NappyKorn
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« on: August 23, 2011, 10:46:02 PM » |
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I love initiative decks but I have found it is pretty difficult to lose and gain initiative several times in movie block. I was going through cards recently and thought about this combo and was wondering if there was a useful deck to use it in. Here are the cards and the idea just need some advice on building a deck around it. Sam, Resolute HalflingA Light in His MindMultiple Copies of The Shire CountrysideBirthday PresentIdea is to play cards from hand that you can (down to 3 of course) then add a burden to use Birthday Present draw a card to regain initiative then use use Sam to toss a card (healing if you can if not falls in that cost/effect rule). Repeat until you reach the rule of four and hopefully completely heal up the fellowship if you have a few The Shire Countryside in play. I would assume it would work wonders in an Aragon with his bow deck packing Legolas, Greenleaf. Stack vitality boosters on both Aragorn and Legolas and blast the opponent's minions to bits each fellowship turn. I was wondering if there are any other Free People's idea's out there that could abuse exerting yourself up fairly bad and surviving to use this combo effectively. Any ideas would be greatly appreciated  . Thanks, NK EDIT:Another idea would be maybe running conditions that have you exert certain companions during the fellowship phase to stack tokens. Some of those conditions that come to mind include Wish For Our Kinfolk, Shake Off the Shadow, Not the First Halfling, A Path Appointed, Doom Drove Them, Song of the Shire, etc.... Idea here would be pretty obvious exert the heck out of your companions to stack tokens then heal them back up and benefit from whichever conditions just loaded up on tokens. Once again any deck ideas would be appreciated, NK
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« Last Edit: August 23, 2011, 11:46:52 PM by NappyKorn »
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If a Balrog falls from a bridge and noone is around, does it make a sound?
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NappyKorn
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« Reply #1 on: August 25, 2011, 03:14:14 PM » |
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Here is what I came up with. Its a take on my Boromerry deck I posted. I took the advice of the people that replied to that post and added 2 other companions as well. Bearer and Ring *The One Ring, Answer To All Riddles ( 4R1) *Frodo, Son of Drogo ( 1C290) Fellowship (33) 1x *Boromir, Son of Denethor ( 1U97) (start) 1x *Merry, Friend to Sam ( 1R302) (start) 1x *Smeagol, Slinker ( 5R29) (start) 2x *Sam, Resolute Halfling ( 7R327) 1x *Narsil, Blade of the Faithful ( 9R+34) 2x *A Light in his Mind ( 10U108) 1x *The Saga of Elendil ( 1R114) 4x A Promise ( 2R112) 2x Birthday Present ( 10R104) 1x Escape ( 4R300) 4x Shadowplay ( 10U114) 4x The Shire Countryside ( 3R113) 3x Nine-fingered Frodo and the Ring of Doom ( 10C112) 3x Power According to His Stature ( 1R308) 1x *Sting, Baggins Heirloom ( 5R116) 2x Hobbit Sword ( 1C299) Idea is to use Boromir and Merry to pump, heal during skirmish phases with NFFatRoD (grabbed with the Birthday Present/Sam trick). Each turn you should be able to fully heal from all the shadowplay exertions and exertions for strength boosts with the initiative engine. I tested this deck out once on GccG and it won and played really well. I like the use of shadowplay paired with PAtHS  . I paired it with a gollum shadow to help cycle once you get a They Stole It in play. Anyway that is my idea, I'm sure there are better ways to use this combo and would love to see others ideas here. NK
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« Last Edit: August 25, 2011, 03:16:08 PM by NappyKorn »
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If a Balrog falls from a bridge and noone is around, does it make a sound?
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noone13
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« Reply #2 on: August 25, 2011, 07:32:38 PM » |
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This is what I came up with using your idea. It works well or fail in a spectacular fashion. It takes a while to set up so I bid 2 and make the other person go first. Its pretty fun to add a bunch of tokens to Not the First Halfing or Shake off the Shadow while healing everyone at the same time. Obviously Saruman's Power kills the FP and Gandalf kills the Shadow Ring-bearer 10P121 • Frodo, Resolute HobbitThe One Ring 4R1 • The One Ring, Answer To All RiddlesAdventure Deck 1 7U331 Isengard Ruined2 7U337 West Road3 8U117 The Dimholt4 8U118 City of the Dead5 7U344 City Gates6 7U346 Minas Tirith Fifth Circle7 7U353 Osgiliath Crossing8 7U357 Morgul Vale-- wrong site but an obvious fix 9 7U360 DagorladFree Peoples Draw Deck 1x 8R15 • Gandalf, Leader of Men1x 7R327 • Sam, Resolute Halfling3x 1R50 • Legolas, Greenleaf1x 9R+12 • Aiglos1x 2R22 • Gandalf's Staff1x 1R75 • Glamdring3x 10R25 • Aragorn, Elessar Telcontar1x 9R+34 • Narsil, Blade of the Faithful2x 1R90 • Aragorn's Bow3x 10U108 • A Light in his Mind4x 3R113 The Shire Countryside3x 10R104 Birthday Present4x 4U312 Mind Your Own Affairs3x 8U13 Shake Off the Shadow3x 8U18 Not the First Halfling4x 10U114 Shadowplay2x 1C299 Hobbit SwordFree Peoples Total 40 Shadow 4x 7C53 Captured by the Ring1x 10R21 • Gollum, Mad Thing1x 6C40 • Gollum, Old Villain4x 10R23 • Shelob, Her Ladyship2x 5U22 Evil-smelling Fens1x 6R41 Master Broke His Promise4x 6R46 They Stole It2x 10R19 A Dark Shape Sprang2x 8C30 Web4x 8R24 • Promise Keeping2x 6C47 You're a Liar and a Thief2x 7R57 • Fat One Wants It2x 7R61 Hobbitses Are Dead2x 9R+29 Slippery as Fishes3x 5C30 We Must Have It2x 1U231 • Úlairë Enquëa, Lieutenant of Morgul 2x 8C22 Hidden Even From HerShadow Total 40
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Not a Zombie
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Formats: FotR, Towers, TS, Movie
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« Reply #3 on: August 25, 2011, 08:02:46 PM » |
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Nice! I like the combo with ntfh and sots! 
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No one loves you like I do. --God
I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!
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Anautikus
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« Reply #4 on: August 27, 2011, 05:33:14 AM » |
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My problem is trying to find an efficient way to accomplish that in the skirmish phase haha.
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"Do yourself a favor; never try to send a grappling hook through the post office." Trade List
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Shelobplayer
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« Reply #5 on: August 27, 2011, 06:51:39 AM » |
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http://lotrtcgwiki.com/forums/index.php/topic,6557.0.htmlThis is a deck I made to abuse initiative. It is pretty immature, but I love how RBoW works with nffatrod to lose and regain initiative.
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« Last Edit: August 27, 2011, 06:54:47 AM by Shelobplayer »
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Not a Zombie
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« Reply #6 on: August 27, 2011, 07:08:46 AM » |
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I have an initiative abuse deck as well that focuses on Gandalf, MoW and EoV. Works really well when set up 
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No one loves you like I do. --God
I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!
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NappyKorn
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« Reply #8 on: August 30, 2011, 12:53:09 PM » |
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Constantly working on this deck cause I really do like playing it. Granted Saruman's Power is gonna crush it, but you can't beat it all in LotRTCG. I do play for fun and to do something outside the box so if I face a  deck and get smashed with Saruman's Power, it happens. Anyway Free Peoples side is roughly the same (with a few changes), but I working on a shadow for it as well that can help cycle and set it up and hope to at least stop the opponent from running or be patient enough to exploit a weakness at the right time, Here is what I came up with. Bearer and Ring *The One Ring, Answer To All Riddles ( 4R1) *Frodo, Son of Drogo ( 1C290) Fellowship (35) 1x *Boromir, Son of Denethor ( 1U97) (start) 1x *Merry, Friend to Sam ( 1R302) (start) 1x *Smeagol, Slinker ( 5R29) (start) 1x *Filibert Bolger, Wily Rascal ( 2C101) 1x *Old Noakes, Purveyor Of Wisdoms ( 3C111) 1x *Narsil, Blade of the Faithful ( 9R+34) 3x *Sam, Resolute Halfling ( 7R327) 2x *A Light in his Mind ( 10U108) 1x *The Saga of Elendil ( 1R114) 1x *The Tale of the Great Ring ( 10U116) 4x A Promise ( 2R112) 2x Birthday Present ( 10R104) 1x Escape ( 4R300) 4x Shadowplay ( 10U114) 4x The Shire Countryside ( 3R113) 4x Nine-fingered Frodo and the Ring of Doom ( 10C112) 1x *Sting, Baggins Heirloom ( 5R116) 2x Hobbit Sword ( 4C306) Shadow (35) 2x Small Hope ( 7R159) 4x Vision From Afar ( 4R259) 3x *Easterling Captain ( 4R225) 3x Corsair Boatswain ( 10C37) 3x Easterling Army ( 6R78) 3x Easterling Guard ( 4C226) 3x Easterling Infantry ( 4C227) 3x Easterling Lieutenant ( 4C228) 2x Easterling Skirmisher ( 4R229) 3x Easterling Polearm ( 6U79) 2x Raider Bow ( 7C155) 4x Ships of Great Draught ( 8R65) Idea of the Free Peoples is exactly the same except I dropped the PAtHS (or MYOA depending on what version you've seen). Dropped those to ensure I get those 4x NFFatRoD instead of letting the opponent have a choice. I added a TotGR (for insurance), Old Noakes, Purveyor of Wisdoms (for lame  discard discourage), and just to fill the last spot and since I can heal like a champ I added Filibert Bolger, Wily Rascal. Shadow helps you cycle once you get a Ships of Great Draught into play. Basically start tossing  cards to get your Free Peoples set up quickly. Once the Free Peoples is set up you can start using those tokens to work on the shadow. Basically get a Small Hope in play (play it instead of discarding it when you draw one) and when you have enough tokens on Ships of Great Draught stack an Easterling (whichever makes the most sense) and 4x Visions From Afar. If facing a wounding deck stack an Easterling Polearm as well. If You Play Captain Crunch and the opponent has no burdens exert him twice to add 2 burdens then for assignment play your 4 copies of Vision From Afar. If it is prevented all for times that gives them 6 burdens which will set you up nicely next turn. Next turn play the same cards on top of your draw deck and repeat until you either get on the opponent's RB or the take the corruption. It doesn't have to be done with Captian Crunch there are other choices you have depending on the situation. Raider bow is here to give you ambush if needed and the Easterling Polearm to prevent them from taking wounds from archery or PAtHS or whatever else comes at you. Anyway not a completely thought out deck I'm sure there are things that wound completely run the idea like a deck that focuses on beefing up the RB. I've considered adding a copy or 2 of Discovered and might actually do it since it can too be tossed with SoGD for tokens and get rid of annoying conditions such as Shadowplay and anything that can help give strength to the opponent's ring-bearer. Let me know what you think, NK
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If a Balrog falls from a bridge and noone is around, does it make a sound?
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Not a Zombie
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« Reply #9 on: August 30, 2011, 03:54:47 PM » |
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I like the pairing! Looks really cool and fun! Not sure why you have shadowplay though. I'd personally rather see something like there and back again, a talent for not being seen, and 2x closer and closer he bent to set up your shadow if needed. Up to you I suppose
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« Last Edit: August 30, 2011, 04:05:22 PM by Not a Zombie »
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No one loves you like I do. --God
I'm imploring people I've never met to pressure a government with better things to do to punish a man who meant no harm for something nobody even saw, thats what I'm doing!
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NappyKorn
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« Reply #10 on: August 30, 2011, 04:25:53 PM » |
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Shadowplay was there to try and avoid saruman's power (as doubtful as it would be). It can also help to exhaust minions as they are played so when you win with the companions that don't have damage bonuses you can try a double if you need to get ahead. Aside from that it really is just a space filler. If i test it and see the shadowplay isn't all that helpful I will definitely drop it for something more key to the abusing of the sam trick  . I really think the shadow will be fun if it can get enough tokens on ships before some freaking Gandalf nukes it, LOL. EDIT:@ Not a Zombie: Decided just for fun to try a Aragorn, Ranger of the North package. I added Aragorn, Ranger of the North and Anduril, Flame of the West instead of the Shadowplay cards. First thought was to use him as swarm Protection, but it proved to be just a little bit more when I tested it out on myself. Basically got all set up and thought what if I exerted Aragorn to get damage bonuses to maybe clear the board and boy was I surprised how strong he could get. The deck can get all 4 copies of NFFatRoD in hand once they are brought into play. Exerting boromir to pump Merry than exerting Merry to pump Aragorn then using NFFatRoD to clean the heals and doing it again can get Aragorn up to an incredible strength 185. So I'm thinking Enquea shouldn't be that horrible a threat since when set up all my companions, but Smeagol and sam have 5 vitality and those 2 still have 4. Just make sure I don't face anything splashing Greed and I can run those 6 companions alright. Even those pesky  men that spot to assign won't bother me because Frodo can fight with Merry and Boromir's texts. Basically exert Aragorn to make him as high as Defender +4 give him all the minions pump him up overhwelm everything, reheal up and make a normal double move  . At strength 185 he can nearly overwhelm Sauron x4 (total strength without enduring 96). Not only is that ridiculous but he could actually save me if the support area gets wiped later and I lose some other companions by exerting him up and feeding him to the wolves  . Anyway that is a long enough edit, just had to share that shocker  . Might run this idea over the 4x shadowplay now since those aren't likely to save me from a late game Saruman's power when just moving and site alone can get a fair number of minions out. NK
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« Last Edit: August 31, 2011, 01:09:59 AM by NappyKorn »
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If a Balrog falls from a bridge and noone is around, does it make a sound?
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Gil-Estel
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« Reply #11 on: August 31, 2011, 01:14:53 AM » |
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But Chris, you must know that Flaming Brand is banned in movie. Dude! Though it must be the strongest Gorn I have seen in ages, lol. One tip, please stay away from Pep on GCCG. He is notorious for playing Saruman's Power.
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..."Elves seldom give unguarded advice, for advice is a dangerous gift, even from the wise to the wise, and all courses may run ill"...
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NappyKorn
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« Reply #12 on: August 31, 2011, 01:16:45 AM » |
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not only that, but he can't bear it with that anduril anyway, I edited that part as you were replying it seems  . Oh well strength 184 will have to do instead  . NK Edit:Also added a somewhat decent way to slowly retrieve key conditions if they get nuked  . Amazing I squeezed all this in a 35/35 deck that still has the potential to deck out at site 5 or 6.
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« Last Edit: August 31, 2011, 12:27:47 PM by NappyKorn »
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If a Balrog falls from a bridge and noone is around, does it make a sound?
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NappyKorn
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« Reply #13 on: August 31, 2011, 03:39:28 PM » |
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Didn't want to remove this thread and affect people gold count or post count but I have reposted the finally finshed deck here. http://lotrtcgwiki.com/forums/index.php/topic,7413.0.htmlFeel free to continue to post you ideas for the combo here as well. Thanks, NK
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If a Balrog falls from a bridge and noone is around, does it make a sound?
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