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 Topic: So many abilities!
La_Sin_Grail

Replies: 1
Views: 3630
The comprehensive rules do Very Happy

Go to the Wizards of the coast website, and under MTG you can get a text file with the comprehensive rules. Look under abilities. Trust me, you don’t need them all...

PostPosted: Wed Jun 14, 2006 3:10 pm
 Topic: WBG - Control : Revenge of the Ghost Council
La_Sin_Grail

Replies: 11
Views: 7590
In general, I’m not sure on the speed, but here’s some comments in general, scatterbriained like I am.

1) Azusa is bad unless you’re playing trade routes and vinelasher kudzu. Then, he’s a...

PostPosted: Wed Jun 14, 2006 3:07 pm
 Topic: Brazilian Regionals Planning
La_Sin_Grail

Replies: 69
Views: 29980
If you’re on limited rares, try building the Gruul deck wins theory. The actual cards matter some, but the concept and the philosophy are what counts. Meaning, yes, you can use hammers over chars....

PostPosted: Wed Jun 14, 2006 3:01 pm
 Topic: Elfball FTW!
La_Sin_Grail

Replies: 3
Views: 4940
 Elfball FTW!
--- description ---
See happy little elves dancing in a field. See happy little elves dancing and fireballing you for infinite on turn two.
--- end description ---
This concept was based off that...

PostPosted: Wed Jun 14, 2006 2:59 pm
 Topic: Maximum Velocity
La_Sin_Grail

Replies: 8
Views: 7447
Yah, one-of a kinds aren’t good for consistancy.

Try something more like the deck I’m going to post shortly in the article section. Should be up in a day or three- something about Elfball in t...

PostPosted: Tue Jun 13, 2006 5:05 pm
 Topic: "BioFlex" deck - Say "I win unless you can do something"
La_Sin_Grail

Replies: 47
Views: 26498
Depends on your aim. For my U/G Deck, I need the acceleration, so llanowar is the better fit. If you don’t have a specific need of mana accelration, though, I think coiling is better. I think if ...

PostPosted: Sat Jun 10, 2006 11:50 am
 Topic: Gimme a card- any card!!
La_Sin_Grail

Replies: 35
Views: 20134
22 lands.

Keep in mind, I didn’t exactly sit around testing that for more than a few hands of workshop- it may need some tweaking.

PostPosted: Fri Jun 09, 2006 4:56 pm
 Topic: Ultimate Orzhov: Stop them in their tracks!
La_Sin_Grail

Replies: 9
Views: 7250
They would still have to pay for the fetters and lose a life from miasma, but yes, I agree. I think miasma needs to be cut.

PostPosted: Fri Jun 09, 2006 4:53 pm
 Topic: Ultimate Orzhov: Stop them in their tracks!
La_Sin_Grail

Replies: 9
Views: 7250
I don’t think tutor is going to help much here,,, you shouldn’t run out of cards too easily.

It looks like in general you’re trying to mix control with agro, and I’m not sure how effective ...

PostPosted: Thu Jun 08, 2006 8:58 pm
 Topic: The New Goblin Grenade
La_Sin_Grail

Replies: 7
Views: 5428
Sorry, didn’t see it. Very Happy

Um. First off, drillmaster is too slow unless you’re planning on comboing off with a hidesugu or something; at three mana, there’s far more useful things to do.
...

PostPosted: Thu Jun 08, 2006 8:56 pm
 
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