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TheHobbit13
Posted: Mon Dec 11, 2006 11:23 am
Joined: 27 Jul 2006 Posts: 1303 Location: minnesota
I like the new card. Are they strength+2 for the hole game?
AnxiousChieftain
Posted: Mon Dec 11, 2006 11:32 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
It says ’while’, so the bonus lasts as long as you can spot the 3 companions required.
MODS RULE. - lem0nhead
TheHobbit13
Posted: Mon Dec 11, 2006 11:49 am
Joined: 27 Jul 2006 Posts: 1303 Location: minnesota
Ya Thats WRite
macheteman
Posted: Mon Dec 11, 2006 3:09 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
this morning i decided that game text was to weak. so here is the revised one:

2 *Girion, Sire to Bard
Companion - Man
Strength: 6
Vitality: 4
Resistance: 6
Muster.
While you can spot Girion, Bard and Brand are strength +2.
While you can spot bard, Girion is strength +1.
While you can spot Brand, Girion is strength +1
"’Girion was lord of Dale...’"
macheteman
Posted: Mon Dec 11, 2006 7:22 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
here’s a few for the dragons:

4 Were Worm, of the Last Desert [Dragon]
Minion - Dragon
Strength: 7
Vitality: 4
Site Number: 2
This minion is Strength +1 for each fire card born by the caracter he is skirmishing, and each fire event played during the skirmish.


8 *Ancalagon, the Black [Dragon]
Minion - Dragon
Strength: 17
Vitality: 4
Site Number: 2
Fire-Breather. When you play this minion you may exert Ancalagon (limit 1) to discard a ring (except the one ring) from a companion.
"’It has been said that dragon-fire could melt and consume the rings of power...’"


3 Thatched Roofs Ablaze [Dragon]
Event - Skirmish
Fire. Discard a Free-peoples condition, or wound an Ally.
"Fire leaped from thatched roofs and wooden beam-ends..."


2 Last Throes [Dragon]
Event
Response: if a dragon dies, make the free-peoples player exert 2 companions. If he caonnot exert 2 companions, wound 1 instead.
"Full on the town he fell. His last throes splintered it to sparks and gledes."
macheteman
Posted: Fri Feb 02, 2007 4:43 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
This is sort of a bump. Dain’s DC duos got me thinking about this threat again, and i thought of annother card.

3 •Bard’s Bow Gandalf
Possession • Ranged Weapon
Strength: +2
Bearer must be Bard. He is an archer.
Maneuver: Discard this possession to remove all threats.
Response: Each time a Gandalf event is played you may add a threat to remove 1.


i also took all the cards i made on this thread, and put them in the original post with notes on the Gandalf cards. i’d appreciate any reviews you guys could give.
Last edited by macheteman on Fri Feb 02, 2007 5:19 pm; edited 1 time in totalCheck out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!!
DáinIronfoot
Posted: Fri Feb 02, 2007 5:12 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
macheteman wrote:
3 •Bard’s Bow Gandalf
Possession • Ranged Weapon
Strength: +2
Bearer must be Bard.
Bearer is an archer.
Response: each time a Gandalf event is played you may add a threat to remove 1.
Maneuver: discard this possession to remove all threats.

The second line should read "He is an archer", since only Bard can bear it. Also, the response action should come after the maneuver action, I think. Oh, and make sure you capitalize the the first word in your sentences.

I think the maneuver ability is too powerful. I’d have it remove a certain number of threats, but all of them? Seems a bit much.

macheteman wrote:
i also took all the cards i made on this thread, and put them in the original post with notes on the Gandalf cards. i’d appreciate any reviews you guys could give.

I shall sometime this weekend, hopefully even later tonight. But I have limited time right now. Sorry. Sad
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
macheteman
Posted: Fri Feb 02, 2007 5:17 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
whoa, yeah, i didn’t realize i made that many mistakes. what if i made the maneuver action: exert bard and discard this possession to remove all threats?
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!!

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