The Last Homely House

Undying Lands => Valinor => Topic started by: sgtdraino on April 18, 2013, 07:37:54 AM

Title: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on April 18, 2013, 07:37:54 AM
This thread is for reporting any cards you see in the Gemp Merchant which seem to have absurdly high prices, and also cards that are out of stock. This will be useful for identifying potential problems with the Merchant, potential attempts at exploiting the Merchant, and also will hopefully encourage players with extra cards to sell back to the merchant and bring the absurdly high prices down, and build the stock back up again.

I will go ahead and state up front that I don't think any single card in the Merchant should ever cost more than 200 gold. I'd like it even better if no card in the Merchant cost more than 100 gold.

This is not a comprehensive report, just cards I happen to encounter while looking in the Merchant.

Anyhoo, here we go...

Hides 265g
Pippin, Wearer of Black and Silver 278g
The Balrog, Demon of Might 142g (this is a fixed card still readily available in real life)
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 18, 2013, 07:46:26 AM
this happens because when the merchant runs out of stock of a card, the selling price is increased b y 100% instead of 10%. Since there are not many players around opening boosters from these editions the prizes of some cards are still very high.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 18, 2013, 01:34:11 PM
Well, it sounds like that mechanic should be corrected, then.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sdevelyn on April 18, 2013, 03:47:19 PM
How do you know that this is not the actual market value for these cards given their in-game scarcity?

My bigger concern is the large spread between buy and sell price in general. But that is a post for another day.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: radagastthefool on April 20, 2013, 08:31:45 AM
All the starter cards from Hunters but in particular

Mauhur 15S164 711g :o
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 20, 2013, 09:33:51 AM
How do you know that this is not the actual market value for these cards given their in-game scarcity?

My bigger concern is the large spread between buy and sell price in general. But that is a post for another day.

Its not large when there are cards on stock. Give it time.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Cthulhu on April 20, 2013, 12:12:01 PM
All the starter cards from Hunters but in particular

Mauhur 15S164 711g :o

Thats because you can not buy these starters. You should check the prices before the reset - Mauhur was selling for like 8000..
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Eukalyptus on April 20, 2013, 02:03:08 PM
13 million is more like it...
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Cthulhu on April 20, 2013, 04:48:37 PM
well i was talking before the merchant went crazy. point is, these cards are very rare and their prices are no surprise.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 21, 2013, 09:31:03 AM
How do you know that this is not the actual market value for these cards given their in-game scarcity?

Just check ebay. Especially regarding the Ages End collection, which is still readily available IRL.

Unless you're talking about specifically Gemp market value... but here again I don't see the point. The Gemp market is wholely artificial, it's not based on any sort of real availability. The cards are as available (or inavailable) as MarcinS wants them to be. So far as I know, the gemp market is meant to simulate the real market... but the prices I listed are not reflective of real market prices. Particularly regarding Ages End cards.

My bigger concern is the large spread between buy and sell price in general. But that is a post for another day.

No, that's a great point. In the real market, the discrepancy between buy and sell prices are really nothing like they are in the gemp market.

Its not large when there are cards on stock. Give it time.

Why aren't there cards in stock? It's not like we have to wait for anyone to make them or buy them, it's all virtual.
What purpose is served by the merchant being low on stock?
And how does "time" improve the stock situation?

All the starter cards from Hunters but in particular

Mauhur 15S164 711g :o

Thats because you can not buy these starters. You should check the prices before the reset - Mauhur was selling for like 8000..

Why can't you buy these starters? It's not like we don't know what cards they're supposed to contain. Fixed cards in a starter should never be costing hundreds or thousands of gold, that's just silly.

point is, these cards are very rare and their prices are no surprise.

No, the point is that many of these cards aren't rare. They're fixed cards from starters, and the Ages End collection.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 21, 2013, 09:48:15 AM
sgtdraino, have you read anything about the merchant system? Doesn't seem like you did. The price/availability is not dictated by marcins. After the reset every single card starts at 0 at stock, every rare at 20 gold, every uncommon at 5 and every common at 1 gold. The only way merchant to get cards on stock is by people selling them to him. Just check fellowship block prices, they are dictated from the meta on gemp, and how much people buy them.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 21, 2013, 10:31:31 AM
stddraino, have you read anything about the merchant system?

Of course.

Doesn't seem like you did.

I have. I had the impression that MarcinS has tweeked it since what I originally read though, so I wasn't sure if some changes to the system had been implemented.

The price/availability is not dictated by marcins.

Who sets up the algorithm/rules that dictates what the merchant charges? What causes the price to go up or down, and by how much? I was under the impression that this person was indeed MarcinS. Is he not the person responsible for that?

After the reset every single card starts at 0 at stock, every rare at 20 gold, every uncommon at 5 and every common at 1 gold.

And why is that?

The only way merchant to get cards on stock is by people selling them to him.

1. What purpose does that serve?
2. I was under the impression that the Merchant itself opens up a certain number of virtual packs during a certain time period.

Just check fellowship block prices, they are dictated from the meta on gemp, and how much people buy them.

The prices are affected by whatever algorithm is being used to alter the prices based on how many people buy the card, and how quickly the merchant restocks. These rules were programmed by whoever set up the system, and these rules are causing absurd prices on various cards.

The system is not working effectively, and therefore should be improved.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 21, 2013, 12:22:54 PM
For me the prices and the system is perfectly fine. The reason why everything starts at equal price is to let the community decide which will be the expensive cards and we are doing so by buying them. We all dictate the market. Why would we want random website to dictate the prices of the cards we are using? That really makes no sense. This is the natural way of doing it, the way it is. We are closed community, which dictates our OWN market values. I don't find anything absurd, and I am saving for few days to get my set of Small Hopes and constantly checking their price, in case someone sold some. I'm finding this exciting and intriguing.
And again, the purpose of having algorithm that calculates the prices is to leave the pricing to US the players.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Cthulhu on April 22, 2013, 12:53:56 AM
What Grond said.

And the large spread between buy and sell price is to avoid situations like before the reset, where you open some expensive card (especially in a small set), sell it for very high (80-90% of the buy price), buy boosters, open another of said card, sell it, buy even more boosters, etc. It was close to infinite loop.

I think after the reset the system is working fine too. If the Grond's thicket idea or something like it is implemented, so multiple accounts shenanigans are not an issue too, everything will be perfect.

P.S. I dont care for post Shadows cards, but yeah, if the starter's content is known, those starters could be added to the merchant, if MarcinS has time to do it.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 22, 2013, 05:36:56 AM
The reason why everything starts at equal price is to let the community decide which will be the expensive cards and we are doing so by buying them.

There is expensive, and then there is absurd. Especially when it comes to fixed cards from starter decks or the Ages End collection.

Again, why can't Hunters starter decks be purchased?
Why can't the Ages End collection be purchased?

We all dictate the market.

More accurately, the first few people to buy the popular cards dictate the market, because after that the rest of us are powerless to do anything about it. More accurately the algorithm dictates the market, by skyrocketing prices far beyond what they should be.

Why would we want random website to dictate the prices of the cards we are using?

Dude, that's what you've got. The Merchant dictates prices, and it does so according to its algorithm. We the players are not dictating the market in any kind of meaningful knowing way, because we have no conscious means of doing that. We are at the mercy of the algorithm.

This is the natural way of doing it,

It is anything but natural.

We are closed community, which dictates our OWN market values.

We aren't a closed community, anyone can join Gemp, or create a duplicate account just for the purposes of messing with prices.

I don't find anything absurd, and I am saving for few days to get my set of Small Hopes and constantly checking their price, in case someone sold some. I'm finding this exciting and intriguing.

I don't. I didn't come to Gemp to play some kind of marketing game. I came to play cards.

And again, the purpose of having algorithm that calculates the prices is to leave the pricing to US the players.

We the players do not dictate prices, we the players simply buy the cards. The algorithm dictates prices. It dictates prices based on what we buy, but that's NOT the same as we the players dictating the prices. The algorithm could say that if I buy five copies of a card, it then costs 200g, or it could say if I buy five copies of a card, it then costs 2,000,000g. That's not "leaving the pricing to us," that's leaving the pricing to the algorithm.

And the large spread between buy and sell price is to avoid situations like before the reset, where you open some expensive card (especially in a small set), sell it for very high (80-90% of the buy price), buy boosters, open another of said card, sell it, buy even more boosters, etc. It was close to infinite loop.

It does no such thing, it only dampens the effectiveness. The exploit, by my understanding, was to use dummy accounts to buy a bunch of copies of a single card that your normal account already has, to drive up the price to an insane level. You then sell the card back from your regular account and make a heap of gold. The large spread now makes it so you can't make as much gold at a time as you previously could, but it does nothing to "close the loop." For those who want to exploit the system, it just takes a little longer. The only way to truly fix the problem, is to either cap prices, or have the merchant stop selling singles. So far, neither of these measures have been implemented. Consequently, we have absurd prices, and we have this thread.

I think after the reset the system is working fine too. If the Grond's thicket idea or something like it is implemented, so multiple accounts shenanigans are not an issue too, everything will be perfect.

I don't see how Grond's ticket idea would stop the multiple account shenanigans.

P.S. I dont care for post Shadows cards,

Man, I do get tired of the bitching I hear from people about post-Shadows. It ain't that bad. Which is probably why Expanded is the second-most-played format on Gemp.

but yeah, if the starter's content is known, those starters could be added to the merchant, if MarcinS has time to do it.

There's always time.

But what we really need are price caps, or no more singles. And if we go the no singles route, all collections need to be reset again.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Cthulhu on April 22, 2013, 05:50:03 AM
It does no such thing, it only dampens the effectiveness. The exploit, by my understanding, was to use dummy accounts to buy a bunch of copies of a single card that your normal account already has, to drive up the price to an insane level. You then sell the card back from your regular account and make a heap of gold. The large spread now makes it so you can't make as much gold at a time as you previously could, but it does nothing to "close the loop." For those who want to exploit the system, it just takes a little longer. The only way to truly fix the problem, is to either cap prices, or have the merchant stop selling singles. So far, neither of these measures have been implemented. Consequently, we have absurd prices, and we have this thread.

No, that was just one of the exploits, and its the only one that exists post reset. The main one, that started the whole crazyness,  was for infinite gold from just 1 account (no multiple accounts needed, everyone could make billions just by buying stupid amounts of a card, and then selling them back, because of the way the price system worked - surprised that it took so long for someone to figure it out actually), which is no longer possible thanks to the large spread, and then there was the one i talked about, which was more like a side effect of the price system, where you couldnt go infinite, just make large amounts (and thats it if you're lucky) while slowing the whole site. That one too is impossible now because of the large spread. So in other words, 2 of the 3 exploits got fixed, and the left can be done with the thicket idea.

Quote
I don't see how Grond's ticket idea would stop the multiple account shenanigans.

Then you have to read it more carefully. When new accounts start with 0 gold, and get 0 gold every monday,and have to fulfill some other play/time conditions to get some, the whole thing will be much harder to do than now.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 22, 2013, 07:01:53 AM
If you want to play cards do it, nobody stops you. But MANY of us, more than you can imagine are here to play indeed "merchant game", and "my cards" games. You can play with all cards, that's why they are there. Thats why there are Single Elimination tourneys for everyone with ALL CARDS. Age's End Rare collection is in the market as well. The exploit WAS not what you are thinking of. The exploit was not connected to multi-accounting in any possible way. And nobody is buying cards just to screw others. And you can't buy 500 copies of a card to make the cost 2000000 because you don't have so much gold.

That's why there are 2 different type of gaming on GEMP. For the ones who like the "merchant game", we have this option. If you want to "play cards" nobody is stopping you. You wanted expanded daily - you have it, but don't try to influence the game the rest of us is playing.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 22, 2013, 08:15:42 AM
No, that was just one of the exploits, and its the only one that exists post reset.

...And? It sounds to me like the problem is only half-fixed. An exploit still exists, but now you have a situation where prices can still go sky-high, but thanks to the wide spread, players are less inclined to bother selling cards back to the merchant. Unless of course they're specifically trying to game the system via the exploit that still exists.

When new accounts start with 0 gold, and get 0 gold every monday,and have to fulfill some other play/time conditions to get some, the whole thing will be much harder to do than now.

Obviously not giving new accounts any gold will make it so you can't exploit the market that way. Not sure what that has to do with tickets, or thickets, or whatever. But frankly, I don't really care. I never gamed the system, I have no interest in gaming the system. That's why I have almost no gold and very few cards in my collection, especially ones that I particularly want, because they have absurd prices. It will take me forever to be able to afford even a few of them, and then of course there is no gold left for anything else. Because it takes very little time for most of us to be priced out of the market, due to how quickly a few purchases can make the price of a card rise.

Okay Grond, okay Cthulhu, I get that the two of you are happy with the market as it is. I get that you don't think there's anything wrong with a Mauhur fixed card costing 711g... oh wait! Now he's up to 793g! Great! But you're fine with that. Okay then, why are you in this thread? This thread is for identifying what players believe are absurd prices for certain cards, and either getting MarcinS to correct the problem, or (hopefully) encouraging someone to sell some copies of that card back to the Merchant to bring prices back down. Of course, good luck with that, since the wide spread is not much encouragement to sell. "Fixing" one problem has created another.

But unless you're here to report some prices you think are ridiculous, or you're here to find out what you can sell back to the Merchant to make things better, you are not helping. We don't need apologists for the Gemp Merchant, we don't need a couple of guys telling us that 700g for fixed cards is perfectly reasonable. If you think that's reasonable, well then good for you... there's no reason for you to be posting here.

If you want to play cards do it, nobody stops you.

And I do. But I would also like to play more competitively in Expanded format. Tournaments and Leagues. Expanded Format leagues are few and far between, the only Daily Expanded tournament is "My Cards." I'm okay with that, but it means that I have to deal with the Merchant.

But MANY of us, more than you can imagine are here to play indeed "merchant game", and "my cards" games.

I don't have to imagine, I can look at the statistics. We all can. I'd like to play "My Cards" games too, in my preferred format. But I feel the current Merchant system is making that more difficult than in should, due to absurd prices.

Thats why there are Single Elimination tourneys for everyone with ALL CARDS.

The single-elimination tournaments are a joke. I almost never see anybody using that feature for any format, because it is extremely difficult to get 8 people to commit the time necessarily for a tournament, without any prior notice. The tournaments only work when there is advance notice of when they will be. Here again, as other players have noted, Expanded seems to be getting the shaft, being scheduled at the same time as the Movie dailies.

Age's End Rare collection is in the market as well.

I just checked again. I don't see it. And those cards aren't rare, btw.

That's why there are 2 different type of gaming on GEMP. For the ones who like the "merchant game", we have this option. If you want to "play cards" nobody is stopping you. You wanted expanded daily - you have it, but don't try to influence the game the rest of us is playing.

Is that so? Perhaps you'd like to take another look at this then:

http://lotrtcgwiki.com/forums/index.php/topic,8467.0.html (http://lotrtcgwiki.com/forums/index.php/topic,8467.0.html)

57 people, and 73% of them either wanted fixed prices, or wanted the Merchant to stop selling singles.

So maybe the "merchant game" isn't as popular as you think it is?
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 22, 2013, 10:04:10 AM
This poll was posted very soon (on the day) of the reset, so people were highly influenced by that. 99% of the people didn't even knew that there are changes to the merchant after the reset. About the selling, I am one of the guys with most cards right now, due to many daily and league wins and I can guarantee you, we DO sell the cards we are not playing in decks. There isn't anyone who thinks he doesn't need to sell cards and got everything. If you don't want to be forced into playing non-complete decks, then don't play my cards tournaments. More than 90% of the people playing on dailies are not with completed decks are playing something they find available for their resource range. That is the whole idea - to actually "collect" the deck card by card and play with weaker versions of your final deck. Sorry if it's not like real life, where you can spend 600 dollars on the last World Cup winning deck. And I don't think I am not allowed to write in a topic with this label, when I don't agree with it's statement. About the fixed cards, I totally agree with you, that this should be fixed as soon as possible, because it actually removes many important cards from the format, where they should be in!
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 22, 2013, 10:17:04 AM
And what is the first thing in the merchant when you switch to packs?


And right now :
Pippin, WoBaS - 65 gold
Hides - 41
Still absurd for ya? Or you want to post the cards that currently are at high price, because someone just bought them ?
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Cthulhu on April 22, 2013, 11:28:37 AM

Obviously not giving new accounts any gold will make it so you can't exploit the market that way. Not sure what that has to do with tickets, or thickets, or whatever. But frankly, I don't really care.

Yeah, obviously you didnt care to read his idea, before claiming it wouldnt help, as said changes are part of what he suggested.

Quote
I get that you don't think there's anything wrong with a Mauhur fixed card costing 711g... oh wait! Now he's up to 793g! Great! But you're fine with that.

Please don't put words in my mouth. I just said its price isnt surprising, given that the starters are not for sale and the cards are therefore very, very rare, and then i said it would make sense for the starters to be added by MarcinS if their content is known.

Quote
I never gamed the system, I have no interest in gaming the system. That's why I have almost no gold and very few cards in my collection

No, I would say its because you never play in Dailys and such. We ALL started with starters or starter-like decks after the reset, you would be surpriced to see how much playing in Dailys and Leagues  helps with that. One could always start with some cheap deck, there are plenty that don't cost that much like hobbit hospital/isen orcs. Oh, you don't want to wait, to COLLECT the cards? Thats what are All Cards for.

Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Legion on April 22, 2013, 12:53:41 PM
Why all the bother?  The merchant was reset not long ago, and people are complaining that they haven't yet completed their collections!  People start off with none of the good cards and the sell prices start off much lower than the buy prices, so there's no reason to sell your cards now.  But if you wait for a couple of weeks, your collection will start to grow a bit (especially if you play the leagues) and you'll notice that the sell prices have increased due to demand increasing.  Then it might be worth your while to sell that Goblin Armory you're not using to buy the Aragorn's Bow that really helps your deck.  This will bring the buy prices down to reach a stable equilibrium, but just give it time!

However, I do agree that the Promos (and also Fixed Hunters block cards) are a massive flaw in the merchant.  Whilst it is possible to get every other card elsewhere, there is no reason whatsoever to sell your promos.  Their values go up ~10% each week, more if someone decides to buy one, never going down in value.  These can never reach an equilibrium and so when you do win a league and happen to get an Anarion, or open a Hunters booster and get a foil City Gates, you know that if you hang on to it, you could have all the cards you could ever need (and with it generating interest if you choose not to sell).  Why was the decision taken to take them out of the prizes from your league wins (instead of always getting a normally useless Foil Common/Uncommon)?  After winning 10/10 in Serie 3 of the revised movie block, I had hoped to do slightly better than a single copy of The World Ahead.  Taking the promos out of circulation will cause inflation once their prices get ridiculous and a couple of people get very lucky.  Then that will spread to the other cards.  This is more of a concern about prizes rather than the way the merchant works, though.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 23, 2013, 08:35:50 AM
This poll was posted very soon (on the day) of the reset, so people were highly influenced by that.

The fact remains that an actual majority of respondents wanted certain changes that were not implemented, changes which would have effectively ended the "merchant game." So, unless you've got other data that says otherwise, it seems like most players don't like it.

About the selling, I am one of the guys with most cards right now, due to many daily and league wins and I can guarantee you, we DO sell the cards we are not playing in decks.

Well now, this is an interesting point: The prices aren't dictated by "we the players," the prices are dictated by the few players who have lots of cards. The resources to buy and sell. People like yourself, in fact. You are the rich guy visiting the slums and telling all us poor folks that the system works fine.

But then again, this thread is meant for you. Go see what cards are absurdly high, and sell those back to the merchant. Thank you.

If you don't want to be forced into playing non-complete decks, then don't play my cards tournaments.

Dude, this isn't about playing "non-complete decks" (whatever that means), it's about reporting cards that have absurdly high prices, and hopefully correcting that problem. "If you don't like it, don't play," just sounds snotty to me. Please don't try to make this about something it's not. If this were simply because I couldn't build a deck exactly the way I want it, I wouldn't be advocating that the merchant do away with singles altogether, would I?

And I don't think I am not allowed to write in a topic with this label, when I don't agree with it's statement.

<shrug> Write whatever you want! I just don't get why you would want to hang out in the "absurd prices" thread, to try and argue that 700g for a fixed is reasonable. Or even that 700g for a rare is reasonable. Okay, you have lots of cards, and 700g isn't so much to you. So noted. Now... why should any of us care what you think about that?

About the fixed cards, I totally agree with you, that this should be fixed as soon as possible, because it actually removes many important cards from the format, where they should be in!

Thank you! At last, a little movement.

And what is the first thing in the merchant when you switch to packs?

Something that says "All Promos" which costs 400g, and is not The Ages End collection.

And right now :
Pippin, WoBaS - 65 gold
Hides - 41
Still absurd for ya?

No, that's great! It sounds like this thread worked, then! What, did you sell some of your cards back? ;)

Or you want to post the cards that currently are at high price, because someone just bought them ?

Exactly. Then we'll know what is currently high, and hopefully someone who has extras of those will then be motivated to sell some back. Think of this thread as similar to a stock market ticker.

Yeah, obviously you didnt care to read his idea, before claiming it wouldnt help, as said changes are part of what he suggested.

No, I did read his idea back when he first posted it. At the time, I couldn't decide whether or not it would help or not. I'm still on the fence. But tickets really do have no bearing on solving the problem. Giving new accounts gold has a bearing on the problem, and that is completely independent of whether or not a ticket system is implemented. The issue I see with Grond's proposal, is that he would have new accounts starting with a certain amount of product. So it seems to me that this is just adding an extra step, since somebody can open up dummy accounts just to get product, sell it back to the merchant, and replace it with gold. So, either way, they'd still essentially be getting starting gold.

Please don't put words in my mouth. I just said its price isnt surprising, given that the starters are not for sale and the cards are therefore very, very rare,

Your initial response was that we should have seen it when it cost 8000g. The impression I got from you is that we should be happy that it's as "low" as it is. Well, we're not happy! If you are now saying that you agree that the current price is still absurd, then I'm not sure what you're arguing about. Incidentally, I see that Mauhur has now crept up to 837g, so the issue appears to only be getting worse, unless steps are taken.

and then i said it would make sense for the starters to be added by MarcinS if their content is known.

"if he has time." It seems to me like this should be a priority. I'm honestly surprised that Gemp has been around as long as it has, but that it still doesn't offer all the various starters/boosters/etc.

And I have to say, I'm a bit surprised that you wouldn't know that the content for these starters is indeed known.

No, I would say its because you never play in Dailys and such.

I'm trying to, dude. But Dailies only just started being offered in the format that I like to play.

We ALL started with starters or starter-like decks after the reset, you would be surpriced to see how much playing in Dailys and Leagues  helps with that.

I'd certainly like to find out... but I want to play Expanded, and right now that is difficult to do.

Oh, you don't want to wait, to COLLECT the cards?

Hmmm. I thought you were against putting words in someone's mouth?

Again, if that was the issue, I would not be in favor of doing away with singles altogether.

Why all the bother?  The merchant was reset not long ago, and people are complaining that they haven't yet completed their collections!

No, they're complaining that cards like Mauhur cost 837g.

People start off with none of the good cards and the sell prices start off much lower than the buy prices, so there's no reason to sell your cards now.

Yep.

But if you wait for a couple of weeks, your collection will start to grow a bit (especially if you play the leagues) and you'll notice that the sell prices have increased due to demand increasing.

The problem for me, is that as a dedicated Expanded player, I'm in a catch-22 situation. Expanded is by faaarrrr my favorite format. Fellowship is okay, but boring to me. The other formats I just don't find particularly fun. Whenever an Expanded league is offered, I totally join it and play the heck out of it... but Expanded leagues just aren't offered very often, so the opportunities for me to get more cards by playing in a league I actually like are few. I could play in the Fellowship or Movie Dailies, but again those formats don't interest me much. And on top of that, if I want to do well in them, I'd have to invest in cards for those formats. So, I'd have to invest in cards for formats I don't like, just to participate and do well, to hopefully get more cards for the format I actually do like. Now we finally have Expanded Dailies (yay), but they're scheduled at the same time as Movie Dailies, which are more established, and which players have already invested more effort in. So I try to participate in those, but the Movie Dailies tend to get the players.

However, I do agree that the Promos (and also Fixed Hunters block cards) are a massive flaw in the merchant.

Thank you!

Whilst it is possible to get every other card elsewhere, there is no reason whatsoever to sell your promos.  Their values go up ~10% each week, more if someone decides to buy one, never going down in value.

Great points. But clarify something for me: The values go up 10% each week even if nobody buys any? Why is that?

Why was the decision taken to take them out of the prizes from your league wins (instead of always getting a normally useless Foil Common/Uncommon)?

Great question.

Taking the promos out of circulation will cause inflation once their prices get ridiculous and a couple of people get very lucky.  Then that will spread to the other cards.

Makes sense.

This is more of a concern about prizes rather than the way the merchant works, though.

Well, right now I'm in a situation where I can't get prizes for the format I like to play. Once I am able to play my format for prizes, then I'll start worrying about prizes! ;)
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 23, 2013, 09:10:09 AM
I totally agree about the fixed cards prices. There are some very important ones and staples like City Gates, which I would like to have at a point, when I do start playing expanded.
 And no I didn't sold any hides or Pippins, since I didn't had any. And im sure this topic didn't had anything to do with it, just people opened some boosters and sell them for gold. Which leads to my other point - If you want to stick to the cards you open, just to 'have' them, instead of selling them in order to get gold to improve your current decks, then that's your strategy, I personally would never do that. About the 'poor' people and stuff, I am ready to register a new account with 200 gold to make a movie deck, with which I would win at least 20 boosters for a week. Do you want to bet ?
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 23, 2013, 10:55:46 AM
I totally agree about the fixed cards prices. There are some very important ones and staples like City Gates, which I would like to have at a point, when I do start playing expanded.

There's also some staple rares without which some cultures are basically unplayable. Hides is a great example of this: Dunlend are basically useless without 4x Hides.

And im sure this topic didn't had anything to do with it, just people opened some boosters and sell them for gold.

You can't be sure of that, because it is impossible for you to know. I see this thread as a good thing, specifically for that possibility. After all, you're here, right? If you did have those cards, you'd sell them back, right? So, there ya go.

Which leads to my other point - If you want to stick to the cards you open, just to 'have' them, instead of selling them in order to get gold to improve your current decks, then that's your strategy, I personally would never do that.

It's not about strategy, it's about effort. It's about actually bothering to go into the Merchant to sell extra cards back. Not everybody does that, particularly when the spread is so wide. Plus some people are going to be holding out to make foils.

About the 'poor' people and stuff, I am ready to register a new account with 200 gold to make a movie deck, with which I would win at least 20 boosters for a week. Do you want to bet ?

Since I don't like Movie, that bet's not really meaningful to me. How about a different bet: Register a new account with 200g to make an Expanded deck, and win 20 boosters a week with it. THEN you'll be speaking my language!
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Grond on April 23, 2013, 10:58:27 AM
well there are no expanded dailies, and I got 0 experience in that format. Playing with less than 4 hides at the beggining of your my cards collection is THE idea of the whole thing. You dont start playing computer RPGs with full gear..
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 23, 2013, 11:34:41 AM
well there are no expanded dailies,

Yes there are. They are at the same time as the Movie dailies.

and I got 0 experience in that format.

Not taking my bet then, I guess.

Playing with less than 4 hides at the beggining of your my cards collection is THE idea of the whole thing.

Never suggested otherwise. The current price of Hides is reasonable. The previous price of Hides was not.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Eukalyptus on April 24, 2013, 12:23:33 AM
Boy, you surely do come across as grumpy, sgtdraino.

First of all: Refrain from talking down to someone. DjiDjo isn't smearing it in your face, he is just stating facts. So stay calm. No need for insults.

Second: The "All Promo cards" item for 400g IS the Ages End edition. You'd know that if you ever bought one. Besides, that slot just appeared after it was announced, that AE is available to buy.

Third: Buy a starter and get your lazy #$&*@! into the dailys. You may lose at first, but multiple players have shown that they can get into the 2 booster range with few to none rare cards. Some use them to look for the cards they need or to get boosters from sets with high priced cards, so they can sell them to buy their desired cards. I made 130 gold alone from the daily yesterday by just selling the rares.

Fourth: I'm actually okay with cards like Hides and Goblin Armory being over 100 gold. Those cards are the core of those cultures. It's almost pointless to play them otherwise. If I'd wanted to have every player access to every card, I'd play casual. But such is the nature of tournament playing: not everyone has every card. And so it should be imo.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: bibfortuna25 on April 24, 2013, 01:11:49 AM
There should still be dailies at different times of the day, to give more players a chance to participate.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on April 24, 2013, 03:11:29 PM
Boy, you surely do come across as grumpy, sgtdraino.

Well, sometimes I am grumpy. :)

First of all: Refrain from talking down to someone. DjiDjo isn't smearing it in your face, he is just stating facts. So stay calm. No need for insults.

I assume you are talking about the contents of the Hunters starter. No insult was intended, the guy strikes me as pretty experienced. I was genuinely surprised that he did not know that these starter contents are a known quantity.

Second: The "All Promo cards" item for 400g IS the Ages End edition. You'd know that if you ever bought one.

Then it should be called "Ages End," and in that case I'm glad I never bought it. If I had, I would have expected to get "All Promos," precisely as advertised.

Third: Buy a starter and get your lazy #$&*@! into the dailys.

Done and done. But with Expanded and Movie at the same time, I can't get enough people in there to actually play.

I made 130 gold alone from the daily yesterday by just selling the rares.

How about you guys do me a real solid, and branch out into the Expanded Dailies for a while? Drum up some action for them. Who knows, maybe you'll even find out you like them. It shouldn't be too tough to adapt a movie deck to Expanded.

Fourth: I'm actually okay with cards like Hides and Goblin Armory being over 100 gold. Those cards are the core of those cultures. It's almost pointless to play them otherwise.

It's for that exact reason that I think they should be something approaching Fixed, instead of Rare. They are a staple card, without which the whole culture is basically unplayable. In game design, you don't want to make an entire class of cards useless unless you have one certain rare. That's just bad design. Decipher should probably have re-released these as fixed promos. They didn't, and here we are. Because they are staple cards, I think they should be made more affordable. I wouldn't go over 100g.

There should still be dailies at different times of the day, to give more players a chance to participate.

Totally agree, Bib. As it is, the Gondor dailies happen while I'm at work, and the Rohan dailes happen at 8:30pm my time. Both of those times are tough for me, let alone trying to compete with Movie dailies at the same time.

The perfect time for me would be 21:30 GMT.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: Eukalyptus on April 24, 2013, 09:29:02 PM
Quote
Quote
Quote from: Eukalyptus on April 24, 2013, 08:23:33 AM
First of all: Refrain from talking down to someone. DjiDjo isn't smearing it in your face, he is just stating facts. So stay calm. No need for insults.

I assume you are talking about the contents of the Hunters starter. No insult was intended, the guy strikes me as pretty experienced. I was genuinely surprised that he did not know that these starter contents are a known quantity.
No, I meant this:

Quote
Well now, this is an interesting point: The prices aren't dictated by "we the players," the prices are dictated by the few players who have lots of cards. The resources to buy and sell. People like yourself, in fact. You are the rich guy visiting the slums and telling all us poor folks that the system works fine.

The prices are dictated by those who have the cards. Simple as that. Request and availability.

Quote
How about you guys do me a real solid, and branch out into the Expanded Dailies for a while? Drum up some action for them. Who knows, maybe you'll even find out you like them. It shouldn't be too tough to adapt a movie deck to Expanded.
How about no? You wanted Expanded dailys. Expanded is the second most played format you said. So where are all those Expanded players? FotR block is already enough NPE for me. I don't need more. Besides, I sure as #$&*@! won't spend money on Expanded. Part of that is your fault. I don't want to see that Madril again. Ever. Take it as a compliment.

Quote
Quote from: Eukalyptus on April 24, 2013, 08:23:33 AM
Fourth: I'm actually okay with cards like Hides and Goblin Armory being over 100 gold. Those cards are the core of those cultures. It's almost pointless to play them otherwise.

It's for that exact reason that I think they should be something approaching Fixed, instead of Rare. They are a staple card, without which the whole culture is basically unplayable. In game design, you don't want to make an entire class of cards useless unless you have one certain rare. That's just bad design. Decipher should probably have re-released these as fixed promos. They didn't, and here we are. Because they are staple cards, I think they should be made more affordable. I wouldn't go over 100g.
For that exact reason they need to be high imo. And its only natural, if you think of their prices in IRL back then. Same with stuff like Gondor Bowmen, Simbelmyne and the likes. If I wanted every player to have the same card pool, I'd play casual.

That doesn't mean I don't like people having them, but they should not be easily available.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: bibfortuna25 on April 24, 2013, 11:35:20 PM
Yeah, I've got plenty of rares in my collection that are worth a ton. Elrond LOR, Cirdan, Goblin Swarms, a foil Eowyn SDOE, Ugluk, and Merry FTS. I have no plans to sell them anytime soon.
Title: Re: Cards in the Gemp Merchant with Absurd Prices
Post by: sgtdraino on June 09, 2013, 07:19:00 AM
Expanded is the second most played format you said. So where are all those Expanded players? FotR block is already enough NPE for me. I don't need more. Besides, I sure as #$&*@! won't spend money on Expanded. Part of that is your fault. I don't want to see that Madril again. Ever.

(https://lotrtcgwiki.com/forums/proxy.php?request=http%3A%2F%2Fimg.photobucket.com%2Falbums%2Fv450%2Fsgtdraino%2FMy%2520Pictures%2FEukalyptus.jpg%7Eoriginal&hash=e41955031dc438096bce10472d330555c2869e83)

You're number three! Undefeated! Heck, you might win!

Having fun yet?  ;)
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on June 12, 2013, 07:20:48 AM
The following cards are out of stock:

The One Ring, Answer to All Riddles
Mauhur, Relentless Hunter
Hides

The following cards have high prices:

Goblin Armory 123.88

These are just what I noticed, there are probably others.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on June 22, 2013, 06:04:35 AM
The following cards are out of stock:

The One Ring, Answer to All Riddles
Weapons of Isengard
Mauhur, Relentless Hunter

As I understand it, once somebody sells one of these back (for not much gold), the price will reset to 20g.

The following cards have high prices (over 100g). Cards are listed first by set, then alphabetically:

Aragorn's Bow 130
Goblin Armory 122
Flaming Brand 146
Aragorn, Heir to the White City 110
Gondor Bowmen 102
Faramir's Bow 119
Grima, Wormtongue 120
Hides 108
Simbelmyne 150
Morgul Brute 426
Ulaire Cantea, Faster Than Winds 254
Glamdring, Foe-Hammer 148
The Witch-King, Captain of the Nine Riders 104
A Shadow Fell Over Them 184
A Defiled Charge 223
Vengeful Primitive 176

Special Attention to Morgul Brute: If its price gets much higher, it will probably go out of stock and reset to 20g. So, if anyone wants to make some gold selling a Morgul Brute, now's the time!

To the Merchant's credit, the number of cards over 100g is about half the number it was back in March.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: Eukalyptus on June 22, 2013, 12:29:09 PM
The price doesn't reset to 20. It hasn't done that since the change was implemented. We got lucky that some cards got caught cheap in the process like 1R Elrond and Savagery, but thats it.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on June 23, 2013, 06:56:54 AM
The price doesn't reset to 20. It hasn't done that since the change was implemented. We got lucky that some cards got caught cheap in the process like 1R Elrond and Savagery, but thats it.

Good to know. Do you know what the parameters are, then? At what point do prices max out? At what point do cards go out of stock? And how does the new system make it harder to dupe gold?
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: Eukalyptus on June 24, 2013, 01:12:08 AM
To my knowledge, the merchant works like this:

Lets choose the number 100 and Savagery to Match Their Numbers. That card has been sold 99x atm.

Now comes along player Uruk and buys one copy. The counter ups to 100 and the card is shown as out of stock afterwards. Along comes player UruksNoMore and sells 3 copies. The counter gets substracted to 97, leaving 3 copies of Savagery to be buyable. The price increases slightly with each copy bought (when the merchant change was implemented, Savagery's cost was about 16 gold. Now its much higher).

Prices don't max out. There is no price cap that I know of.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on June 24, 2013, 11:18:54 AM
Ugh, that sounds terrible! That makes it sound like the most popular cards are probably going to keep going up in price forever, but on top of that also occasionally go out of stock.

And yet quite a few cards are much lower in price than they were back in March. Any idea what caused the price to drop?

How does this new system defeat people trying to dupe gold?
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on July 01, 2013, 10:43:59 PM
Okay, it's time once again for another Market Report!

New feature I'm adding: I'm going to start showing trends, i.e. the previous week's price, and what the price is now, separated by a < or a > depending on whether the price has gone up, or gone down. Here we go...

The following cards are out of stock:

*0*
Anarion, Lord of Anorien
Arwen, Maiden of Rivendell
Boromir, Steward's Heir
Eomer, Forthwith Banished
Erkenbrand, Master of Westfold
Frodo, Mr. Underhill
Gandalf, Stormcrow
Ghan-Buri-Ghan, Chieftain of the Woses
Gimli, Dwarven Delegate
Radagast's Staff
Tom Bombadil's Hat
*15*
Aragorn, Swift Hunter
Battlefield Veteran
City Gates
Gamling, The Old
Mauhur, Relentless Hunter
Tracking Uruk
*17*
Elven Guardian
Madril, Loyal Lieutenant
Orophin, Silvan Elf
Rumil, Silvan Elf
Saruman, Coldly Still
Saruman, Curunir

BACK in stock:

The One Ring, Answer to All Riddles
Weapons of Isengard

The following cards trend towards high prices (over 100g). Cards are listed first by set, then alphabetically:
Key: Red = Increase, Orange = Decrease, Green = Now Below 100g

*1* (Rx121)
Aragorn's Bow 130>104
Goblin Armory 122<137
*2* (Rx40)
A Promise 102
Flaming Brand 146>101
*3* (Rx40)
Aragorn, Heir to the White City 110>90
Gondor Bowmen 102<123
*4* (Rx122)
Faramir's Bow 119<128
Grima, Wormtongue 120>76
Hides 108<175
Simbelmyne 150>102
*5* (Rx40)
Gollum, Stinker 126
*7* (Rx121)
Morgul Brute 426<485
Ulaire Cantea, Faster Than Winds 254>230
*8* (Rx41)
Saved From the Fire 161
Ships of Great Draught 118
*11* (Rx60)
Glamdring, Foe-Hammer 148>137
The Witch-King, Captain of the Nine Riders 104<106
*13* (Rx60)
Alatar Deceived 116
*15* (Rx60)
A Shadow Fell Over Them 184>156
Aragorn's Bow, Ranger's Longbow 245>205
Battlefield Recruit 325
Rohirrim Soldier 183
Legolas, Fleet-Footed Hunter 181
*17* (Rx60)
A Defiled Charge 223>209
Ranger of the White tree 217
Vengeful Primitive 176>68
*19*
The One Ring, The Great Ring 101
Ulaire Nertea, Dark Horseman 124
Ulaire Toldea, Dark Shadow 107

A question for anyone in the know: Many of the out-of-stock cards are fixed starter S-cards, and a few of the high-priced cards are S-cards as well. One of the reasons they are priced so high, or are completely unavailable, is because the Gemp Merchant does not yet offer the starters that these cards come from.

My question is: How is anybody EVER able to get these? You can't pull them in packs, right? And the starters aren't available. So, how do they EVER become available?
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: Eukalyptus on July 02, 2013, 01:23:01 AM
You can get them as foils in packs.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on July 02, 2013, 05:30:12 AM
You can get them as foils in packs.

There must be another way, though. I distinctly remember purchasing Ranger of the White Tree directly from the Merchant as a single (obviously when it was much cheaper). So, when did the Merchant have these in stock?
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: Cthulhu on July 02, 2013, 06:25:39 AM
Well as soon as someone opens one in pack and sells it back, it becomes available in the merchant. Last week Euk opened and sold some RoS starter foils (some Guardians and a Orophin i think), but now i see they are out of stock again. Wonder if someone bought them for like 1500 (or in Orophin's case more like 4000, cause he got 3000 for selling him) or what.

Its very hard to open one in a pack though, i spent 2000+ gold yesterday trying to get one in Hunters (though its a large set and its harder to get lucky there than in RoS) and got nothing. At least i decreased some of the regular rares' prices.

I got this impression though, that every rare gets a little bit more expensive every day or so, even when noone buys it, otherwise cant explain Brute's price for example.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on July 03, 2013, 06:36:00 PM
Okay, it's time once again for another Market Report!

The following cards are out of stock:

*0*
Anarion, Lord of Anorien
Arwen, Maiden of Rivendell
Boromir, Steward's Heir
Eomer, Forthwith Banished
Erkenbrand, Master of Westfold
Frodo, Mr. Underhill
Gandalf, Stormcrow
Ghan-Buri-Ghan, Chieftain of the Woses
Gimli, Dwarven Delegate
Radagast's Staff
Tom Bombadil's Hat
*1*
Savagery to Match Their Numbers
*15*
Aragorn, Swift Hunter
Battlefield Veteran
City Gates
Mauhur, Relentless Hunter
Tracking Uruk
*17*
Elven Guardian
Madril, Loyal Lieutenant
Orophin, Silvan Elf
Rumil, Silvan Elf
Saruman, Coldly Still
Saruman, Curunir

BACK in stock:

Gamling, The Old

The following cards trend towards high prices (over 100g). Cards are listed first by set, then alphabetically:
Key: Red = Increase, Orange = Decrease, Green = Now Below 100g

*1* (Rx121)
Aragorn's Bow 130>104<129
Goblin Armory 122<137<187
*2* (Rx40)
A Promise ---<102<106
Flaming Brand 146>101>90
*3* (Rx40)
Aragorn, Heir to the White City 110>90>88
Gondor Bowmen 102<123<134
Saruman, Keeper of Isengard ---<---<107
*4* (Rx122)
Faramir's Bow 119<128>115
Grima, Wormtongue 120>76>75
Hides 108<175>121
Simbelmyne 150>102>75
*5* (Rx40)
Gollum, Stinker ---<126<143
*7* (Rx121)
Morgul Brute 426<485<474
Ulaire Cantea, Faster Than Winds 254>230>226
*8* (Rx41)
Saved From the Fire ---<161<157
Ships of Great Draught ---<118<152
*10*
Cirdan, The Shipwright ---<---<131
*11* (Rx60)
Glamdring, Foe-Hammer 148>137>131
The Witch-King, Captain of the Nine Riders 104<106<120
*13* (Rx60)
Alatar Deceived ---<116>104
*15* (Rx60)
A Shadow Fell Over Them 184>156>72
Aragorn's Bow, Ranger's Longbow 245>205>71
Battlefield Recruit 325>321>321
Gamling, The Old ---<---<603
Rohirrim Soldier ---<183<201
Legolas, Fleet-Footed Hunter ---<181>177
*17* (Rx60)
A Defiled Charge 223>209>174
Ranger of the White tree 217>171<245
Vengeful Primitive 176>68>55
*19*
The One Ring, The Great Ring ---<101<110
Ulaire Nertea, Dark Horseman ---<124>122
Ulaire Toldea, Dark Shadow ---<107>105

Of note, HUGE price drop on Aragorn's Bow, Ranger's Longbow. If anyone needs it, now's a good time to buy!

ETA: The Gemp Merchant has something entitled "ALL PROMOS" which has cover art for the "Ages End" set. I've never bought it, so I don't know whether this is actually the Ages End set, or something else. Assuming that it IS just the ages end set, it is currently priced at 400g. If you were to purchase each card in that set individually, they would add up to about 554g.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on July 07, 2013, 03:58:09 PM
Okay, it's time once again for another Market Report!

The following cards are out of stock:

*0*
Anarion, Lord of Anorien
Arwen, Maiden of Rivendell
Boromir, Steward's Heir
Eomer, Forthwith Banished
Erkenbrand, Master of Westfold
Frodo, Mr. Underhill
Gandalf, Stormcrow
Ghan-Buri-Ghan, Chieftain of the Woses
Gimli, Dwarven Delegate
Radagast's Staff
Tom Bombadil's Hat
*1*
Savagery to Match Their Numbers
*15*
Aragorn, Swift Hunter
Battlefield Veteran
City Gates
Mauhur, Relentless Hunter
Tracking Uruk
*17*
Elven Guardian
Madril, Loyal Lieutenant
Orophin, Silvan Elf
Rumil, Silvan Elf
Saruman, Coldly Still
Saruman, Curunir

BACK in stock:

Tracking Uruk

The following cards trend towards high prices (over 100g). Cards are listed first by set, then alphabetically:
Key: Red = Increase, Orange = Decrease, Green = Now Below 100g

*1* (Rx121)
Aragorn's Bow 130>104<129<164
Goblin Armory 122<137<187>182
Morgul Gates ---<---<---<110
*2* (Rx40)
A Promise ---<102<106<122
Flaming Brand 146>101>90>79
*3* (Rx40)
Aragorn, Heir to the White City 110>90>88<95
Gondor Bowmen 102<123<134>88
Saruman, Keeper of Isengard ---<---<107<148
*4* (Rx122)
Faramir's Bow 119<128>115>69
Grima, Wormtongue 120>76>75>45
Hides 108<175>121>88
Simbelmyne 150>102>75<88
*5* (Rx40)
Gollum, Stinker ---<126<143<164
*6*
The Stole It ---<---<---<114
*7* (Rx121)
Morgul Brute 426<485<474<602
Ulaire Cantea, Faster Than Winds 254>230>226>197
*8* (Rx41)
Saved From the Fire ---<161<157>69
Ships of Great Draught ---<118<152<168
*10*
Cirdan, The Shipwright ---<---<131<185
*11* (Rx60)
Glamdring, Foe-Hammer 148>137>131>112
The Witch-King, Captain of the Nine Riders 104<106<120<125
*13* (Rx60)
Alatar Deceived ---<116>104>97
*14*
Grimbeorn, Beorning Chieftain ---<---<---<107
*15* (Rx60)
A Shadow Fell Over Them 184>156>72>64
Aragorn's Bow, Ranger's Longbow 245>205>71>63
Battlefield Recruit 325>321>321<420
Gamling, The Old ---<---<603<794
Legolas, Fleet-Footed Hunter ---<181>177<233
Rohirrim Soldier ---<183<201<269
Tracking Uruk ---<---<---<276
*17* (Rx60)
A Defiled Charge 223>209>174>133
Ranger of the White tree 217>171<245<332
Vengeful Primitive 176>68>55>44
*19*
The One Ring, The Great Ring ---<101<110<147
Ulaire Nertea, Dark Horseman ---<124>122>114
Ulaire Toldea, Dark Shadow ---<107>105>98

The Gemp Merchant has something entitled "ALL PROMOS" which has cover art for the "Ages End" set. I've never bought it, and I still don't know whether this is actually the Ages End set, or something else. Assuming that it IS just the ages end set, it is currently priced at 400g. If you were to purchase each card in that set individually, they would add up to about 554g.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: Air Power on July 07, 2013, 04:05:39 PM

The Gemp Merchant has something entitled "ALL PROMOS" which has cover art for the "Ages End" set. I've never bought it, and I still don't know whether this is actually the Ages End set, or something else. Assuming that it IS just the ages end set, it is currently priced at 400g. If you were to purchase each card in that set individually, they would add up to about 554g.

Yes, it is Ages End.  I had one back before the first reset.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on July 07, 2013, 05:54:46 PM
Thanks for the info!
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: Eukalyptus on July 08, 2013, 11:38:40 AM
Add 14R6 Grimbeorn, Beorning Chieftain to the list. He's at 107.
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: sgtdraino on July 08, 2013, 01:13:36 PM
Already did! He was at 101 when I added him though, I'll update the pricing. Thanks!
Title: Re: Gemp Merchant Market Watch: High Prices or Out of Stock
Post by: Eukalyptus on July 11, 2013, 01:22:07 PM
They Stole It is now at 153, Grimbeorn is at 130.