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Posted: Wed Apr 09, 2008 5:16 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...


Ships of Great Draught x 2
Corsair War Galley x 2
Black Sails of Umbar x 4

Castamir of Umbar x 4
Corsair Marauder x 4
Corsair Ruffian x 3
Corsair Plunderer x 4
Corsair Brute x 2

Red Wrath x 2
Wind that Sped Ships x 4
Fierce in Despair x 2



Witch-King, Captain of the Nine Riders x 3
Ulaire Nelya, Third of the Nine Riders x 4
Ulaire Toldea, Black Shadow x 3
Ulaire Enquea, Sixth of the Nine Riders x 2
Ulaire Cantea, Black Assassin x 2
Ulaire Otsea, Duplicitour Specter x 2
Black Rider x 4

Lost in the Woods x 4
Dark Approach x 4
A Shadow Rises x 4

Ithil Stone

No Roam Men is pretty much only good if paired with a run freeps. Its SO easy to build. Seriously.


Harry Goatleaf x 4
Squit-Eyed Southerner x 4
Rough Man of the South x 4
Ruffian x 4
Vengeful Wild Man x 4
Mouth of Sauron, Messenger of Mordor x 2
Easterling Dispatcher x 2

Corsair Halberd x 2
War Trident x 2
Beast of War x 2

Countless Companies x 2

Bang hard with big dudes in region one, hopefully with a possession. After that fails, try to create a swarm threat in region 2. Once that fails, your shadow’s done, but you’ve realized that your opponent has yet to double against you a single time and you don’t need any minions to out run him.

That’s pretty much the gist of it. Stop the double.
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Posted: Wed Apr 09, 2008 10:01 pm
Joined: 03 Jan 2007 Posts: 439 Location:
Awesome! Thanks so much! 5 gold to ya. Very Happy

The URL linkage seems complicated, I’ll probably download it when I have more time. Smile

I’m going to upload my Boromir + Evil Men decklist here. Tips would be welcome. I think I’ll replace Aragorn, Heir to the White City with Well-Travelled Guide (from Age’s End). His bonuses are simply way too awesome to ignore.

Boromir RB + Aragorn Choke, Healing, Archery etc

(3) City of Kings
(3) Trollshaw Forest
(3) Crossroads of the Fallen Kings
(2) Fords of Isen
(2) Helm’s Gate
(2) Window on the West
(1) Hill of Sight
(1) Neekerbreeker’s Bog
(1) Anduin Confluence

Boromir, Bearer of Council
The One Ring, Ring of Rings

Aragorn, Heir to the White City (starting)

Aragorn’s Bow
Athelas x4 (unfortunately 3 of these are Kingsfoil right now)
Bow of Minas Tirith
Anduril, King’s Blade
Blade of Gondor
Shield of Boromir
Ranger’s Cloak x2
Knife of the Galadhrim
Scroll of Isildur
Ring of Barahir
Sapling of the White Tree x2
The Saga of Elendil
Gondor Bowmen x4
Houses of Healing x2
Citadel of Minas Tirith
Invigorated x2
No Stranger to the Shadows
Pledge of Loyalty x2
Rally the Company x2

Armored Easterling x2
Column of Easterlings x4
Easterling Host x2
Ferocious Haradrim x2
Legion of Harad x2
Rampaging Easterling x3
The Mouth of Sauron, Messenger of Mordor x4
Lathspell x2
Messenger’s Mount x2
Pavise x2
Poleaxe x3
Whistling Death x4

Personally I think the above deck is rather scattered. Gondor needs less healing, more strength, more protection against corruption decks, and perhaps strength events that pump for defender +1 (to help Aragorn win), Coat of Mail, and Strength of Kings. What do you think? Maybe I need more battleground sites too?

As for Easterlings, they’ve done ok, though they’re not quite killer yet. I want to make em killer, but I don’t want to look through my 4 billion cards, lol.
Posted: Wed Apr 09, 2008 10:04 pm
Joined: 03 Jan 2007 Posts: 439 Location:
Oh, and how do I stop evil cards that make minions able to discard followers, etc? What about that Evil Man that is strength +3 for each follower?

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