Author |
Message |
Who designed the best Oath dream card(s)?
AnxiousChieftain |
[ 2 ] 18% |
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CarpeGuitarrem |
[ 0 ] 0% |
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corvus |
[ 1 ] 9% |
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DainIronfoot |
[ 1 ] 9% |
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elf lvr |
[ 2 ] 18% |
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menace64 |
[ 4 ] 36% |
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NBarden |
[ 1 ] 9% |
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shieldelf |
[ 0 ] 0% |
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Total Votes : 11 |
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NBarden |
Posted: Wed Jan 31, 2007 1:17 pm |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Corvus, slightly overpowered. Complete double move stopper.
Dain Ironfoot, I like your first card a lot. I always wanted a Red Arrow decktype thing. Although your second card has already been done, as one of the old sites (The Dimholt)
Menace64, nice. Simple. I don’t know if I’ll vote for you, lemme eliminate first.
CG, WAY overpowered. Even number of minions? Place no tokens, add one, remove one, etc. Odd number or minions? Place one token. Easy to time, and in the meantime, everyone is overpowered. Plus, it doesn’t require wraiths, so you can just play it in any deck, no spotting requirements, and everybody is vitality +1 and damage +1.
AC, also nice. Slightly overpowered.
Shieldelf, nice. Slightly overpowered, but its spotting requirements prevent it from being splashed.
I think it comes down to shieldelf and menace, and I think I’m voting for menace. |
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AnxiousChieftain |
Posted: Wed Jan 31, 2007 4:41 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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I liked Dain’s cards a lot. There were a lot of cool cards though.  |
MODS RULE. - lem0nhead |
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shieldelf |
Posted: Wed Jan 31, 2007 6:51 pm |
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Joined: 06 Jan 2007
Posts: 351
Location: Mirkwood
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bobtheorc |
Posted: Wed Jan 31, 2007 7:02 pm |
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Joined: 19 Mar 2006
Posts: 1218
Location: Wow, its hot in Iowa
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CarpeGuitarrem |
Posted: Wed Jan 31, 2007 7:57 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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NBarden wrote: CG, WAY overpowered. Even number of minions? Place no tokens, add one, remove one, etc. Odd number or minions? Place one token. Easy to time, and in the meantime, everyone is overpowered. Plus, it doesn’t require wraiths, so you can just play it in any deck, no spotting requirements, and everybody is vitality +1 and damage +1.
Couple things...
1: Fierce minions, which aren’t always predictable.
2: Minions that enter play outside of Shadow (Last Days). |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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NBarden |
Posted: Thu Feb 01, 2007 2:01 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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Cobra |
Posted: Sat Feb 03, 2007 6:28 pm |
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Joined: 12 Jul 2005
Posts: 1202
Location: Austin, TX, USA
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Nice card design, menace64... You win this round by a landslide.  |
http://cobracards.com -- Web's best deals on Trading Card Games. |
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