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DáinIronfoot
Posted: Fri Mar 09, 2007 3:10 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
DáinIronfoot wrote:
2Galion, King’s Butler Green
Ally • Home 7 [LA] • Elf
Strength: 4
Vitality: 3
Resistance: 6
To play, spot Thranduil or a Green Elf companion.
Fellowship: Exert Galion to play a Green possession from your draw deck.
“‘You began your feasting early and muddled your wits! You have stacked some full casks here instead of the empty ones, if there is anything in weight.’”

make it if that possession was played to your support area, heal an elf companion IMO

I did the next best thing and let Galion add an extra token.

And yes, NB, Gollum HATES Green Elves. They WERE the ones that captured him just before The Fellowship of the Ring, after all. That anti-Gollum feel is not entirely coincidental. Twisted Evil

Thanks for the reviews, both of you!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Mar 09, 2007 3:17 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2Galion, King’s Butler Green
Ally • Home 7 [LA] • Elf
Strength: 4
Vitality: 3
Resistance: 6
To play, spot Thranduil or a Green Elf companion.
Fellowship: Exert Galion to play a Green possession from your draw deck. If that possession is Dorwinian Wine, you may place a Green token on it.
“‘You began your feasting early and muddled your wits! You have stacked some full casks here instead of the empty ones, if there is anything in weight.’”

Simple, but useful. Nice!

DáinIronfoot wrote:
2Dorwinian Wine Green
Possession • Support Area
When you play this possession, place a Green token here for each Green Elf you can spot (limit 3).
Response: If a companion is about to exert, you may add 1 and remove a token from here to place no token for that exertion.
Regroup: Discard this possession to heal X companions, where X is the number of tokens on this possession.
“‘Now come with me and taste the new wine that has just come in. I shall be hard at work tonight clearing the cellars of the empty wood, so let us have a drink first to help the labour.’”

Change the response text to "to prevent that exertion." Sweet cards! Very Happy
I had to put something here.
DáinIronfoot
Posted: Fri Mar 09, 2007 3:31 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Thanks for your review, AP. I hear what you’re saying with the wine, but I’ve been told by others in past reviews of similar cards that the wording I have is probably more technically accruate (like with Strength of Spirit). Thanks, though!

Dáin’s DC Duos #82

Moving right along...though if anyone wants to go back and review #81 still, I certainly have no problem with that! Very Happy I just want to get through the rest of Green Elves as quickly as possible so we can move on to the last of the Green Free Peoples over the weekend.

The next two Duos will finish off Green Elves...at least the actual characters. Our final four Green Elf companions of Lasting Alliances begin...NOW. Enjoy!

3Belówen, Elven Guard Green
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 1.
Skirmish: If Belówen is not assigned to a skirmish, exert him to capture a wounded minion not assigned to a skirmish.
“Then the Wood-elves had come to him, and bound him, and carried him away.”

Certainly one of the easier ways the FP player has to capture a minion. Belówen doesn’t require winning a skirmish, or limit the vitality or cost of the minion being captured. He can capture ANY minion with no other conditions placed on it...except that neither he nor that minion can be assigned to a skirmish. That can be risky and a bit undesirable considering his easy 7 strength. But worth it? That’s up to you to decide.

3Lianna, Mirkwood Adventurer Green
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
While bearing a hand weapon, Lianna is strength +1.
While bearing a ranged weapon, Lianna is an archer.
While the fellowship is at a river, forest, or plains site, Lianna gains hunter 2.
She was a respected and feared warrior in the Elvenking’s army, noted for her independent streak.

Lianna, like the Gandalf hunter Corwin, is not from Tolkien’s works. She was in the game version of The Hobbit that was signed off on by the keeper of all things Tolkien, though.

As for her actual card...well, she’s a beast. Twisted Evil Pretty easily 7 strength, and 8 + a hand weapon’s additional bonus without too much of a problem, either. Heck, give her a Blade of Mirkwood, a Bow of Mirkwood, and put her at a forest or river and she’s strength 5, +1 for bearing a hand weapon, +1 from the actual hand weapon, +1 for the Blade’s game text (being at a forest or river), AND +1 (for being a hunter) from the Bow’s game text = 9 strength, WITH hunter 2 AND archer! And you can do all that for only 5 twilight and some decent site manipulation. Whoa.

Needless to say, Lianna will likely be in a number of Green Elf decks, though with her "independent streak" (AKA non-Green-specific game text), she’s very easy to splash (just as Corwin was) and would likely appear in more places than just with her Green Elven brethren. Very Happy
Last edited by DáinIronfoot on Mon Mar 12, 2007 5:41 pm; edited 5 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Fri Mar 09, 2007 5:38 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Maybe I’m just impatient today. Bump! Mr. Green
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Fri Mar 09, 2007 5:52 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:
Thanks for your review, AP. I hear what you’re saying with the wine, but I’ve been told by others in past reviews of similar cards that the wording I have is probably more technically accruate (like with Strength of Spirit). Thanks, though!

Dáin’s DC Duos #82

Moving right along...though if anyone wants to go back and review #81 still, I certainly have no problem with that! Very Happy I just want to get through the rest of Green Elves as quickly as possible so we can move on to the last of the Green Free Peoples over the weekend.

The next two Duos will finish off Green Elves...at least the actual characters. Our final four Green Elf companions of Lasting Alliances begin...NOW. Enjoy!

2Belówen, Elven Guard Green
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 1.
Skirmish: If Belówen is not assigned to a skirmish, exert him to capture a wounded minion not assigned to a skirmish.
“Then the Wood-elves had come to him, and bound him, and carried him away.”

Ouch. Nice. Pretty powerful, Shelob captured and NG dead.

Certainly one of the easier ways the FP player has to capture a minion. Belówen doesn’t require winning a skirmish, or limit the vitality or cost of the minion being captured. He can capture ANY minion with no other conditions placed on it...except that neither he nor that minion can be assigned to a skirmish. That can be risky and a bit undesirable considering his easy 7 strength. But worth it? That’s up to you to decide.

2Lianna, Mirkwood Adventurer Green
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
While at a forest, river, or plains site, Lianna gains hunter 2.
While bearing a hand weapon, Lianna is strength +1.
While bearing a ranged weapon, Lianna is an archer.
She was a respected and feared warrior in the Elvenking’s army, noted for her independent streak.

Nice. Who cares if she wasn’t in the book, neither were Uri and Sindri. Maybe a little bit powerful, however, give her 4 cost.

Lianna, like the Gandalf hunter Corwin, is not from Tolkien’s works. She was in the game version of The Hobbit that was signed off on by the keeper of all things Tolkien, though.

As for her actual card...well, she’s a beast. Twisted Evil Pretty easily 7 strength, and 8 + a hand weapon’s additional bonus without too much of a problem, either. Heck, give her a Blade of Mirkwood, a Bow of Mirkwood, and put her at a forest or river and she’s strength 5, +1 for bearing a hand weapon, +1 from the actual hand weapon, +1 for the Blade’s game text (being at a forest or river), AND +1 (for being a hunter) from the Bow’s game text = 9 strength, WITH hunter 2 AND archer! And you can do all that for only 4 twilight and some decent site manipulation. Whoa.

Needless to say, Lianna will likely be in a number of Green Elf decks, though with her "independent streak" (AKA non-Green-specific game text), she’s very easy to splash (just as Corwin was) and would likely appear in more places than just with her Green Elven brethren. Very Happy
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DáinIronfoot
Posted: Fri Mar 09, 2007 6:01 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
NBarden wrote:
DáinIronfoot wrote:
2Lianna, Mirkwood Adventurer Green
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
While at a forest, river, or plains site, Lianna gains hunter 2.
While bearing a hand weapon, Lianna is strength +1.
While bearing a ranged weapon, Lianna is an archer.
She was a respected and feared warrior in the Elvenking’s army, noted for her independent streak.

Nice. Who cares if she wasn’t in the book, neither were Uri and Sindri. Maybe a little bit powerful, however, give her 4 cost.

I upped it to 3. I’m reluctant to go higher than that unless a second review says so as well.

Thanks for the review. GP I was starting to get a little worried there. Ya’ll usually pounce on these like you’re waiting for me in the afternoon. Very Happy
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Sat Mar 10, 2007 12:09 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I’d prefer another review or two before I move on, if possible. I always like second (or third, or fourth Razz) opinions. Very Happy
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
macheteman
Posted: Sat Mar 10, 2007 12:12 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
DáinIronfoot wrote:

2Belówen, Elven Guard Green
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 1.
Skirmish: If Belówen is not assigned to a skirmish, exert him to capture a wounded minion not assigned to a skirmish.
“Then the Wood-elves had come to him, and bound him, and carried him away.”

i would make him cost 3

3Lianna, Mirkwood Adventurer Green
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
While at a forest, river, or plains site, Lianna gains hunter 2.
While bearing a hand weapon, Lianna is strength +1.
While bearing a ranged weapon, Lianna is an archer.
She was a respected and feared warrior in the Elvenking’s army, noted for her independent streak.

i would remove the planes site, and just make it forest or river. but other than that great.


great job. AGAIN haha.
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!!
DáinIronfoot
Posted: Sat Mar 10, 2007 12:15 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
GP Thanks for the review! Smile

macheteman wrote:
DáinIronfoot wrote:
2Belówen, Elven Guard Green
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 1.
Skirmish: If Belówen is not assigned to a skirmish, exert him to capture a wounded minion not assigned to a skirmish.
“Then the Wood-elves had come to him, and bound him, and carried him away.”

i would make him cost 3

What if I make him strength 5 with hunter 2 instead?

macheteman wrote:
DáinIronfoot wrote:
3Lianna, Mirkwood Adventurer Green
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
While at a forest, river, or plains site, Lianna gains hunter 2.
While bearing a hand weapon, Lianna is strength +1.
While bearing a ranged weapon, Lianna is an archer.
She was a respected and feared warrior in the Elvenking’s army, noted for her independent streak.

i would remove the planes site, and just make it forest or river. but other than that great.

I was going for something unique....
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
macheteman
Posted: Sat Mar 10, 2007 12:23 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
DáinIronfoot wrote:
GP Thanks for the review! Smile

macheteman wrote:
DáinIronfoot wrote:
2Belówen, Elven Guard Green
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
Hunter 1.
Skirmish: If Belówen is not assigned to a skirmish, exert him to capture a wounded minion not assigned to a skirmish.
“Then the Wood-elves had come to him, and bound him, and carried him away.”

i would make him cost 3

What if I make him strength 5 with hunter 2 instead?

ok, but the ease of capturing a minion should prabably make this a 3 twilight companion. however it’s up to you. but if you are going to leave it at 2, i would make it strength: 5 and keep it hunter 1.

macheteman wrote:
DáinIronfoot wrote:
3Lianna, Mirkwood Adventurer Green
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 7
Ranger.
While at a forest, river, or plains site, Lianna gains hunter 2.
While bearing a hand weapon, Lianna is strength +1.
While bearing a ranged weapon, Lianna is an archer.
She was a respected and feared warrior in the Elvenking’s army, noted for her independent streak.

i would remove the planes site, and just make it forest or river. but other than that great.

I was going for something unique....


ah, unique. that’s good, it may be alright how it is, maybe make the hunter bonus 1. but you can probably keep it how it is.
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
ROLF!!!

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