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PorterTroll |
Posted: Fri Jun 30, 2006 5:23 pm |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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man, u guys are chuck norris CRAZY!!  |
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Guest |
Posted: Fri Jun 30, 2006 10:31 pm |
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Now, this is just getting a little out of hand. |
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elf lvr |
Posted: Sat Aug 05, 2006 8:42 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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Chang wrote: I know... he is just so awsome...
??????????????
chuck norris? awesome?  |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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CarpeGuitarrem |
Posted: Sun Aug 06, 2006 12:08 am |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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MR. BOB wrote:  Chuck Norris, Killer of All
Companion • Karateman
Strength: 0
Vitality: 0
Resistance: 0
Ringbound, Enduring, Damage +42, Defender +42, Ranger, Knight, Valiant
Chuck Norris is strength, vitality and resistance +42 for each card in your draw deck, and your opponent’s draw deck.
Manuever: Exert your opponent’s ringbearer to discard every minion in play.
Assignment: If you missed a minion, add three threat wounds to your opponent’s biggest companion to discard all remaining minions.
Skirmish: You still forgot a minion. Exhaust your opponent’s ringbearer to discard all of the minions your stupid brain overlooked. Wound your opponent’s ringbearer for each minion discarded in this way.
I love those actions! |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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Felipe Musco |
Posted: Sun Aug 06, 2006 1:09 am |
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Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
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Well, well, well, here’s MY version! (BTW, the words in parenthesis are supposed to be part of the actual card!)
•Chuck Norris, Army of One Man
Companion • Man (and don’t you DARE question it!)
Strength: 10
Vitality: 10
Resistance: 10
Damage +X, where X is the number of threats and minions you can spot (Chuck Norris is just more deadly when surrounded)
Chuck Norris cannot take wounds (except from Chuck Norris).
Chuck Norris cannot be overwhelmed (no "unless..." here, not even if the rest of the world piled up against him).
If there is more than one minion skirmishing Chuck Norris, they just line up nicely and fight him one at a time, instead of piling up to add all their strength together.
Regroup: If the Shadow player is ahead of you on the adventure path, discard all other deadbeat companions that are slowing you down by just getting in your way and make the move limit +X, where X is the necessary number to take you to site 9.
Response: If Chuck Norris loses a skirmish to a minion, that minion is fierce until the regroup phase. When skirmishing that minion, Chuck Norris is strength +X, where X is that minion’s strength.
Response: If the Ring-bearer is killed, Chuck Norris kicks that weak deadbeat to the dead pile, and takes the Ring to Mount Doom himself. If Chuck Norris bears The One Ring, IT takes all burdens.
"-Why don’t we give the Ring to him, Gandalf?
-Because then it’s only going to take about 5 minutes to get the job done, and I need a story for my book. Fireworks are expensive to make, you know, and the Council is not paying me that good..." |
I don't like YOU. |
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sickofpalantirs |
Posted: Sun Aug 06, 2006 7:21 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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now that is a cool card.
i am awhed by how long you made that card  |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Sun Aug 06, 2006 9:59 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Sweet! |
MODS RULE. - lem0nhead |
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Guest |
Posted: Sun Aug 06, 2006 3:00 pm |
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•Gate Troll
THE Chuck Norris [Norris]
Companion • Man
Strength Infinite
Vitality Infinite
Resistance Infinite
Damage + Infinite. Defender + Infinite.
Enduring. THE Chuck Norris may not be
discarded or placed in the dead pile no
matter how many cards try to. All minions
are strength -Infinite they loose their gametexts
and must be discarded. Exert Chuck Norris to Corrupt
your opponent’s Ringbearer. No questions asked. Period.
1of a Kind. |
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sickofpalantirs |
Posted: Sun Aug 06, 2006 3:14 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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funny this is out of hand |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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WitchKingBlkCapt |
Posted: Sun Aug 06, 2006 3:16 pm |
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Joined: 25 May 2006
Posts: 409
Location: Minas Morgul
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And it all started becuz Chuck Norris isn’t hung like a horse, horses are hung like Chuck Norris.  |
"Do not stand between a nazgul and his prey."
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