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Message | 
| Gagnut | 
 Posted: Sat Oct 07, 2006 9:32 am | 
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Joined: 14 Mar 2006
Posts: 846
Location: Ames, Iowa
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Okay, Just Post any DCs here.
 
 
  Hitler [nazi]
 
Leader (plays to your support area)
 
S 5
 
V 3
 
Z 10
 
NAZI Each NAZI that is exhausted is fierce.
 
While Hitler has 0 Zeal, Each NAZI is Strength -10
 
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| I don't have an avatar, I don't have a sig, my posts speak for themselves. | 
 
 
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| CarpeGuitarrem | 
 Posted: Sat Oct 07, 2006 9:43 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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| Sweet concept there. So you can’t have a corruption win, but "corruption" really decimates your army! | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| Gate Troll | 
 Posted: Mon Oct 09, 2006 5:43 pm | 
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Joined: 15 Aug 2006
Posts: 384
Location: Udun Vale, Home of the one and only... Gate Troll!
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  Zealous Recruit [Nazi]
 
Minion • Recruit
 
Strength 3
 
Vitality 3
 
Zeal 10
 
Zealous Recruit is Strength +1 for
 
each Nazi you can spot.
 
 
  Panzer Company [Nazi]
 
Minion • Armor
 
Strength 15
 
Vitality 4
 
Zeal 4
 
Damage +2. Each other tank is 
 
strength +1. 
 
 
  •Armored Division [Nazi]
 
Minion • Armor
 
Strength 18
 
Vitality 5
 
Zeal 7
 
Damage +3. When you play 
 
Armored Division it is Strength -1
 
and twilight cost -2 for each [Nazi]
 
you can spot. | 
 
| "Wars may be fought with weapons, but they are won by men. It is the spirit of the men who follow and of the man who leads that gains that victory."-George S. Patton. | 
 
 
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