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How playable is Wildman's Oath?

5 (best)  
0%
  [ 0 ]  0%
 
4  
71%
  [ 5 ]  71%
 
3  
14%
  [ 1 ]  14%
 
2  
0%
  [ 0 ]  0%
 
1 (worst)  
14%
  [ 1 ]  14%
 

Total Votes : 7
Cobra
Posted: Tue Feb 20, 2007 12:41 pm
Joined: 12 Jul 2005 Posts: 1202 Location: Austin, TX, USA


This possession does essentially the same thing as Ceremonial Armor, but has a different secondary function: instead of preventing wounds to your Men minions, it can give one of them a strength bonus.

Personally I like Ceremonial Armor a little better, because you can discard either the possession or a minion stacked on it to pay for that wound prevention. With Wildman’s Oath, you have to discard the possession itself; I probably wouldn’t even consider using that ability until the last site.

Still, Wildman’s Oath is a pretty good card, and as the heart and soul (along with Ceremonial Armor) of a new Evil Men decktype it will definitely see some play. I give it a 4.
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DáinIronfoot
Posted: Tue Feb 20, 2007 12:45 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I agree with Cobra’s assessment, and his rating. 4 from me.

My question is this: I understand why they chose to make it a possession, but why THIS card? Since when is an oath a "possession"? It just doesn’t make sense. You’d think they could come up with some actual physical object for the title, you know?
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NBarden
Posted: Tue Feb 20, 2007 1:58 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Yeah, and the ability to stack doesn’t do anything without cards that used stacked minions. 3.
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sickofpalantirs
Posted: Tue Feb 20, 2007 2:34 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
its ok, most possession discarders only target one possession, and since ceremonial armor is unique(citation needed:)) this one gives you that other possession for stacking. 4 from me.
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raptor22
Posted: Tue Feb 20, 2007 6:37 pm
Joined: 18 Feb 2007 Posts: 196 Location:
I agree with Dain, I can think of dozens of things that would make better possessions than this. Confused

But the card’s good, it’ll work well with the Sunland guys.
CarpeGuitarrem
Posted: Tue Feb 20, 2007 9:15 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
Pretty nice, non-unique. Solid 4. BTW, didn’t they already use that lore on another card? Like a Dunland card, waaaay back there...
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sickofpalantirs
Posted: Wed Feb 21, 2007 3:39 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
yep burn every village, This card is a lot better with the new man pump
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(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Wed Feb 21, 2007 4:07 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
CarpeGuitarrem wrote:
Pretty nice, non-unique. Solid 4. BTW, didn’t they already use that lore on another card? Like a Dunland card, waaaay back there...

Burn Every Village, as SoP said. I wonder if that should be added to the Error List?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Wed Feb 21, 2007 4:13 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
I wouldn’t say so, I think they have used lore in more then 1 card in other sets, + burn every village has some other lore, not just this stuff.
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(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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