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Anonymous Prodigy
Posted: Tue Jul 04, 2006 2:54 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
sop’s card:

1 • Once Fertile Ground Gandalf
Condition
Maneuver: Discard a Gandalf condition from hand to heal a Gandalf ally.
Discard this condition.

Pipeweed’s card:

2 • Sweet Fragrance On The Air Shire
Condition
Maneuver: Discard a Shire ally to discard the top 3 cards of your opponent’s draw deck. Discard this condition.
I had to put something here.
Anonymous Prodigy
Posted: Tue Jul 04, 2006 3:03 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
0 • Shadow of Old Troubles Shire
Event
Fellowship: Exert a companion to remove a burden.
I had to put something here.
Anonymous Prodigy
Posted: Tue Jul 04, 2006 3:41 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
0 • The Scent of a Halfling Isengard
Event
Maneuver: Discard an Isengard tracker to wound a Hobbit.
I had to put something here.
Anonymous Prodigy
Posted: Tue Jul 04, 2006 5:47 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
PT: A mattock is a digging tool with a flat blade set at right angles to the handle.

PT’s card:

2 Dwarven Helm Dwarven
Possession • Helm
Vitality +1. Bearer must be a Dwarf. Bearer takes no more than one wound during the skirmish phase.

tOO’s card:

0 • Dwarven Mattock Dwarven
Possession
Strength +1. Bearer must be a Dwarf.
Fellowship: Exert bearer to draw a card.
Last edited by Anonymous Prodigy on Tue Jul 04, 2006 8:14 pm; edited 2 times in totalI had to put something here.
AnxiousChieftain
Posted: Tue Jul 04, 2006 6:17 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
0 Dwarven Mattock Dwarven
Possession
Strength +1. Bearer must be a Dwarf.
Fellowship: Exert bearer to draw a card.

Yikes, a Dwarf can swing 4 of those at once! Smile
MODS RULE. - lem0nhead
PorterTroll
Posted: Tue Jul 04, 2006 6:18 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
dwarven helm is too good, make it "discard this posession to make a dwarf strength +X where X is the twilight cost of the minion skirmishing that dwarf"
but that still might be too good....
AnxiousChieftain
Posted: Tue Jul 04, 2006 6:37 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
PorterTroll wrote:
dwarven helm is too good, make it "discard this posession to make a dwarf strength +X where X is the twilight cost of the minion skirmishing that dwarf"
but that still might be too good....

Heh, if you’re going to suggest an entirely different ability, why request someone else to make it at all? Wink
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Tue Jul 04, 2006 8:14 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
AC: I made Dwarven Mattock unique.
PT: I changed Dwarven Helm’s twilight cost to 2.

Pipeweed’s card:

2 • The Sea Calls Us Home Elven
Condition • Support Area
To play, spot 2 Elven companions.
Each time an Elven companion wins a skirmish, add an Elven token here. Fellowship or Regroup: When you can spot 4 Elven tokens here, you may choose to either exert 2 minions or draw 3 cards. Discard this condition.
Last edited by Anonymous Prodigy on Wed Jul 05, 2006 12:17 pm; edited 1 time in totalI had to put something here.
maxidoodle
Posted: Tue Jul 04, 2006 8:17 pm
Joined: 04 Jul 2006 Posts: 117 Location: My Mind
great card. Thats a nice effect and fairly balanced. although, take out the "plays to your support area" phrase, that’s already implied in "condition*support area" Wink
Anonymous Prodigy
Posted: Tue Jul 04, 2006 8:21 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
In many support area cards the phrase "Plays to your support area" is included, so I choose to leave it in. Thanks for the comments! Very Happy
I had to put something here.

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