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 Topic: Dáin’s DC Duos #s 153-160: (concluded 4/17)
Eomer3rdMarshal

Replies: 45
Views: 11973
[quote="DáinIronfoot"]Dáin’s DC Duos #157

Last time I promised Rohan mounts. This time I deliver. Smile Enjoy!

2Felaróf, Very Valiant, Very Strong Rohan
Possessi...

PostPosted: Mon Apr 16, 2007 11:55 am
 Topic: Realms of the North: A DC Adventure
Eomer3rdMarshal

Replies: 410
Views: 144028
Celebthir and Dirthon had exhausted most of the fallen wood in the area and wandered slightly apart. Then Celebthir felt a tingle in his spine, his intiuitive Elven senses warning him of impending pe...

PostPosted: Mon Apr 16, 2007 11:32 am
 Topic: The Never-Ending DC Chain!
Eomer3rdMarshal

Replies: 695
Views: 364252
1 Rohan Bow Rohan
Possession*Ranged Weapon
Strength +1
Bearer must be a Rohan Man.
While bearer is mounted, you may exert him at the start of each archery phase to make him an archer ...

PostPosted: Sun Apr 15, 2007 1:11 pm
 Topic: Dáin’s DC Duos #s 153-160: (concluded 4/17)
Eomer3rdMarshal

Replies: 45
Views: 11973
[quote]2 Rider of the North Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Valiant.
Skirmish:
Play a possession on this companion to make him strength +1 and gai...

PostPosted: Sat Apr 14, 2007 2:46 pm
 Topic: Dáin’s DC Duos #s 153-160: (concluded 4/17)
Eomer3rdMarshal

Replies: 45
Views: 11973
Re: Dáin’s DC Duos #154
[quote="DáinIronfoot"]Changes made to both cards. Thanks for the reviews, guys. GPs as soon as I can manage them.

Dáin’s DC Duos #154

No, we’re not through with Rohan com...

PostPosted: Sat Apr 14, 2007 11:34 am
 Topic: The Never-Ending DC Chain!
Eomer3rdMarshal

Replies: 695
Views: 364252
Oooh... In the same vein,

3 *Boromir Corrupted Isengard
Minion*Man
Strength: 9
Vitality: 3
Site #: 3
To play, spot an Isengard minion and either a Hobbit or an Isengard artifact. May n...

PostPosted: Fri Apr 13, 2007 3:51 pm
 Topic: The Road Ahead - Shire Cards - Revised Fatty posted 4/20
Eomer3rdMarshal

Replies: 255
Views: 60567
How about something like:

2 A Quite Unexpected Direction Shire
Event • Response
Stealth.
If the fellowship moves to a forest site or moves from a dwelling, exert X Hobbits to mak...

PostPosted: Fri Apr 13, 2007 8:02 am
 Topic: The Never-Ending DC Chain!
Eomer3rdMarshal

Replies: 695
Views: 364252
1 *Burnt Village Uruk-hai
Condition
To play, spot an Uruk-hai minion. Plays on a site.
While at this site, each Man is strength -1.

PostPosted: Fri Apr 13, 2007 7:59 am
 Topic: Killed / Discarded
Eomer3rdMarshal

Replies: 63
Views: 34032
In science terms, this is not a state function... (How’s that for your spammer mind? Very Happy )

PostPosted: Thu Apr 12, 2007 4:06 pm
 Topic: The Road Ahead - Shire Cards - Revised Fatty posted 4/20
Eomer3rdMarshal

Replies: 255
Views: 60567
[quote="DáinIronfoot"]Heheh. Thanks, EL.

Of course, what are Hobbits without some stealth? Smile These cards are loosely fashioned after the FotR/TTT Shire stealth cards, though they have a more "m...

PostPosted: Thu Apr 12, 2007 4:03 pm
 
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