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| DáinIronfoot | 
 Posted: Tue Jan 23, 2007 10:59 am | 
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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CarpeGuitarrem wrote: I don’t really want to give a lot of retrogressive support to any culture, since LOTR is a majorly evolving game. Yeah, I liked allies, but they’re a thing of the past.    Followers are the new allies.  
 
Fair enough. Like I said, it’s fine as is, I was just suggesting villagers too. No biggie.
 
 
CarpeGuitarrem wrote:   Leader of the West   
Event • Skirmish
 
Spot Aragorn to make a    Man strength +1 for each other    Man you can spot (limit +4). If Aragorn is a    companion, exert a minion involved in that Man’s skirmish.
 
18 C 115  
 
Maybe make it "Spot Aragorn to make another   Man...." so it can’t work for himself. Unless you intended it that way. Looks good either way.
 
 
CarpeGuitarrem wrote:   Rohirrim Steed   
Possession • Mount
 
Strength: +1
 
To play, spot a    companion. Bearer must be a Man, Elf, or Wizard.
 
While bearer is a Captain, bearer is strength +1.
 Skirmish: Exert bearer and spot a    Captain to exert a minion.
 
18 C 116  
 
Nice. No complaints.
 
 
CarpeGuitarrem wrote:   Shield of Rohan   
Possession • Shield
 
Bearer must be a    companion.
 
While you can spot a    Captain, bearer may not be overwhelmed in a skirmish unless his or her strength is tripled.
 Skirmish: Discard this possession and exert bearer to make a minion lose all damage bonuses until the regroup phase.
 
18 C 117  
 
Works well with Captains, and works fine without them, too. Good stuff.
 
 
CarpeGuitarrem wrote:   Rohirrim Horsebow   
Possession • Ranged Weapon
 
Strength: +1
 
Bearer must be a    companion. 
 
While the fellowship is at a plains site, bearer gains  hunter 2.
 
18 C 118  
 
Maybe make it just hunter 1. The current +3 boost plus a potential hand weapon might be a bit much.
 
 
Nice cards! | 
 
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| CarpeGuitarrem | 
 Posted: Wed Jan 24, 2007 11:47 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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 •Tom Bombadil, With a Blue Feather  
 
Follower
 
Strength: +2
 
Vitality: +1
 
Aid-Exert a   companion and add  .
 
Each time bearer wins a skirmish, you may exert a Hobbit to remove a threat or wound a   minion.
 
18 R 119
 
 
 •Goldberry, River Maiden  
 
Follower
 
Vitality: +1
 
Resistance: +1
 
Aid-Discard a card from hand and add  .
 
While you can spot Tom Bombadil, bearer is strength +2.
 
18 R 120
 
 
18 C 121 is Hobbit Sword, because this set is supposed to be a new block. (I’ll have to think about changing the set number).
 
 
 •Lurtz, Aggressive Leader  
 
Minion • Uruk-Hai
 
Strength: 13
 
Vitality: 3
 
Site: 5
 
Captain 2. Reinforcements 1.
 
Each time Lurtz wins a skirmish, you may make another   minion gain hunter 2.
 
18 R 122
 
 
 •LurtNOLINKz’s Sword, Vicious Weapon  
 
Possession • Hand Weapon
 
Strength: +2
 
Bearer must be an   Uruk-Hai. If bearer is Lurtz, he is fierce and gains hunter 1.
 
18 R 123
 
 
 •Lurtz’s Shield  
 
Possession • Shield
 
Bearer must be an   Captain. The fellowship archery total is -1.
 
Skirmish: If bearer is Lurtz, discard this possession to take a skirmish event from your discard pile into hand.
 
18 R 124
 
 
Let me know if I’ve gotten too out of hand on these. | 
 
| Last edited by CarpeGuitarrem on Fri Jan 26, 2007 8:51 pm; edited 3 times in total"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| menace64 | 
 Posted: Thu Jan 25, 2007 4:03 am | 
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Joined: 12 Apr 2006
Posts: 836
Location: Wichita, Kansas
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CarpeGuitarrem wrote:  •Tom Bombadil, With a Blue Feather   
Follower
 
Strength: +2
 
Vitality: +1
 Aid-   and exert a    companion.
 
Each time bearer wins a skirmish, you may exert a Hobbit to remove a threat or to wound a    minion.
 
18 R 119  
 
 
Reword the aid cost to "Exert a   companion and add  ."
 
"...to remove a threat or wound a..."
 
Pretty cool card.
 
 
CarpeGuitarrem wrote:  •Goldberry, River Maiden   
Follower
 
Vitality: +1
 
Resistance: +1
 Aid-   and discard a card from hand.
 
While you can spot Tom Bombadil, bearer is strength +2.
 
18 R 120  
 
 
"Discard a card from hand and add  ."
 
Neato.
 
 
CarpeGuitarrem wrote:  •Lurtz, Aggressive Archer   
Minion • Uruk-Hai
 
Strength: 13
 
Vitality: 4
 
Site: 5
 Captain 2. Reinforcements 1.
Each time Lurtz wins a skirmish, you may make another    minion gain  hunter 2.
 
18 R 122  
 
 
If his subtitle calls him an arhcer, I think he’d have to be an archer or have some kind of archery ability instead of hunter.
 
 
CarpeGuitarrem wrote:  •LurtNOLINKz’s Sword, Great Weapon   
Possession • Hand Weapon
 
Strength: +2
 
Bearer must be an    Uruk-Hai. If bearer is Lurtz, bearer is  fierce and gains  hunter 1.
 
18 R 123  
 
 
I think someone edited your post... "LurtNOLINKz’s"
 
"If bearer is Lurtz, he is fierce..."
 
 
CarpeGuitarrem wrote:  •Lurtz’s Shield   
Possession • Shield
 
Bearer must be an    Captain. The fellowship archery total is -1.
 Skirmish: If bearer is Lurtz, discard this possession to take a skirmish event from your discard pile into hand.
 
18 R 124  
 
 
Cool card! Represents what he does with it very well. | 
 
Riddle 9
 
When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.
 
 
Who am I? | 
 
 
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| DáinIronfoot | 
 Posted: Thu Jan 25, 2007 10:21 am | 
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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CarpeGuitarrem wrote:  •Tom Bombadil, With a Blue Feather   
Follower
 
Strength: +2
 
Vitality: +1
 Aid-   and exert a    companion.
 
Each time bearer wins a skirmish, you may exert a Hobbit to remove a threat or to wound a    minion.
 
18 R 119  
 
Reword as Menace suggested, and it’s quite nice. Pretty well-balanced, and the payoff is more than worth all the costs.
 
 
CarpeGuitarrem wrote:  •Goldberry, River Maiden   
Follower
 
Vitality: +1
 
Resistance: +1
 Aid-   and discard a card from hand.
 
While you can spot Tom Bombadil, bearer is strength +2.
 
18 R 120  
 
Just a question...can this spot the ally OR follower version? Still not quite clear on "spotting" followers.
 
 
CarpeGuitarrem wrote: 18 C 121 is Hobbit Sword, because this set is supposed to be a new block. (I’ll have to think about changing the set number).  
 
Yeah, that’s almost a must anymore.
 
 
CarpeGuitarrem wrote:  •Lurtz, Aggressive Archer   
Minion • Uruk-Hai
 
Strength: 13
 
Vitality: 4
 
Site: 5
 Captain 2. Reinforcements 1.
Each time Lurtz wins a skirmish, you may make another    minion gain  hunter 2.
 
18 R 122  
 
I agree with Menace’s sentiments. Also, why the jump from the usual 3 vitality to 4?
 
 
CarpeGuitarrem wrote:  •LurtNOLINKz’s Sword, Great Weapon   
Possession • Hand Weapon
 
Strength: +2
 
Bearer must be an    Uruk-Hai. If bearer is Lurtz, bearer is  fierce and gains  hunter 1.
 
18 R 123  
 
Not too keen on the subtitle, but believe me, I know how tough it can be to come up with such subtitles. Pain in the butt.
 
 
I echo what Menace said, yet again.
 
 
CarpeGuitarrem wrote:  •Lurtz’s Shield   
Possession • Shield
 
Bearer must be an    Captain. The fellowship archery total is -1.
 Skirmish: If bearer is Lurtz, discard this possession to take a skirmish event from your discard pile into hand.
 
18 R 124  
 
Yes! He needed something like this to match his fighting in the movie.
 
 
CarpeGuitarrem wrote: Let me know if I’ve gotten too out of hand on these.  
 
Not at all. Cool cards. | 
 
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| CarpeGuitarrem | 
 Posted: Fri Jan 26, 2007 8:49 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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DáinIronfoot wrote: CarpeGuitarrem wrote: 
CarpeGuitarrem wrote:  •Goldberry, River Maiden   
Follower
 
Vitality: +1
 
Resistance: +1
 Aid-   and discard a card from hand.
 
While you can spot Tom Bombadil, bearer is strength +2.
 
18 R 120  
Just a question...can this spot the ally OR follower version? Still not quite clear on "spotting" followers.   
Yes, I believe so. Since all you’re going by is the card title.
 Quote: CarpeGuitarrem wrote:  •Lurtz, Aggressive Archer   
Minion • Uruk-Hai
 
Strength: 13
 
Vitality: 4
 
Site: 5
 Captain 2. Reinforcements 1.
Each time Lurtz wins a skirmish, you may make another    minion gain  hunter 2.
 
18 R 122  
I agree with Menace’s sentiments. Also, why the jump from the usual 3 vitality to 4?  
Yeah, I’ll change that subtitle. The reason for the vitality jump...actually just an oversight. I forgot what Lurtz looked like.
  
 
  Uruk Underling  
 
Minion • Uruk-Hai
 
Strength: 6
 
Vitality: 3
 
Site: 5
 
Reinforcements 1.
 
This minion is strength +1 for each Captain you can spot.
 
18 U 125
 
 
 •RelentlNOLINKess Assault  
 
Condition • Support Area
 
Response: If an   Uruk-Hai is about to win a skirmish, discard this condition to make it gain Captain 1 (or Captain 2 if you can spot two Captains).
 
18 U 126
 
 
  Tracked  
 
Condition
 
Strength: -2
 
Vitality: +1
 
Bearer must be a companion. Limit one per bearer. Each time the fellowship moves, you may spot a follower and remove   to add a threat.
 
18 U 127 | 
 
| Last edited by CarpeGuitarrem on Sat Jan 27, 2007 6:22 pm; edited 2 times in total"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| thonnas7 | 
 Posted: Fri Jan 26, 2007 9:33 pm | 
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Joined: 07 May 2006
Posts: 397
Location: Springfield, OR
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CarpeGuitarrem wrote:   Uruk Underling   
Minion • Uruk-Hai
 
Strength: 6
 
Vitality: 3
 
Site: 5
 Reinforcements 1.
This minion is strength +1 for each Captain you can spot.
 
18 U 125
 You could bump his strength up to 8 and twilight cost up to 3.
  Relentless Assault   
Condition • Support Area
 Response: If an    Uruk-Hai is about to win a skirmish, discard this condition to make it gain  Captain 1 (or  Captain 2 if you can spot two Captains).
 
18 U 126
 Only problem I see with this is having four in play and discarding all four at the same time. Don’t see how to fairly get around it though.
  Tracked   
Condition
 
Bearer must be a companion. Each time the fellowship moves, you may spot a follower and heal bearer to add a threat.
 
18 U 127
 I like it, although I think it would go good like this as well:
 
 
  Tracked  
 
Condition • Support Area
 
Each time the fellowship moves, you may spot a follower and exert an   hunter to add a threat.
 
18 U 127
 
 
Just a suggestion. | 
 
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| CarpeGuitarrem | 
 Posted: Fri Jan 26, 2007 10:10 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Yeah, I know that Relentless Assault could get really overpowered...would it be better as a Response event?
 
 
I’d really like Tracked to be a condition borne, but I can’t think of a logical thing...wait-what if I did something like reduced strength or resistance? Just like Pursuing Horde.
 
 
EDIT: Changed Tracking a bit...and I won’t be on for about a week, so feel free to review! | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| NBarden | 
 Posted: Sat Jan 27, 2007 1:28 am | 
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Cut the captain and just say "if an   Uruk-Hai wins a skirmish, discard this condition to make an uruk-hai strength +1 (or +2 if you spot to   companions) until the regroup phase."
 
 
I know it loses all the benefits connected with captain, and it doesn’t look cool, but still...better than a broken card.
 
 
Or make it unique... | 
 
 -Trade With Me  
 
  Add the popcorn smiley to your sig, help it achieve world domination.
 
What if the hokey pokey really IS what its all about?  
 
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
 
  Spotlight on....Sense of Obligation. | 
 
 
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| CarpeGuitarrem | 
 Posted: Sat Jan 27, 2007 6:23 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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| Yeah, I made it unique. Good idea. | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| CarpeGuitarrem | 
 Posted: Sun Jan 28, 2007 8:27 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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  Uruk Leadership  
 
Event • Skirmish
 
Exert an   Captain to make another   minion strength +3 and damage +1.
 
18 C 128
 
 
  Isengard-Forged Broadsword  
 
Possession • Hand Weapon
 
Strength: +2
 
Bearer must be an   Uruk-Hai. While you can spot a Captain, bearer is damage +1.If this card is revealed during the shadow phase, you may play it as if from hand.
 
18 C 129
 
 
  Menacing Uruk  
 
Minion • Uruk-Hai
 
Strength: 7
 
Vitality: 3
 
Site: 5
 
Regroup: Discard this minion to add a threat for each Captain you can spot.
 
18 C 130
 
 
And now for the   minions! And who better to carry on the Underdweller theme than the underdwellers of the Barrow-Downs?
 
 
 •Barrow-Sword  
 
Artifact • Support Area
 
Each time a   Wraith is played, you may make a Hobbit (except the Ring-bearer) resistance -2 until the start of the regroup phase.
 
Maneuver: Remove two threats and exert a   wraith twice to wound an unbound companion. Discard this artifact.
 
18 R 131
 
 
  Cold Be Heart  
 
Event • Maneuver
 
Exert a   Wraith to add a threat for each companion with Resistance 3 or less you can spot. End your maneuver actions.
 
18 R 132
 
 
  Cold Be Hand  
 
Event • Maneuver
 
Exert a   Wraith to make an unbound companion strength -2 for each companion with Resistance 3 or less you can spot. End your maneuver actions.
 
18 R 133
 
 
  Cold Be Bone  
 
Event • Maneuver
 
Exert a   Wraith and spot 3 companions with Resistance 3 or less to add a burden (or two burdens if you cannot spot any unwounded companions).
 
18 R 134
 
 
Minions coming... | 
 
| Last edited by CarpeGuitarrem on Sun Jan 28, 2007 11:41 pm; edited 1 time in total"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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