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AnxiousChieftain
Posted: Fri May 26, 2006 1:53 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
I’ll bump this so that menace can finish it. Only 6 more cards to go!
MODS RULE. - lem0nhead
menace64
Posted: Fri May 26, 2006 5:01 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
Okay, okay. I’ll get this done when I get home from work tonight.
menace64
Posted: Tue Nov 21, 2006 4:53 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
Ha! That must have been a long shift! Laughing

2 •Ultimatum Gondor
Condition
Bearer must be Aragorn.
Response: If Aragorn wins a skirmish, exert him to discard each minion he is skirmishing.

I wanted to write something to just transform Aragorn into a sword-swinging, head-cleaving demon... and I think I did well. Hehe.

3 Volley of Stone Sauron
Event • Maneuver
Spot 2 sites you control and exert your besieger to discard a support area condition (or 2 fortifications).

0 Warlord Men
Condition
Vitality +1
Bearer must be a Men Man. Limit 1 per bearer.
Bearer cannot take wounds.
Response: If a Men Man of strength X is killed, exert bearer to take a Men Man of strength X into hand from your discard pile.

That one could be a bit confusing. Meh.

I checked my dictionary... nothing suitable begins with X. Sorry.

1 Young Blood Rohan
Condition
Resistance +1
Bearer must be a Rohan Man. Limit 1 per bearer.
Bearer is valiant.
Response: If another Rohan companion is about to take a wound, add 1 and exert bearer to prevent that.

And there’s a rebirth of TTT Eowyn. Hope you liked it.

And, after seven months of waiting... here’s Z!

4 •Zenith of All Shire
Condition • Support Area
Momentous. (This condition may not be discarded.)
When you play this, add 4 threats and exhaust every companion.
Each time a minion is played, that minion comes into play exhausted. Every character with enduring loses enduring.
Each time a companion wins a skirmish, remove a burden. Each time a companion dies, add a burden.
Regroup: If the fellowship is in region 3, spot Frodo bearing The One Ring to win the game.

Well, I tried making the ultimate "end game" card. Is it awesome or evil?

And that concludes, quite possibly, the longest thread ever. lol.
Riddle 9
When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.

Who am I?
CarpeGuitarrem
Posted: Tue Nov 21, 2006 7:18 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
menace64 wrote:
Ha! That must have been a long shift! Laughing

2 •Ultimatum Gondor
Condition
Bearer must be Aragorn.
Response: If Aragorn wins a skirmish, exert him to discard each minion he is skirmishing.
Yeeeouch! That’s mighty powerful stuff there...maybe include "add a threat"?
I wanted to write something to just transform Aragorn into a sword-swinging, head-cleaving demon... and I think I did well. Hehe.

3 Volley of Stone Sauron
Event • Maneuver
Spot 2 sites you control and exert your besieger to discard a support area condition (or 2 fortifications).
I like it.
0 Warlord Men
Condition
Vitality +1
Bearer must be a Men Man. Limit 1 per bearer.
Bearer cannot take wounds.
Response: If a Men Man of strength X is killed, exert bearer to take a Men Man of strength X into hand from your discard pile.
That’s an awesome card, although you might want to change "Strength" to "twilight cost". That would be more playable.
That one could be a bit confusing. Meh.

I checked my dictionary... nothing suitable begins with X. Sorry.
2 X-Listed in 5 Seconds [Decipher]
Event•Any Phase
Exert Brad twice to X-list an opponent’s card.

Wink

1 Young Blood Rohan
Condition
Resistance +1
Bearer must be a Rohan Man. Limit 1 per bearer.
Bearer is valiant.
Response: If another Rohan companion is about to take a wound, add 1 and exert bearer to prevent that.
Maybe too general...
And there’s a rebirth of TTT Eowyn. Hope you liked it.

And, after seven months of waiting... here’s Z!

4 •Zenith of All Shire
Condition • Support Area
Momentous. (This condition may not be discarded.)
When you play this, add 4 threats and exhaust every companion.
Each time a minion is played, that minion comes into play exhausted. Every character with enduring loses enduring.
Each time a companion wins a skirmish, remove a burden. Each time a companion dies, add a burden.
Regroup: If the fellowship is in region 3, spot Frodo bearing The One Ring to win the game.

Well, I tried making the ultimate "end game" card. Is it awesome or evil?
Laughing Wow, that was great.
And that concludes, quite possibly, the longest thread ever. lol.

And there was much rejoicing... Razz
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
AnxiousChieftain
Posted: Tue Nov 21, 2006 10:52 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Quote:
2 •Ultimatum Gondor
Condition
Bearer must be Aragorn.
Response: If Aragorn wins a skirmish, exert him to discard each minion he is skirmishing.

Sweetness. Does seem a bit too good though. Perhaps increase the cost to 3?
Quote:
3 Volley of Stone Sauron
Event • Maneuver
Spot 2 sites you control and exert your besieger to discard a support area condition (or 2 fortifications).

Nice.
Quote:
0 Warlord Men
Condition
Vitality +1
Bearer must be a Men Man. Limit 1 per bearer.
Bearer cannot take wounds.
Response: If a Men Man of strength X is killed, exert bearer to take a Men Man of strength X into hand from your discard pile.

Yikes! A lot of abilities for a cheap card. I could see this following the path of cards like Hides - if you don’t have 4 of them, then your deck just ain’t as good as it could be.
Quote:
1 Young Blood Rohan
Condition
Resistance +1
Bearer must be a Rohan Man. Limit 1 per bearer.
Bearer is valiant.
Response: If another Rohan companion is about to take a wound, add 1 and exert bearer to prevent that.

Fun. Valiant is such a cool (yet under-used) keyword.
Quote:
4 •Zenith of All Shire
Condition • Support Area
Momentous. (This condition may not be discarded.)
When you play this, add 4 threats and exhaust every companion.
Each time a minion is played, that minion comes into play exhausted. Every character with enduring loses enduring.
Each time a companion wins a skirmish, remove a burden. Each time a companion dies, add a burden.
Regroup: If the fellowship is in region 3, spot Frodo bearing The One Ring to win the game.

Wow, interesting. I’d say it could be very very crazy in that you could play it at site 6 and win at site 7. Also, I’d splash it into every archery deck I had, and they’d be dead if they had no way of killing my companions pre-skirmish phase.

Well, it took a long span of time for you to complete it, but it was worth it!
MODS RULE. - lem0nhead

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