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Page 88 of 336 [3357 Posts]   Goto page: Previous 1, 2, 3, ..., 86, 87, 88, 89, 90, ..., 334, 335, 336 Next
Author Message
 Topic: Debate DCs!
CarpeGuitarrem

Replies: 27
Views: 11861
[quote="NBarden"]4 •Incompetent Judge [Debate]
Companion • Judge
Strength: 8
Vitality: 4
Resistance: 7
While the fellowship is at any site 6 or greater, this judge gains asleep.[i](T...

PostPosted: Sat Apr 07, 2007 11:51 pm
 Topic: Realms of the North: A DC Adventure
CarpeGuitarrem

Replies: 410
Views: 152301
[quote="NBarden"]
CarpeGuitarrem wrote:
And yes, your character will be gaining keywords, statistics, and even possessions as he or she adventures.


So, can we gain conditions? Like as we g...

PostPosted: Sat Apr 07, 2007 11:49 pm
 Topic: The Mysterious Set.
CarpeGuitarrem

Replies: 18
Views: 8031
I bet this is where we get most of our new ARBs, since the old ones will be rotating out. And Dwarven probably gets a Durin-sized card to keep it alive.

PostPosted: Sat Apr 07, 2007 11:43 pm
 Topic: Which Gandalf is better?
CarpeGuitarrem

Replies: 14
Views: 6376
And I wonder why that would be... Wink

PostPosted: Thu Apr 05, 2007 10:03 pm
 Topic: Realms of the North: A DC Adventure
CarpeGuitarrem

Replies: 410
Views: 152301
[quote="Anonymous Prodigy"]
CarpeGuitarrem wrote:
And...while you’re at it, look over some Free Peoples hand weapons. That’s your hint for the first post.

Are you saying that whoever mak...

PostPosted: Thu Apr 05, 2007 9:53 pm
 Topic: Realms of the North: A DC Adventure
CarpeGuitarrem

Replies: 410
Views: 152301
To answer a few questions, yes, there can be more than one companion from a culture. The only thing, SoP, is that you’ve got more than one "option" selected for your character. He can start out [i]e...

PostPosted: Thu Apr 05, 2007 3:46 pm
 Topic: The Field of Cormallen
CarpeGuitarrem

Replies: 591
Views: 155513
[quote="Anonymous Prodigy"]Thanks for the reviews, guys! Welcome back, Dain! Cool


3 Wild Man Rager Dunland
Minion • Man
Strength: 9
Vitality: 1
Site Number: 3
Hunter 1.
C138
[...

PostPosted: Wed Apr 04, 2007 10:53 pm
 Topic: If you had your choice...
CarpeGuitarrem

Replies: 29
Views: 13029
Orkish Smith gets my vote for the X. That would balance out decks, while still keeping them fun to play. We don’t need to ban Hordes.

PostPosted: Wed Apr 04, 2007 10:21 pm
 Topic: Realms of the North: A DC Adventure
CarpeGuitarrem

Replies: 410
Views: 152301
 Realms of the North: A DC Adventure
[i]Rumors of a strange force arising in the north...whispers of terrible things in the darkness. The north, where once roamed the Witch-King of Angmar. The north, where Mount Gundabad was, with its sw...

PostPosted: Wed Apr 04, 2007 10:17 pm
 Topic: Dáin’s DC Duos #s 125-140 (concluded 4/9)
CarpeGuitarrem

Replies: 100
Views: 29551
Re: Dáin’s DC Duos #130
[quote="DáinIronfoot"]
2Ohtar, King’s Squire Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ring-bound. To play, spot a unique Gondor Man.
Each time a ...

PostPosted: Wed Apr 04, 2007 9:40 pm
 
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