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Topic: Rubber Field
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The First
Replies: 40
Views: 24186
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Why are the boards so green oriented? If any color should not be splashed into this deck, it would be green IMO.
Sure it will aceelerate your mana base but what would be green’s added value? Voi...
 Posted: Sat Aug 12, 2006 6:49 am
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Topic: Bring out the Woe, Demon!
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The First
Replies: 4
Views: 4937
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The loss of the Demon is not that bad. In the early to mid game, you need the sweeping power of both Woe-Bringer and/or Dredgers with Grave Pact.
Most opponents then hold their creatures in hand - ...
 Posted: Sun Jul 30, 2006 10:08 am
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Topic: Drink the Kool-Aid (Casual)
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The First
Replies: 28
Views: 16334
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How does Void Maw work in perfect harmony with the rest of the deck???
If nullifies your Germination. It doesn’t really work that well with the March.
A 4/5 trample for 6 mana... I’ve seen ...
 Posted: Sun Jul 30, 2006 9:31 am
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Topic: Drink the Kool-Aid (Casual)
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The First
Replies: 28
Views: 16334
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Well, that’s really the only advice I can give to you if you want to improve your deck. For casual play it is looking very decent.
I often build casual decks but they don’t last for a long tim...
 Posted: Sun Jul 23, 2006 5:19 pm
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Topic: Drink the Kool-Aid (Casual)
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The First
Replies: 28
Views: 16334
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Looks like a cool combo once it is set up. However, it is not easy to set up. I even wonder if you could set it up in a consistent manner. Combo decks tend to test on this. Against what turn can I set...
 Posted: Sat Jul 22, 2006 9:52 am
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Topic: Bring out the Woe, Demon!
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The First
Replies: 4
Views: 4937
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--- description ---
Who talks like that?! *shudder*
--- end description ---
Decks you never imagined being build, being played, or worse, winning games against some of the more potent decks in...
 Posted: Tue Jul 18, 2006 3:32 pm
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Topic: Mindmoil Frenzy
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The First
Replies: 28
Views: 15439
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Well, I could see it work w/o Niv, and with Mindmoil, if you use enough cantrips like Electrolyse so you can do some damage, cycle and keep your handsize (which is very important for Mindmoil I guess)...
 Posted: Thu Jul 13, 2006 5:25 pm
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Topic: Mindmoil Frenzy
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The First
Replies: 28
Views: 15439
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IMO this deck is very fragile. You need both the Firemind out and Mindmoil to accomplish your goal; winning the game.
The list of cards able to deal with Niv-Mizzet seems endless. You could protect...
 Posted: Thu Jul 13, 2006 5:06 pm
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Topic: Mind Blend - Stranger Ways to Win
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The First
Replies: 22
Views: 14165
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It isn’t playable because you lack win conditions. The Husk would be a fine addition, just like the Ghost-Council.
If Teysa is removed from the game (you don’t have that much protection) it is ...
 Posted: Fri Jul 07, 2006 2:10 pm
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Topic: WeeSplat
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The First
Replies: 21
Views: 13093
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I don’t really think that this deck deserves much more than a 2 either (heck, my deck got no more than a 2 -it included rares and card analyses- while it performed rather well in playtesting). This ...
 Posted: Sun Jun 18, 2006 2:16 pm
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