The Last Homely House

Middle-Earth => Chamber of Mazarbul => Topic started by: Elf_Lvr on September 22, 2008, 06:03:41 PM

Title: EL's DC Thread
Post by: Elf_Lvr on September 22, 2008, 06:03:41 PM
Well, I don't know what I'm gonna do with another thread around here, but I need someplace to vent my random ideas when I just plain don't feel like working in a constructive environment on my other threads.  :P

Some stuff here might turn into a set one day. Who knows. Some of it definitely won't (unless, of course, a combo LotR/Pratchett/Eragon set is possible...)

Anyways, I just bought the latest book in the Inheritance cycle this weekend and there was something I'm just dying to express in a card. So here goes.

(0) The Trial of the Long-Knives [Rohan]
Event • Maneuver
Exert a [rohan] companion to exert a minion. Repeat this process until one character can no longer exert. The other character is strength +3 and damage +1 until the end of the turn.

Or maybe something like this:

[2] •The Trial of the Long-Knives [Rohan]
Condition • Support Area
Each time a character exerts, add a [rohan] token here.
Skirmish: Remove 3 [Rohan] tokens from here to make a [rohan] Man strength +3.

Okay, so it's unbelievably overpowered in a deck with mounts, or a deck with allies, or many multi-cultred freeps, or anything with Defender of Free Peoples. But I like the idea!

Anyways.

[3] •Theoden, The Red King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
While Theoden is exhausted, he is strength +3 and damage +1.
Regroup: Place Theoden in the dead pile to play a [Rohan] Man from your draw deck.
"Ride to ruin, and the Red Dawn!"
Title: Re: EL's DC Thread
Post by: lem0nhead on September 23, 2008, 02:15:25 AM

(0) The Trial of the Long-Knives [Rohan]
Event • Maneuver
Exert a [rohan] companion to exert a minion. Repeat this process until one character can no longer exert. The other character is strength +3 and damage +1 until the end of the turn.

Nice though sure it could be rephrased, exhaust a rohan companion and a minion. The character who took the most exertions is strength +3....

[2] •The Trial of the Long-Knives [Rohan]
Condition • Support Area
Each time a character exerts, add a [rohan] token here.
Skirmish: Remove 3 [Rohan] tokens from here to make a [rohan] Man strength +3.

WTF? Ok like +1 is much more balanced or MAYBE 2.

[3] •Theoden, The Red King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
While Theoden is exhausted, he is strength +3 and damage +1.
Regroup: Place Theoden in the dead pile to play a [Rohan] Man from your draw deck.
"Ride to ruin, and the Red Dawn!"

Niiiiice.

Title: Re: EL's DC Thread
Post by: Gate Troll on September 23, 2008, 04:09:39 AM
Well, I don't know what I'm gonna do with another thread around here, but I need someplace to vent my random ideas when I just plain don't feel like working in a constructive environment on my other threads.  :P

Some stuff here might turn into a set one day. Who knows. Some of it definitely won't (unless, of course, a combo LotR/Pratchett/Eragon set is possible...)

Anyways, I just bought the latest book in the Inheritance cycle this weekend and there was something I'm just dying to express in a card. So here goes.

(0) The Trial of the Long-Knives [Rohan]
Event • Maneuver
Exert a [rohan] companion to exert a minion. Repeat this process until one character can no longer exert. The other character is strength +3 and damage +1 until the end of the turn.

You could probably re-word it better but otherwise it's a neat idea

Or maybe something like this:

[2] •The Trial of the Long-Knives [Rohan]
Condition • Support Area
Each time a character exerts, add a [rohan] token here.
Skirmish: Remove 3 [Rohan] tokens from here to make a [rohan] Man strength +3.

Way underpriced. Maybe make it cost [4]? Other then that it's a cool idea.

Okay, so it's unbelievably overpowered in a deck with mounts, or a deck with allies, or many multi-cultred freeps, or anything with Defender of Free Peoples. But I like the idea!

Anyways.

[3] •Theoden, The Red King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
While Theoden is exhausted, he is strength +3 and damage +1.
Regroup: Place Theoden in the dead pile to play a [Rohan] Man from your draw deck.
"Ride to ruin, and the Red Dawn!"

Not bad...


More!
Title: Re: EL's DC Thread
Post by: Thranduil on September 23, 2008, 05:38:59 AM
(0) The Trial of the Long-Knives [Rohan]
Event • Maneuver
Exert a [rohan] companion to exert a minion. Repeat this process until one character can no longer exert. The other character is strength +3 and damage +1 until the end of the turn.
"... until one of those characters can no longer exert" otherwise if another character is exhausted, the text never repeats, and it also makes the second line much clearer. Interesting idea, though.

[2] •The Trial of the Long-Knives [Rohan]
Condition • Support Area
Each time a character exerts, add a [rohan] token here.
Skirmish: Remove 3 [Rohan] tokens from here to make a [rohan] Man strength +3.
Yeah, I'm with lem0n - it should be +1, then take the cost down to [1] perhaps. I like the other version better, but if they had different card titles they could make a funny combo. :hey:

[3] •Theoden, The Red King [Rohan]
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
While Theoden is exhausted, he is strength +3 and damage +1.
Regroup: Place Theoden in the dead pile to play a [Rohan] Man from your draw deck.
"Ride to ruin, and the Red Dawn!"
He's good, but I think a bit too similar to Tall and Proud. Maybe some other ability for placing him in the dead pile like discarding/wounding minions to make the double move easier, or increasing the move limit or some kind of combination of these things.

Thranduil
Title: Re: EL's DC Thread
Post by: DáinIronfoot on September 23, 2008, 07:22:04 AM
Nothing new to add, really. I agree with the others, but Thran most of all. :up:
Title: Re: EL's DC Thread
Post by: sickofpalantirs on September 23, 2008, 04:46:57 PM
ditto dain who dittoed thran.
Title: Re: EL's DC Thread
Post by: Elf_Lvr on September 27, 2008, 06:52:12 AM
Inspired by MtG. But would be a fun card.

[1] Barad-Dur Torture Chamber [sauron]
Condition • Support Area
To play, spot a [Sauron] minion.
At the start of the regroup phase, if the Free Peoples player has fewer than 3 cards in hand, you may exert a companion.

Thought about changing it from "fewer than 3" to "3 or fewer" but I think either one works with [sauron] discarding stuff.

On a side note, how would you feel about an Eragon DC set?
Title: Re: EL's DC Thread
Post by: Thranduil on September 27, 2008, 01:17:39 PM
[1] Barad-Dur Torture Chamber [sauron]
Condition • Support Area
To play, spot a [Sauron] minion.
At the start of the regroup phase, if the Free Peoples player has fewer than 3 cards in hand, you may exert a companion.
This is cool!

On a side note, how would you feel about an Eragon DC set?
Well, I've never read the book or seen the film...

Thranduil
Title: Re: EL's DC Thread
Post by: Gate Troll on September 27, 2008, 03:05:15 PM
Inspired by MtG. But would be a fun card.

[1] Barad-Dur Torture Chamber [sauron]
Condition • Support Area
To play, spot a [Sauron] minion.
At the start of the regroup phase, if the Free Peoples player has fewer than 3 cards in hand, you may exert a companion.

Sweet! 

Thought about changing it from "fewer than 3" to "3 or fewer" but I think either one works with [sauron] discarding stuff.

On a side note, how would you feel about an Eragon DC set?

Great, you mean one with stuff from Brisingr? I haven't read the book yet so I'd probably avoid it because of spoilers.
Title: Re: EL's DC Thread
Post by: sickofpalantirs on September 28, 2008, 04:05:33 PM
cards are cool...and seeing as how i was the only one who reviewed the eragon set I'd be fine.
Title: Re: EL's DC Thread
Post by: lem0nhead on September 29, 2008, 02:40:32 AM
Inspired by MtG. But would be a fun card.

[1] Barad-Dur Torture Chamber [sauron]
Condition • Support Area
To play, spot a [Sauron] minion.
At the start of the regroup phase, if the Free Peoples player has fewer than 3 cards in hand, you may exert a companion.

Nice.

On a side note, how would you feel about an Eragon DC set?

Well i know nothing about it except the dude you used to have as an avvie....

Title: Re: EL's DC Thread
Post by: Elf_Lvr on October 02, 2008, 11:39:48 AM
Well, to do an Eragon DC set I'd have to re-read all three books again, looking for DC titles/lores all the way through. Unless of course someone has text documents of the books. But I'll probably do it anyway.

Anyways, up today in EL's wacky DC ideas - PotC!

(0) Belay That! [Pirate]
Event • Response
If a Shadow player plays a card, exert a unique pirate (or spot Norrington) to prevent that and return the card to its owner's hand (or, if that card had a twilight cost of [1] or less, discard it instead).

(0) •Jack's Hat [Pirate]
Possession
Vitality: +1
Bearer must be Jack Sparrow.
Response: If a Shadow card is about to add any number of burdens, discard this possession to prevent that.
"Commodore, my effects please! And my hat."
Title: Re: EL's DC Thread
Post by: DáinIronfoot on October 02, 2008, 12:18:43 PM
Oooooh, I've wanted to do a Pirates CCG for a while now. So much potential...but cultures would be tricky, to say the least, with all the side-switching throughout. That's about the only thing that's held me back.
Title: Re: EL's DC Thread
Post by: Thranduil on October 02, 2008, 12:45:10 PM
You need to represent how Jack always loses his hat but somehow always finds a way to get it back again!

Thranduil
Title: Re: EL's DC Thread
Post by: lem0nhead on October 03, 2008, 02:13:46 AM
Both fine but i think Thran's idea is ace. Should be able to be played from your discard pile really easily!
Title: Re: EL's DC Thread
Post by: sickofpalantirs on October 03, 2008, 10:50:15 AM
Well, to do an Eragon DC set I'd have to re-read all three books again, looking for DC titles/lores all the way through. Unless of course someone has text documents of the books. But I'll probably do it anyway.

Anyways, up today in EL's wacky DC ideas - PotC!

(0) Belay That! [Pirate]
Event • Response
If a Shadow player plays a card, exert a unique pirate (or spot Norrington) to prevent that and return the card to its owner's hand (or, if that card had a twilight cost of [1] or less, discard it instead).
noice ;)

(0) •Jack's Hat [Pirate]
Possession
Vitality: +1
Bearer must be Jack Sparrow.
Response: If a Shadow card is about to add any number of burdens, discard this possession to prevent that.
"Commodore, my effects please! And my hat."
definitly needs some stuff about playing from the discard pile...
and If I were you, I'd make a POTC set, not an eragon one...shifting cultures? just have several different versions of each companion ;)
Title: Re: EL's DC Thread
Post by: Gate Troll on October 05, 2008, 04:52:04 AM
Well, to do an Eragon DC set I'd have to re-read all three books again, looking for DC titles/lores all the way through. Unless of course someone has text documents of the books. But I'll probably do it anyway.

Anyways, up today in EL's wacky DC ideas - PotC!

(0) Belay That! [Pirate]
Event • Response
If a Shadow player plays a card, exert a unique pirate (or spot Norrington) to prevent that and return the card to its owner's hand (or, if that card had a twilight cost of [1] or less, discard it instead).

Neat! I was wondering when someone would venture to do POTC.

(0) •Jack's Hat [Pirate]
Possession
Vitality: +1
Bearer must be Jack Sparrow.
Response: If a Shadow card is about to add any number of burdens, discard this possession to prevent that.
"Commodore, my effects please! And my hat."

Cool idea, and aside from that, the lore is awesome.  8-)