Hmm that changes the gameplay though, nah leave it as it is. We all know what you mean. Reducing the archery is hell of a lot more painful than stopping a few minions from being wounded. I imagine the...
Im not so sure the gameplay would work like that FS. I think it would have to be; archery: spot x threats where x is the number of threats over 2 and spot x minions to prevent those ...
I agree with LH that is a cool card i almost voted that myself. Good pick LH.
Only thing is how do you decide which minion cant take the extra wound(s), either you need to specify or let one of the p...
•Champion of Orthanc
Minion • Uruk-hai
Strength: 10
Vitality: 3
Site Number: 5
Damage +1. Archer.
Maneuver: Exert this minion and remove a threat to play an ...
[quote="Anonymous Prodigy"]
• Bilbo, Burglar and Conspirator
Companion • Hobbit
Strength: 5
Vitality: 4
Resistance: 7
Muster.
Each time Bilbo wins a skirmish, you may add...