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Anonymous Prodigy |
Posted: Tue Jul 04, 2006 2:54 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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sop’s card:
• Once Fertile Ground
Condition
Maneuver: Discard a condition from hand to heal a ally.
Discard this condition.
Pipeweed’s card:
• Sweet Fragrance On The Air
Condition
Maneuver: Discard a ally to discard the top 3 cards of your opponent’s draw deck. Discard this condition. |
I had to put something here. |
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Anonymous Prodigy |
Posted: Tue Jul 04, 2006 3:03 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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• Shadow of Old Troubles
Event
Fellowship: Exert a companion to remove a burden. |
I had to put something here. |
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Anonymous Prodigy |
Posted: Tue Jul 04, 2006 3:41 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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• The Scent of a Halfling
Event
Maneuver: Discard an tracker to wound a Hobbit. |
I had to put something here. |
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Anonymous Prodigy |
Posted: Tue Jul 04, 2006 5:47 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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PT: A mattock is a digging tool with a flat blade set at right angles to the handle.
PT’s card:
Dwarven Helm
Possession • Helm
Vitality +1. Bearer must be a Dwarf. Bearer takes no more than one wound during the skirmish phase.
tOO’s card:
• Dwarven Mattock
Possession
Strength +1. Bearer must be a Dwarf.
Fellowship: Exert bearer to draw a card. |
Last edited by Anonymous Prodigy on Tue Jul 04, 2006 8:14 pm; edited 2 times in totalI had to put something here. |
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AnxiousChieftain |
Posted: Tue Jul 04, 2006 6:17 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Anonymous Prodigy wrote:  Dwarven Mattock
Possession
Strength +1. Bearer must be a Dwarf.
Fellowship: Exert bearer to draw a card.
Yikes, a Dwarf can swing 4 of those at once!  |
MODS RULE. - lem0nhead |
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PorterTroll |
Posted: Tue Jul 04, 2006 6:18 pm |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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dwarven helm is too good, make it "discard this posession to make a dwarf strength +X where X is the twilight cost of the minion skirmishing that dwarf"
but that still might be too good.... |
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AnxiousChieftain |
Posted: Tue Jul 04, 2006 6:37 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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PorterTroll wrote: dwarven helm is too good, make it "discard this posession to make a dwarf strength +X where X is the twilight cost of the minion skirmishing that dwarf"
but that still might be too good....
Heh, if you’re going to suggest an entirely different ability, why request someone else to make it at all?  |
MODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Tue Jul 04, 2006 8:14 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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AC: I made Dwarven Mattock unique.
PT: I changed Dwarven Helm’s twilight cost to .
Pipeweed’s card:
• The Sea Calls Us Home
Condition • Support Area
To play, spot 2 companions.
Each time an companion wins a skirmish, add an token here. Fellowship or Regroup: When you can spot 4 tokens here, you may choose to either exert 2 minions or draw 3 cards. Discard this condition. |
Last edited by Anonymous Prodigy on Wed Jul 05, 2006 12:17 pm; edited 1 time in totalI had to put something here. |
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maxidoodle |
Posted: Tue Jul 04, 2006 8:17 pm |
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Joined: 04 Jul 2006
Posts: 117
Location: My Mind
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great card. Thats a nice effect and fairly balanced. although, take out the "plays to your support area" phrase, that’s already implied in "condition*support area"  |
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Anonymous Prodigy |
Posted: Tue Jul 04, 2006 8:21 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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In many support area cards the phrase "Plays to your support area" is included, so I choose to leave it in. Thanks for the comments!  |
I had to put something here. |
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