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macheteman
Posted: Sun Dec 31, 2006 3:03 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
thanks. and there aren’t any Gandalf artifact/hand weapons.
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CarpeGuitarrem
Posted: Sun Dec 31, 2006 4:01 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Hmm...do you suppose they’re planning to introduce an artifact Glamdring, since this set is supposed to be artifact-heavy?
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
sickofpalantirs
Posted: Sun Dec 31, 2006 4:23 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
I would doubt it but it is always a possibility. any guesses to the rest of the Artifacts?
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bobtheorc
Posted: Sun Dec 31, 2006 5:29 pm
Joined: 19 Mar 2006 Posts: 1218 Location: Wow, its hot in Iowa
CarpeGuitarrem wrote:
Hmm...do you suppose they’re planning to introduce an artifact Glamdring, since this set is supposed to be artifact-heavy?


I don’t think so since Glamdring is always a pssession.
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CarpeGuitarrem
Posted: Sun Dec 31, 2006 5:32 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Indeed, but so is Wizard Staff. And that has artifact versions of it.
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
Gillian
Posted: Tue Jan 02, 2007 4:47 am
Joined: 08 Dec 2006 Posts: 127 Location:
CarpeGuitarrem wrote:
Indeed, but so is Wizard Staff. And that has artifact versions of it.

One thing is Wizard Staff, and another Gandalf Staff.
You can have them boath in play in same time, one on Gandalf one on Radagast.
Also you can have Glamdring on Gandalf and new Shadowfax on Radagast.
menace64
Posted: Tue Jan 02, 2007 1:31 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
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When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.

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CarpeGuitarrem
Posted: Tue Jan 02, 2007 6:04 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Aha! Pandemonium! I knew there was a reason to stack Men minions on possessions! This makes some cards supremely sweet, now! Especially because there’s so few possession-discarding cards out there. It’s like Moria, but you can’t discard the stacked minions!

Rider’s Gear...well, first of all, that’s Black Land Runner in a close-up. That’s also a very powerful card...

White Hand Aggressor...nasty stuff!! Although he reminds me more of one of the old-school Dunland baddies.
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
LunaticFringe
Posted: Tue Jan 02, 2007 10:34 pm
Joined: 03 Sep 2005 Posts: 60 Location:
That Anduril sucks.

Yes, it sucks.

It’s overly conditional, even more so than the first two. And I do include King’s Blade in that as it was entirely a waste in the first place in anything but a deck that continually cleaned house on threats (read "none"). Either a site must be controlled, or your opponent must have a condition on one of your companions for it to go off. Even the Pathfinding ability of the Flame could get something done for you every time you needed to move to 3 or 6. The only real benefit of the card is the fact that it can be played with any other weapon that Aragorn might choose to carry with him (insert Knife of the Galadrhim for clearing off a fierce minion before it gets it’s comeback), and of course the Bow.

The Bow is bothersome in it’s own light. For a tool that got all of two arrows nocked in it over the whole of the film trilogy (which is the only excuse for it’s existance in the game), and for a weapon that never existed in the books period, it sure as hell gets all the spotlight time. Instead of doing interesting discard or wounding mechanics (or even better, an exert to twilight removal aspect befitting of it’s stature and light), we get an overly expensive addendum to the Bow.

When I think of what Anduril should be, I think of something that should be broken-grade powerful. Behind the One Ring, it was the defining object of the War of the Ring. And yet, we have a Flame of the West gets that gets shown up by a cheap, common, Ithilien Blade. For two twilight (Blade and Cloak) you are guaranteed to do a whole lot more than this at 3 cost. That’s just plain stupid. Anduril nets you Damage +1 and Artifact defensability for that extra twilight, but in this case I’m not so sure that coverage is useful for what you get.

Rise of Saruman’s Anduril: the Blade that Wasn’t Broken.
Loosechange911
Posted: Tue Jan 02, 2007 10:41 pm
Joined: 14 Oct 2006 Posts: 29 Location:
lol. i totally agree.

gorn does not need the extra vitality, especially with ranger’s cloak. ithilien blade, or even gondorian blade are much better choices. we all know the potency of ithilien blade, and gondorian blade does almost all that the new anduril does while costing a fraction of the twilight.

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