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sickofpalantirs |
Posted: Mon Jan 08, 2007 1:32 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Turin06 wrote:  •Delta Squad [Imperial]
Condition • Support Area
While you can spot Boss, Sev, Scorch and Fixer each site’s twilight number is -1.
"On their own they were just like any other clone. But together........together they unstopple"
UFC69
you misspelled unstopple it should be unstoppable way underpowered. make it while you can spot them each of them is strength =1. ditch the site ability and cut cost to 2 or 3
 Duty First [Imperial]
Event • Skirmish
Make a [Republic] companion strength +2 [Or strength +4 if that companion is a delta]
"Duty to the Republic and the Chancellor came before all else"
UFC70
there should be () not []with the or strength... ability
 Endless Fire [Imperial]
Event • Crossfire
Spot a clone and add a threat to make the Alliance crossfire total +1.
"The clone’s poured fire into the droid ranks"
UFR71
it works |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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sickofpalantirs |
Posted: Mon Jan 08, 2007 5:13 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Turin06 wrote:  • Stormtrooper Captain [Imperial]
Minion • Human
Str:8
Vit:3
Site:4
Skirmish: While you control a site you may exert this minion to make an [Imperial] minion strength +2.
"The highly trained Stormtrooper officers kept their young charges in check"
UFU20
the first ability should read exert this minion and spot a site you control to blah...
 Stormtrooper Guard [Imperial]
Minion • Human
Str:5
Vit:2
Site:4
While you can spot 2 sites you control this minion cannot take wounds apart from in skirmishes involving it.
"The resolute Stormtrooper guard squads were hard to shift once they had taken up a position"
UFC21
it sucks. Make it cost 3 and have 7 strength so it would be worth something
 Stormtrooper Recruit [Imperial]
Minion • Human
Str:4
Vit:2
Site:4
While you can spot 2 sites you control this minion is strength +3.
"The dominance and might of the Imperial army gave confidence to the raw recruits"
UFC22
ditto previous card
 Stormtrooper Regiment [Imperial]
Minion • Human
Str:12
Vit:4
Site:4
Damage +1
Skirmish: While you can spot two sites you control you may remove  to make this minion strength +2.
Skirmish: While you can spot three sites you control you may remove  to make this minion fierce.
Regroup: While you can spot four sites you control you may discard this minion to take control of a site.
UFR23
make it remove 2 and spot 2 sites you control, and make it like that for all of them
 The New Order [Imperial]
Event • Regroup
You may spot six sites you control and discard three [Imperial] minions to corrupt the Ring-Bearer.
"A New Order has risen........an order of stability and order...........and peace"
UFR24
the lore should be an order of stability and AN order... of peace |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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CarpeGuitarrem |
Posted: Mon Jan 08, 2007 8:29 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Turin06 wrote: Some major Sith Beasties and their toys here.
 • Bane, Dark Lord of the Sith [Sith]
Minion • Human
Str:12
Vit:4
Site:5
Fierce Damage +1
While you cannot spot more than one other minion Bane is strength +3 and damage +1 and cannot take wounds apart from skirmishes involving him.
Regroup: Discard a [Sith] minion to add a burden.
"I am the Dark Lord who will restore the Sith to glory. They call me Bane."
UFR83
Very nice...although the wording on the first sentence should be changed. "While you can spot no more than one other minion, Bane is strength +3...and cannot take wounds except during skirmishes."
 Blinded by Arrogance [Sith]
Event • Skirmish
Make a [Sith] skirmishing a Jedi strength +4.
"I have waited a long time for this, my little green friend."
UFU84
Hmm...very powerful, but very limited. Good card.
 Cold and Cruel [Sith]
Condition • Support Area
To Play spot a [Sith] minion
Each time a companion is killed in a skirmish involving a [Sith] minion you may heal a minion.
"Good, Anakin, good. Kill him. Kill him now."
UFU85
Nice!
 Corrupted [Sith]
Event • Skirmish
The Free peoples player may heal x companions. They must then add x burdens.
"The dark side is a pathway to many abilities some consider to be unnatural."
UFC86
Enforce it. "To play, spot a [Sith] minion. The Free Peoples player may heal any number of companions. Add a burden for each companion healed in this way." Doesn’t make sense as a skirmish event, and is potentially worthless.
 Dark Designs [Sith]
Event • Dark Side
Exert a Sith minion to force the Alliance player to reveal three cards at random from hand. The Alliance player must then discard one of the revealed cards.
“Not through war and might will we destroy the Jedi but through secrecy and by the slow poison of corruption”UFC87
Very nice and powerful.
 • Malevolence [Sith]
Condition
When your Sith minion wins a skirmish you may transfer this condition from your support area to the losing companion. Each time this companion takes a wound the Alliance player must discard a card from hand.
"Now, young Skywalker, you will die."
UFU95
"Response: If your [Sith] minion wins a skirmish, transfer this condition..." A nice card.
 • Nihilus, Dark Lord of the Sith [Sith]
Minion
Str:12
Vit:5
Site:5
Enduring Lurker
Each time Nihilus takes a wound outside of a skirmish involving him you may add a burden.
Each time a [Sith] minion wins a skirmish you may exert Nihilus.
"He is a wound in the Force, more presence than flesh, and in his wake life dies… sacrificing itself to his hunger."
UFR96
Interesting card, and I like it.
 • The Holocron of Darth Bane [Sith]
Artifact • Holocron
Bearer must be a [Sith] minion.
Dark Side: Remove a copy of Bane from the game to play this artifact from your discard pile.
Regroup: Discard bearer to add a burden.
“Darth Bane’s Holocron was one of the holocron’s in the possession of Darth Krayt in the year 137 ABY”UFR111
Sweetness. This is a very interesting card.
 • The Holocron of Darth Nihilus [Sith]
Artifact • Holocron
Bearer must be a [Sith] Minion.
Bearer is Enduring
Dark Side: Remove a copy of Nihilus from the game to play this artifact from your discard pile.
“At some point before the Battle of Telos IV, Darth Nihilus made a holocron that eventually fell into the hands of Darth Krayt millennia later”
UFR112
Nice!
 • Sith Holocron [Sith]
Artifact • Holocron
Bearer must be a [Sith] minion.
Str:+1
Vit:+1
“Sith holocrons were immediately identifiable with respect to Jedi holocrons, as they were usually pyramidal in shape, and etched with strange symbols and ancient hieroglyphs.”UFU105
Very good. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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sickofpalantirs |
Posted: Tue Jan 09, 2007 8:09 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Turin06 wrote:  And Short Enough It Was [Jedi]
Event • Skirmish
Make a Jedi strength +2 [or +5 if skirmishing a [sith] minion]
"Your reign Emperor is at an end"
UFU27
use parentheses like (or +5...)
 Born For Greatness [Jedi]
Condition
Training 3 (When you play this, add X training tokens here. At the start of each of your turns, remove a training token here. When there are no training tokens here, training is complete; discard this condition and all benefits of the training last until the End of the Game.)
Bearer must be Anakin Skywalker.
When training is complete bearer is strength +2 and damage +1.
"He was born for this......"
UFR28
I like it
 Breakthrough [Jedi]
Event • Manuever
Exert a Jedi to remove a token from a training condition.
"There came a day in every Padawan’s training where something clicked and everything fell into place"
UFC29
again good
 Defenders of Peace [Jedi]
Event • Manuever
Spot three Jedi to make a Jedi defender +1 until the regroup phase.
"They were the defenders of peace..."
UFC30
you misspelled something. Manuever should be Maneuver you should get firefox it has a spellchecker
 Guardians of Justice [Jedi]
Event • Skirmish
Spot three Jedi to make a Jedi damage +1.
"...and justice in the galaxy"
UFC32
make it only cost 1
 Honour [Jedi]
Event • Alliance
Spot three Jedi to remove a threat.
"A Jedi has honour he does not lower himself to the galaxies petty squabbles but looks for a compromise"
UFC33
honour should be Honor and make it to remove a threat and heal a companion
 Ithorrian Knight [Jedi]
Companion • Ithorrian
Str:6
Vit:3
Res:6
Each time the Alliance player plays an event in a skirmish invloving this character he or she may make it strength+1.
"The Ithorrians were inately peaceful and spiritual"
UFC34
invloving should be involving, inately should be innately and it should be plays an event...character make this character strength +1
 Jedi Starfighter Ace [Jedi]
Companion • Human
Str:6
Vit:3
Res:6
While bearing a vehicle this companion is strength +2.
"The Jedi starfighter forces were small but with the force on their side they were deadly"
UFU37
it works
 Justice [Jedi]
Condition • Support Area
Each time a Dark Side card adds a threat you may exert two Jedi to prevent that.
"We will stand for justice no matter the danger"
UFU39
make it only cost 1 and read exert a jedi and add to prevent it
 • Kit Fisto, Jedi Master [Jedi]
Companion • Nautolan
Str:7
Vit:3
Res:7
Jedi
Skirmish: Exert kit Fisto to make him strength +1 for each [Jedi] Condition you can spot.
"Kit Fisto the Nautolan Master was a supreme fighter who took his strength and confidence from a mastery of the force"
UFR41
kit should be capitalized. otherwise good.
 • Plo Koon, Jedi Master [Jedi]
Companion •
Str:7
Vit:3
Res:7
Jedi
When you play Plo Koon you may play a vehicle on him from your draw deck.
Each time a [Jedi] Vehicle is discarded you may exert plo koon to shuffle that vehicle into your draw deck.
"Plo Koon was a master pilot who piloted his own custom Jedi starfighter with distinctive blue and white stripes"
UFR45
plo koon should be capitalized. into your Draw Deck instead. is how it should read
 • Saesee Tinn, Jedi Master [Jedi]
Companion
Str:6
Vit:3
Res:7
Jedi
Each time you play a [Jedi] vehicle you may heal a companion.
Skirmish: Exert Saesee Tinn to make a [Jedi] companion bearing a vehicle strength +3.
"Saesee Tinn commanded the Jedi strfighters in the against the confederate fleets"
UFR46
strfighters should be starfighters.
 Zabrak Padawan [Jedi]
Companion • Zabrak
Str:5
Vit:3
Res:6
Each time you remove a token from a training condition born by this companion you may make it strength +1 until the end of the turn.
"There was a long tradition of Zabrak Jedi"
UFC55
consider making him cost 1 |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Turin06 |
Posted: Wed Jan 10, 2007 5:23 am |
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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Thanks for the reviews and for so tirelessly checking my spelling. While we are talking about spelling however expect some words to be spelt differently as i am from England, Honour for example  |
Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow |
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sickofpalantirs |
Posted: Wed Jan 10, 2007 9:12 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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well we are ignorant Americans so fix them But yeah i will expect them from any DC maker especially a relatively new one. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Turin06 |
Posted: Fri Jan 12, 2007 4:41 pm |
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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Coufee [Yuuzhan Vong]
Posession • Hand Weapon
Str:+1
Bearer must be a [Yuuzhan Vong] minion.
This posession may be born in addition to one other hand weapon.
Bearer is damage +1.
"A coufee was a slightly curved double-edged dagger used by the Yuuzhan Vong in close-quarters combat"
UFC122
Honour in Death [Yuuzhan Vong]
Condition • Support Area
To play exert a Yuuzhan Vong
Each time a Yuuzhan Vong is discarded you may make a Yuuzhan Vong minion strength +1 until the regroup phase.
"Surrender was not an option for the Warrior caste, and to retreat was a sign of cowardice"
UFC125
•Mutilation [Yuuzhan Vong]
Condition • Support Area
To Play exert a Yuuzhan Vong
Skirmish: Exert a [Yuuzhan Vong] minion to make that minion strength +2.
"In honor of Yun-Yammka, the God of War and their patron deity, the Warriors would sacrifice body parts, scar, and tattoo themselves"
UFC126
•Nen Yim, Heretical Shaper [Yuuzhan Vong]
Minion • Yuuzhan Vong
Str:8
Vit:4
Site:6
This minion cannot participate in skirmishes.
Manuever: Discard another [Yuuzhan Vong] minion to discard a condition.
Manuever: Discard another [Yuuzhan Vong] minion to discard a possesion.
"My joy comes in understanding. You’re right—if I could take the universe apart and put it back together, I would."
UFR127
Shaper Adept [Yuuzhan Vong]
Minion • Yuuzhan Vong
Str:5
Vit:3
Site:5
If this minion is discarded you may make a Yuuzhan Vong strength +1 until the regroup phase.
"Adepts would be often continue to work with their Masters after their escalation, until they themselves were escalated to Master Shaper"
UFC131
Shaper Master [Yuuzhan Vong]
Minion • Yuuzhan Vong
Str:7
Vit:3
Site:5
If this minion is discarded you may make a Yuuzhan Vong damage +1 until the regroup phase.
"Once an adept was escalated to Master, they would sacrifice one—or both—of their hands, and replace them with Shaper Hands"
UFU132
Slayer Captain [Yuuzhan Vong]
Minion • Yuuzhan Vong
Str:9
Vit:3
Site:6
Slayer Damage +1
Skirmish: Exert this minion to make a Slayer strength +2.
"The Slayers were a deadly Yuuzhan Vong elite, created at the end of the invasion to protect Supreme Overlord Shimrra and fight the Jedi Knights"
UFU133
Slayer Warrior [Yuuzhan Vong]
Minion • Yuuzhan Vong
Str:7
Vit:3
Site:6
Slayer Damage +1
Exert this minion to make it strength +1.
"They are more vonduun crab than Yuuzhan Vong."
UFC134
•Slayer Squad [Yuuzhan Vong]
Minion • Yuuzhan Vong
Str:12
Vit:4
Site:6
Slayer Fierce Damage +1
Each time a Slayer exerts you may make this minion strength +1 until the regroup phase.
"To prove the Force a farce indeed,
Shimrra’s will the shapers heed;
Birthing troops of mingled caste
Great Nas Choka they will outlast!"
UFR135 |
Between the conception
And the creation
Between the emotion
And the response
Falls the Shadow |
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Turin06 |
Posted: Sat Jan 13, 2007 11:37 am |
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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Commenorian Smuggler [Criminal]
Companion • Human
Str:6
Vit:3
Res:6
While bearing a bounty this companion is strength +2.
Maneuver: Exert this companion and add to transfer a bounty to him from another companion.
"Having a bounty on their heads seemed to spur some smugglers on rather than deter them"
UFC4
Correllian Smuggler [Criminal]
Companion • Human
Str:6
Vit:2
Res:6
While bearing a bounty this companion is damage +1.
Maneuver: Exert this companion and add to transfer a bounty to him from another companion.
"Saying that you had a bounty on your head often helped with the ladies"
UFU5
Deveronian Bounty Hunter [Criminal]
Minion • Deveronian
Str:5
Vit:1
Site:3
While you can spot a bounty this minions twilight cost is -1.
"The riches in waiting drove them on"
UFU7
Duros Mercenary [Criminal]
Minion • Duros
Str:8
Vit:4
Site:3
While you can spot a bounty this minions twilight cost is -2.
"The mercenaries of the galaxy would fight for anyone as long as they got paid"
UFC8
Never Tell me the Odds [Criminal]
Event • Skirmish
Exert a [Criminal] companion to make that companion strength +3 for each minion they are skirmishing.
"Someone turn off the professor...."
UFR9
No Bounty, No Hunt [Criminal]
Event • Skirmish
Exert a [Criminal] companion not bearing a bounty to cancel a skirmish involving that companion.
"It was always professional Solo"
UFU10
Scum and Villiany [Criminal]
Event • Dark Side
Exert a [Criminal] minion to play a minion from hand. That minions twilight cost is -1 for each bounty you can spot.
"You’ll never find a more Wretched Hive of Scum and Villiany"
UFC11 |
Last edited by Turin06 on Sun Jan 14, 2007 6:09 am; edited 1 time in totalBetween the conception
And the creation
Between the emotion
And the response
Falls the Shadow |
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Turin06 |
Posted: Sat Jan 13, 2007 1:38 pm |
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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•Control Through Fear [Imperial]
Condition • Support Area
Response: If the Alliance player is about to liberate a site you may discard an [Imperial] minion and remove a threat to prevent that.
"Fear will keep the outlying systems in line"
UFU13
•Gilad Pellaeon, Captain of the Chimeara [Imperial]
Minion • Human
Str:7
Vit:3
Site:4
When you play Gilad Pallaeon you may play an [Imperial] vehicle from your draw deck or discard pile.
Each [Imperial] minion bearing a vehicle is strength +1.
"It’s the beauty of the battles that I love—the choreography and the challenge of executing everything just right—and the challenge of matching your wits against a capable opponent."
UFR14
Master Tactician [Imperial]
Condition • Support Area
Response: if an [Imperial] minion is about to take a wound you may exert Grand Admiral Thrawn to prevent that.
Regroup: Discard this condition to return grand Admiral Thrawn to your hand from your discard pile.
"This one is constantly thinking, analyzing, strategizing"
UFR17
The Oppressed [Rebel]
Event • Regroup
Exert a non-human companion and add a threat to liberate a site.
"Sometimes over zealous Imperial Governors eager to please the Emperor persecuted their no-human populace to the extent that the whole species rose up against them"
UFR63 |
Last edited by Turin06 on Sun Jan 14, 2007 6:05 am; edited 1 time in totalBetween the conception
And the creation
Between the emotion
And the response
Falls the Shadow |
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sickofpalantirs |
Posted: Sat Jan 13, 2007 8:59 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Turin06 wrote:  Control Through Fear [Imperial]
Event • Response
If the Alliance player is about to liberate a site you may discard two [Imperial] minions to prevent that.
"Fear will keep the outlying systems in line"
UFU13
crud I’m behind again. Anyway not worth it. Make it a condition and an imperial minion and remove a threat or something like that
 •Gilad Pellaeon, Captain of the Chimeara [Imperial]
Minion • Human
Str:7
Vit:3
Site:4
Dark Side: Exert Gilad Pallaeon to play an [Imperial] vehicle from your draw deck or discard pile.
Each [Imperial] minion bearing a vehicle is strength +1.
"It isn’t the killing, you know. It’s the beauty of the battles that I love—the choreography and the challenge of executing everything just right—and the challenge of matching your wits against a capable opponent. I guess I have a little more Thrawn with me than I’d like to believe"
UFR14
to much lore. Cut it down. make the first ability when you play...
 Master Tactician [Imperial]
Condition • Support Area
Response: if an [Imperial] minion is about to take a wound you may exert Grand Admiral Thrawn to prevent that.
Regroup: Discard this condition to return grand Admiral Thrawn to your hand.
"This one is constantly thinking, analyzing, strategizing"
UFR17
your hand from your discard pile watch that one.
 The Oppressed [Rebel]
Event • Regroup
Exert two non-human companions to liberate a site.
"Sometimes over zealous Imperial Governors eager to please the Emperor persecuted their no-human populace to the extent that the whole species rose up against them"
UFR63
again not worth it make it exert a non-human companion and add a threat. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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