LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Deck Clinics » Standard
Author Message
Valiant_Fanboy92
Posted: Sat Aug 13, 2005 1:32 am
Joined: 13 Aug 2005 Posts: 3 Location:
Sites
The Bridge of Khazad-Dum (0)
Slag Mounds (1)
Pelennor Flat (1)
Cavern Entrance (1)
West Gate of Moria (2)
Chamber of Mazarbul (2)
Moria Stairway (2)
Trollshaw Forest (3)
Moria Guardroom (3)

Starting Fellowship
Frodo, Resolute Hobbit w/ SaWtC
Legolas, WE
Glorfindel, RiW

Fellowship:
Haldir x 4
Arwen, QoE&M x 4
Gil-Galad, EHK x 1
Elven Marksmanship x 3
Taking the High Ground x 3
Valor x 4
Supporting Fire x 4
Elven Bow x 4
Legolas’ Bow x 1
Hadagang x 1
Sting, BH x1

Shadow
Orc Miscreant x 4
Scurrying Goblin x 3
Entrapping Orc x 3
Denizen of Moria x 4
Bound to its Fate x3
Isengard Underling x 4
Persistent Orc x 3
Barrage x 1
Goblin Hordes x 4
Orc Footman x 3
Valiant_Fanboy92
Posted: Sat Aug 13, 2005 1:39 am
Joined: 13 Aug 2005 Posts: 3 Location:
Strategy
Fellowship: Bid 2-3 burdens so you can run the site path, the fellowship consists of multiple copies of companions so you can discard them to Taking the High Ground (the way that it is worded leaves it open for interpretation). The main focus of the fellowship is not to fight a skirmish, if a minion happens to go by, Gil-Galad or Glorfindel will kill it or take a few wounds, usually it doesn't double run too well or often since the deck is based around keeping the site path a constant underground after site two.

Shadow: Use Goblin Hordes to get out the Isengard Underlings which will get Bound to its Fate back, or simply just swarm them and burdening if the Orc Miscreants survive. The one copy of Barrage is a just in case my opponent isn't wanting to die.

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Deck Clinics » Standard
All times are UTC - 4
Page 1 of 1 [2 Posts]  
View previous topic   View next topic