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DáinIronfoot
Posted: Thu Oct 25, 2007 11:04 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Alright, made some tweaks. Thanks for all the reviews! Thumbs Up

Just one more for now, but he’s (hopefully) a nice one. I bet you can guess which Treachery and Deceit card inspired him. Smile Enjoy!

2Watcher of the Harad Road, Ranger of the South Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
Assignment: Assign a roaming minion to this companion to make that minion lose fierce and all ambush bonuses until the regroup phase.
Skirmish: Exert a ranger with resistance 5 or more to make that ranger gain hunter 1 (or hunter 2 if skirmishing a Man).
“‘We have not found what we sought. But what have we found?’”
Last edited by DáinIronfoot on Thu Oct 25, 2007 3:03 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Thu Oct 25, 2007 11:09 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


Just one more for now, but he’s (hopefully) a nice one. I bet you can guess which Treachery and Deceit card inspired him. Smile Enjoy!

Nope? No idea Think

2Watcher of the Harad Road, Ranger of the South Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
Each roaming minion assigned to Watcher of the Harad Road loses fierce and all ambush bonuses until the regroup phase.
Skirmish: Exert a ranger with resistance 6 or more to make that ranger gain hunter 2 (or hunter 3 if skirmishing a Man).
“‘We have not found what we sought. But what have we found?’”


Id change the text to Assignment: Assign a minion to this companion to make it lose fierce and ambush and unable to gain fierce and ambush until the regroup phase. I know its longer it just seems more right. Maybe im just talking a load of flapdoodle. Sound.
Ban shampoo, demand real poo.
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Anonymous Prodigy
Posted: Thu Oct 25, 2007 11:21 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2Watcher of the Harad Road, Ranger of the South Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
Each roaming minion assigned to Watcher of the Harad Road loses fierce and all ambush bonuses until the regroup phase.
Skirmish: Exert a ranger with resistance 6 or more to make that ranger gain hunter 2 (or hunter 3 if skirmishing a Man).
“‘We have not found what we sought. But what have we found?’”

Cool. Thumbs Up
I had to put something here.
Thranduil
Posted: Thu Oct 25, 2007 12:27 pm
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
2Watcher of the Harad Road, Ranger of the South Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
Each roaming minion assigned to Watcher of the Harad Road loses fierce and all ambush bonuses until the regroup phase.
Skirmish: Exert a ranger with resistance 6 or more to make that ranger gain hunter 2 (or hunter 3 if skirmishing a Man).
“‘We have not found what we sought. But what have we found?’”

I agree with lem0n, but this guy just seems far too good. That Rohan condition only gives hunter 1 and costs 3 without any stats whatsoever. I’d change the first one to hunter 1 and the brackets to hunter 2.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
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menace64
Posted: Thu Oct 25, 2007 12:31 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
If you make the first bit an assignment ability, I believe you’d be able to assign many minions to him rather than the standard 1 minion. It’s fine the way it is.

But too powerful! Drop the resistance to 6, and - like Thranduil said - the hunter bonuses by one each and I’d call him acceptable.
Riddle 9
When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.

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Thranduil
Posted: Thu Oct 25, 2007 12:35 pm
Joined: 01 May 2007 Posts: 2256 Location:
menace64 wrote:
If you make the first bit an assignment ability, I believe you’d be able to assign many minions to him rather than the standard 1 minion.

No, that’s not true. Once a companion is assigned to a minion, you can’t assign another minion to them because they’re already assigned.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
menace64
Posted: Thu Oct 25, 2007 1:19 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
All right. That one’s always confused me a bit. Thanks for the clarification!
Riddle 9
When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.

Who am I?
sickofpalantirs
Posted: Thu Oct 25, 2007 1:48 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:


2Watcher of the Harad Road, Ranger of the South Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
Each roaming minion assigned to Watcher of the Harad Road loses fierce and all ambush bonuses until the regroup phase.
Skirmish: Exert a ranger with resistance 6 or more to make that ranger gain hunter 2 (or hunter 3 if skirmishing a Man).
“‘We have not found what we sought. But what have we found?’”

title is too long...Watcher of Harad would be better.
ArrowSop's haves/ top wantsExclamation
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DáinIronfoot
Posted: Thu Oct 25, 2007 3:07 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Tweaked in a manner similiar to how many recommended. His assignment text is not QUITE like lem0n suggested, but that’s because I intended for the persistant Shadow player to be able to add fierce and ambush back if they had some method of doing so. I figured completely shutting those down AND having the skirmish ability would be too much. Plus it saves on a bit of text. Razz

Here’s one more ranger, a fellow I’m surprised people haven’t inquired about yet, seeing as his absence to this point has been pretty glaring...at least to me. Think Anyway, enjoy!

2Madril, Faithful Advisor Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ring-bound. Ranger. Hunter 1.
Each time the fellowship moves to a sanctuary, forest, or underground site, you may spot 3 Gondor rangers to heal a companion.
At the start of each maneuver phase, you may exert a ranger and discard a Gondor card from hand to make a minion site number +2 until the regroup phase.
“‘You know the laws of our country...the laws of your father.’”
Last edited by DáinIronfoot on Fri Oct 26, 2007 10:19 am; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Thu Oct 25, 2007 3:19 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2Madril, Faithful Advisor Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 7
Ring-bound. Ranger. Hunter 1.
Each time the fellowship moves to a sanctuary, forest, or underground site, you may spot 3 Gondor rangers to heal a companion.
Each time Madril wins a skirmish, you may exert him to make a minion site number +2 until the regroup phase.
“‘You know the laws of our country...the laws of your father.’”

VERY well done. GP
I had to put something here.

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