Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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--- description ---The point of the deck is to abuse Deathrender in all of its amazingly broken power.
--- end description ---
Deck:
Lands:
Ancient Ampitheater x 3
Adarkar Wastes x 4
Shivan Reef x 4
Vivid Crag x 3
Vivid Creek x 3
Vivid Meadow x 4
Shimmering Grotto x 3
Creatures:
Flamekin Harbinger x 4
Deadwood Treefolk x 4
Faultgrinder x 4
Mulldrifter x 4
Shriekmaw x 4
Mogg Fanatic x 4
Greater Gargadon x 4
Enchantments:
Enduring Renewal x 4
Artifacts:
Deathrender x 4
Suspend a Greater Gargadon. Or two. Or three. The point of the deck is then to cycle continously through the deck via Mulldrifter/Deathrender/Enduring Renewal, tossing all the creatures to the graveyard. Then run the loop with Deadwood Treefolk to nab whatever you need from the graveyard. Mogg War Marshal/Fault Grinder/Shriekmaw would be fun, however, I don’t run the Mogg War Marshal so the Mogg Fanatic will have to do.
Any help? Is the mana base sufficient, or to small? |
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