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PorterTroll
Posted: Sun Aug 06, 2006 1:07 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
I was thinking, when they reprint Durin, what will he be like? (if he has a different ability) So feel free to show me what you think the new Durin will be like. Here’s my version:

4•Durin III, Lord of the Dwarves Dwarven
Companion•Dwarf
Strength 7
Vitality 4
Resistance 6
When you play Durin, you may spot 2 Dwarves to make him twilight cost -2.
Durin is strength +1 for each other Dwarf you can spot.
Skirmish: If Durin is underground, you may exert him to play a Dwarven event from your discard pile.
elf lvr
Posted: Sun Aug 06, 2006 1:33 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
idk what a new one would be like... but he’d have to be freakin awesome to replace the old one.
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AnxiousChieftain
Posted: Sun Aug 06, 2006 1:57 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
PorterTroll wrote:
4•Durin III, Lord of the Dwarves Dwarven
Companion•Dwarf
Strength 7
Vitality 4
Resistance 6
When you play Durin, you may spot 2 Dwarves to make him twilight cost -2.
Durin is strength +1 for each other Dwarf you can spot.
Skirmish: If Durin is underground, you may exert him to play a Dwarven event from your discard pile.

I would use this one instead of the old one! Very Happy

Actually, I think that if you drop one of his abilities, he is a very good companion.
MODS RULE. - lem0nhead
PorterTroll
Posted: Sun Aug 06, 2006 2:18 pm
Joined: 23 Jun 2006 Posts: 1193 Location: not sure yet
i know hes amazing in the new form that i made, but i figure he has to be amazing to replace the old version. (I really just hope they reprint the old version)
Guest
Posted: Sun Aug 06, 2006 2:48 pm
Joined: Posts: Location:
•Gate Troll

NOTHING, repeat, NOTHING can replace Durin III, Dwarven
Lord!!!!
sickofpalantirs
Posted: Sun Aug 06, 2006 3:16 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
yeah prolly not but you are pretty close to one that could
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WitchKingBlkCapt
Posted: Sun Aug 06, 2006 3:21 pm
Joined: 25 May 2006 Posts: 409 Location: Minas Morgul
The only place I would use this Durin would be in a dwarf discard. But I enjoy playing that fellowship side very much so sure I would use it.
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Felipe Musco
Posted: Sun Aug 06, 2006 5:22 pm
Joined: 18 May 2006 Posts: 2434 Location: Florianópolis, SC, Brasil
Guys, you’re all missing the sad part: the new Durin (if there’s one, that is...) DOESN’T have to be "huge", to replace the old one... In fact, it’ll probably suck badly! That’s what D do... Legolas, Greenleaf, anyone? Saruman, Keeper of Isengard? That should be enough to make a point...
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AnxiousChieftain
Posted: Sun Aug 06, 2006 6:20 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Exactly, FM. They’ll realize that Durin was massively overpowered, and make a decent copy of him instead.
MODS RULE. - lem0nhead
TheHobbit13
Posted: Sun Aug 06, 2006 7:53 pm
Joined: 27 Jul 2006 Posts: 1303 Location: minnesota
2 Durin111 weak bodied Dwarven
Strength:6
Vitality:6
SPECIAL: rESPONCE if you pla A possesion possesion on a Dwarven companion wound dURIN111 TWICE

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