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PorterTroll
Posted: Mon Jul 24, 2006 8:25 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
hows this AC?

1 Mace of Mordor, Wraught of Chain and Iron Orc
Posession•Hand Weapon
Strength +2
Bearer must be an Orc Troll.
At the start of each skirmish involving the bearer of this posession the free peoples player must choose to either add a 2 threats or exert an unbound companion.
Last edited by PorterTroll on Mon Jul 24, 2006 9:42 pm; edited 1 time in total
AnxiousChieftain
Posted: Mon Jul 24, 2006 9:34 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Nah, Trolls shouldn’t deal with burdens. Maybe change ’add a burden’ to ’add 2 threats’.
MODS RULE. - lem0nhead
PorterTroll
Posted: Tue Jul 25, 2006 1:05 am
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
AnxiousChieftain wrote:
Nah, Trolls shouldn’t deal with burdens. Maybe change ’add a burden’ to ’add 2 threats’.


what about porter troll? (which happens to by my favorite one! Wink )

but ill change it if you think it would be better that way. Very Happy

check this one out, one of my favorites:

7 Troll Menace Orc
Minion Troll
Strength 14
Vitality 4
Site 5
Fierce Damage +1
Shadow Exert this minion three times and return an Orc condition to hand to exhaust an unbound companion.
Last edited by PorterTroll on Tue Jul 25, 2006 11:24 am; edited 1 time in total
AnxiousChieftain
Posted: Tue Jul 25, 2006 8:47 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Porter Troll is a rare exception. Mr. Green

That Troll looks neat, although I don’t like hw a lot of your Trolls wound themselves instead of exerting themselves.
MODS RULE. - lem0nhead
PorterTroll
Posted: Thu Jul 27, 2006 10:46 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
1 2 •The Cave Troll of Moria, Weapon of the Orcs Orc
Minion•Troll
Strength 15
Vitality 4
Site 4
Toil 2 Fierce Damage +1
Assignment: Exert this minion twice and spot a companion, that companion may not be assigned to skirmish the Cave Troll. The free peoples player may add 2 threats to prevent this.

1 •Troll’s Armor Orc
Bearer must be an Orc Troll.
Vitality +1
Response: If bearer is about to take a wound, remove 2 to prevent it.

1 Trolls Helm Orc
Bearer must be an Orc Troll
Archery Exert bearer twice and discard an Orc minion to make the fellowship archery total -4 and the minion archery total +2. Discard this posession.
Last edited by PorterTroll on Fri Jul 28, 2006 1:27 pm; edited 1 time in total
AnxiousChieftain
Posted: Fri Jul 28, 2006 10:30 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
The Cave Troll and Armor are neat, but I don’t like the Helm. It just doesn’t seem to make much sense... let me see if I can interpret the idea:

Troll eats Orc
Orc disagrees with his stomach, causing pain (exertions)
Arrows bounce off the helm
Two Arrows bounce back, hitting companions

Wink
MODS RULE. - lem0nhead
PorterTroll
Posted: Fri Jul 28, 2006 1:04 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
i was just thinking about the helms that the tower trolls wear in the third movie

[1]Troll’s Gauntlets
Posession*Armor
Bearer must be an Orc Troll.
The Fellowship archery toal is -2.
Archery: Exert two Orc Trolls to make the minion archery total +X where X is the number of Orc Trolls you can spot (limit 3).
AnxiousChieftain
Posted: Fri Jul 28, 2006 1:12 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
PorterTroll wrote:
i was just thinking about the helms that the tower trolls wear in the third movie

Yeah, but I still don’t understand how a Helm is going to add to the archery total...

Same thing applies to the Gauntlets.
MODS RULE. - lem0nhead
PorterTroll
Posted: Fri Jul 28, 2006 1:16 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
ya, i guess it doesn’t make too much sense, but then again lot of cards dont make sense (gimli’s battle axe by spotting 3 threats can add archery, but obviously thats not very realistic either)
AnxiousChieftain
Posted: Fri Jul 28, 2006 1:21 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Hmm... maybe he throws his axe in a boomerang-ish type of way. That way it adds to the archery total, but he doesn’t lose his axe.
MODS RULE. - lem0nhead

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