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How playable is Cry and Panic?

5 (best)  
0%
  [ 0 ]  0%
 
4  
0%
  [ 0 ]  0%
 
3  
0%
  [ 0 ]  0%
 
2  
66%
  [ 2 ]  66%
 
1 (worst)  
33%
  [ 1 ]  33%
 

Total Votes : 3
Cobra
Posted: Thu Jan 11, 2007 3:04 pm
Joined: 12 Jul 2005 Posts: 1202 Location: Austin, TX, USA


I’m becoming a big fan of the new Orc Warg-riding decktype, but this particular card is just worthless.

Most Free Peoples cards are played before skirmishes even begin. The cards that remain are generally skirmish events that are used to help companions win their skirmishes. So when a mounted Orc Orc wins a skirmish, the Free Peoples player’s hand will almost always be empty of FP cards. There might be a regroup event (but who plays those?), or an excess companion (which the FP player would gladly be rid of). So what exactly is Cry and Panic targeting? Think
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CarpeGuitarrem
Posted: Thu Jan 11, 2007 11:54 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
That’s a good point...although you do have the satisfaction of knowing that the Free Peoples player doesn’t have any shadow cards in their hand...but yes, this doesn’t look like a good card at all.
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sickofpalantirs
Posted: Fri Jan 12, 2007 8:30 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
you get to see his shadow hand. i see some uses for it but not many, like if you are against dwarves, bye bye BRC. a cool pic.
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AnxiousChieftain
Posted: Fri Jan 12, 2007 8:53 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
The only thing I like about this card is that it reveal their hand. Unfortunately, it also cycles out all Freeps cards, leaving a Shadow-heavy hand that they can use when it’s your turn. Ouch! Think
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Merrick_Hale
Posted: Fri Jan 12, 2007 2:59 pm
Joined: 13 Apr 2006 Posts: 445 Location: Austin, Texas
It is also a bit more of a late game card than anything else... If they are cycling through their shadow and you are choking them, they won’t necessarily be able to play all their minions which means they have to discard them to cycle well. Also unless they are re-shuffling their deck, the bottom will be all free people’s cards allowing you to run quite easily since you know what they will be drawing into. I can see its usefulness, but it is pretty situational.
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NBarden
Posted: Sat Jan 13, 2007 3:30 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Well....If your opponent is saving those two pumps to deal with that nasty lurker minion...

It would hurt an Elladan/Elrohir deck kinda...
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