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Total Votes : 7 |
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| ure_d_best |
Posted: Sun Jul 02, 2006 9:04 pm |
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Joined: 02 Apr 2006
Posts: 43
Location: Kelowna, BC
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| You have the birds anyway and land searches, so I think adding Cranial Extraction to the board will help. Especially against Heartbeat or combo decks. You may able to always play it in turn 3. |
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| r2d2quino |
Posted: Tue Sep 12, 2006 2:31 pm |
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Joined: 29 Aug 2006
Posts: 49
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| Why not Time of Need? You can speed up your velocity to drop your big bombs, since they are all legendary, and you could add 1-2 copies of Azusa, Lost but Seeking, so you could combo with Meloku to turn a Vinelasher from a wall into a beast. |
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| La_Sin_Grail |
Posted: Tue Sep 12, 2006 5:49 pm |
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Joined: 14 Aug 2005
Posts: 806
Location: Maryland
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| Because they don’t add to my speed. Time of need slows me down. I can play a meloku or KoTnT on turn 3, but turn four with time. Time = more control feel where as I like a more agro feel. |
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