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AnxiousChieftain |
Posted: Tue Jun 27, 2006 10:02 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Awesome card, Lord_DrPepper!  |
MODS RULE. - lem0nhead |
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Aragorn_Ellessar |
Posted: Tue Jun 27, 2006 10:09 am |
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Joined: 31 May 2006
Posts: 189
Location: Iowa
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Anonymous Prodigy wrote:  Chuck Norris, Defender of Freedom [Karateman]
Companion • Roundhouse Kicker
Strength: 10,000
Vitality: 100,000
Resistance: 10
Damage +48. Fierce. Enduring.
Fellowship: You win the game.
How can he be Fierce? also, make him Defender+8
Chuck Norris, Wielder of Pain [Chuck Norris]
Companion•Roundhouse Kicker
Strength: 12
Vitality: 6
Resistance: 8
Damage+3 Enduring, Ringbearer,
While Chuck wears The One Ring, he is strength+5 and Resistance+8. |
One Ring to rule them all
One Ring to find them
One thing to bring them all
And In the darkness bind them |
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Anonymous Prodigy |
Posted: Tue Jun 27, 2006 3:15 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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[10] Chuck Norris, Bearer of Beard [Karateman]
Companion • Roundhouse Kicker
Strength: 1,000
Vitality: Number of minions in play times twenty
Resistance: 10
Damage +72. Defender +33.
Fellowship: Exert Chuck Norris to wound every minion 27 times.
Maneuver: Exert Chuck Norris to discard every minion. |
I had to put something here. |
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syndrome |
Posted: Tue Jun 27, 2006 3:35 pm |
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Joined: 20 Jul 2005
Posts: 423
Location: A cold place.
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Anonymous Prodigy |
Posted: Tue Jun 27, 2006 4:21 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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That’s for sure. |
I had to put something here. |
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Aragorn_Ellessar |
Posted: Fri Jun 30, 2006 3:22 am |
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Joined: 31 May 2006
Posts: 189
Location: Iowa
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Anonymous Prodigy wrote: [10] Chuck Norris, Bearer of Beard [Karateman]
Companion • Roundhouse Kicker
Strength: 1,000
Vitality: Number of minions in play times twenty
Resistance: 10
Damage +72. Defender +33.
Fellowship: Exert Chuck Norris to wound every minion 27 times.
Maneuver: Exert Chuck Norris to discard every minion.
How can you wound every minion 27 times in the Fellowship phase? |
One Ring to rule them all
One Ring to find them
One thing to bring them all
And In the darkness bind them |
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Anonymous Prodigy |
Posted: Fri Jun 30, 2006 9:04 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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It was a joke. |
I had to put something here. |
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Aragorn_Ellessar |
Posted: Fri Jun 30, 2006 2:59 pm |
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Joined: 31 May 2006
Posts: 189
Location: Iowa
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Anonymous Prodigy wrote: It was a joke.  |
One Ring to rule them all
One Ring to find them
One thing to bring them all
And In the darkness bind them |
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Anonymous Prodigy |
Posted: Fri Jun 30, 2006 3:47 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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 Chuck Norris, Master of the Roundhouse Kick [Karateman]
Companion • Karateman
Strength: 50
Vitality: 1,000
Signet: Foot
Damage +2,869.
Fellowship: Exert Chuck Norris three times to make him defender +588. |
I had to put something here. |
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MR. BOB |
Posted: Fri Jun 30, 2006 4:52 pm |
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Joined: 17 Jun 2006
Posts: 18
Location:
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Chuck Norris, Killer of All
Companion • Karateman
Strength: 0
Vitality: 0
Resistance: 0
Ringbound, Enduring, Damage +42, Defender +42, Ranger, Knight, Valiant
Chuck Norris is strength, vitality and resistance +42 for each card in your draw deck, and your opponent’s draw deck.
Manuever: Exert your opponent’s ringbearer to discard every minion in play.
Assignment: If you missed a minion, add three threat wounds to your opponent’s biggest companion to discard all remaining minions.
Skirmish: You still forgot a minion. Exhaust your opponent’s ringbearer to discard all of the minions your stupid brain overlooked. Wound your opponent’s ringbearer for each minion discarded in this way. |
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