »
0

I think 8 wrath effects is overkill, you're probably fine with 4 maindecked and 2 TOPS at your sideboard (although I have a feeling you might not even play those). I'd probably maindeck Path to Exile, btw, best spot-removal spell in standard, probably second best in the game, it surely warrants a spot maindecked. I'd kick out the Lynxes, they do not fit with a control theme, and I'd also like to point out you play 10 fetches, which in fact REDUCE the number of lands you are actually packing, so you have to play 26. I'd straight out cut the fetches, and play Kabira Crossroades and the likes, lowering the land count to 24, tops (this alone should open room for Path to Exile). Also, since you will only use Ajani's + ability (ok, not "only", but most likely), you might get hand-clogged a bit, so I'd cut 1-2 of him (1 at least, 2 if he proves too slow, but still useful).
Logged

sharkey
Guest
« Reply #18 on: January 26, 2010, 07:46:32 AM »
0

Ok. I agree with:

1: 2 Wrath Effects. I think 2 Martial Coup sideboarded is fine.
2: Fetch Lands. I already cut out some.
3: Path to Exile.

I disagree with:
1: Adding other non-basic lands. While they really help with the life gain, they hinder Landbind ritual and also slow the deck down.
2: Steppe Lynx. They need to stay. They provide nice blockers for my life total, and help speed the deck up.
3: Ajani. 3 are needed, as he is very important, and I have gone through 3 in a game and needed a fourth.
Logged
FM
Future Judge
Global Mod
Wizard
*****
Offline Offline

GCCG: Musco
Formats: LotR: Fellowship Block / MTG: Any format (specially Sealed)
Posts: 4023


How can you say "no"?

Gold: +264

« Reply #19 on: January 26, 2010, 07:58:20 AM »
0

I think 3 is a fine number. I think 4 might be a little too much, you could board the fourth. As for the Lynx, how about the new Worldwake defender guy, that gains you life whenever something with defender blocks? Same mana cost, bigger behind and life gain to boot.
Logged

sharkey
Guest
« Reply #20 on: January 26, 2010, 08:13:43 AM »
0

What is he called?
Logged
FM
Future Judge
Global Mod
Wizard
*****
Offline Offline

GCCG: Musco
Formats: LotR: Fellowship Block / MTG: Any format (specially Sealed)
Posts: 4023


How can you say "no"?

Gold: +264

« Reply #21 on: January 26, 2010, 08:30:08 AM »
0

Can't recall right now, and salvation is not opening, but check mtgsalvation.com for the spoiler, you'll spot him there.
Logged

sharkey
Guest
« Reply #22 on: February 08, 2010, 02:08:23 PM »
0

Total: 60

Lands:

17   Plains      
4   Marsh Flats      
4   Arid Mesa      
      
Creatures:
         
4   Wall of Reverence   
4   Felidar Sovereign   
4   Perimeter Captain   
2   Admonition Angel   

Spells:      
         
3   Celestial Mantle   
3   Ajani Goldmane   
3   Landbind Ritual   
4   Day of Judgement   
4   Safe Passage   
4   Journey to Nowhere   
      
Sideboard:
         
4   Path to Exile   
4   Silence
3   Pithing Needle
4   Brave the Elements   

This deck is awesome. I may decide to remove Landbind and add Rest, as it is quicker, and I may switch Emaria for Admonition, but I have yet to decide. Suggestions? This deck is winning most of its duels, including vs. Jund and vampires.
Logged
lem0nhead
Vegetarian Cannibal
Global Mod
Wizard
*****
Offline Offline

Formats: Standard
Posts: 4201


Juicy Fruit

Gold: +317

« Reply #23 on: February 09, 2010, 03:58:10 AM »
0

Hey mate this is a good deck, its very smilar to one my mate runs and his is incredibly hard to beat. He uses sunpetal grove and splashes nissa, nissas chosen, fog and elvish archdruid. it works surprisingly well, as the elves come out easily enough and provide 1. stalling by blocking and 2. a potent threat as the archdruid pumps all the chosens. But the key is nissas life gain for the elves in play. He also using mycoid shepherd.

If you did not wish to adjust your deck so massively as above, though i promise you its good, one card i can massively recommend be added to yours is Guardian Seraph. a few of these and you will lose little life and they are a very useful creature anyway.
Logged

Ban shampoo, demand real poo.
That's like having "Some Who Ride Ponies" as a Rohan follower. ~ Dain Ironfoot.

Pages: 1 [2]  All   Go Up
Print
Jump to: