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elf lvr
Posted: Thu Mar 29, 2007 9:06 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Well, looks like I’m whipped, eh? Good one there, AC. Beaten me in two contests now, I see.

Anyways, here’s my votes.

Matchup #1: This one is really tough. Both are good, and have nice abilities. I never really liked the idea of Galadriel as a follower, but I see how it works... and mm’s is cool as well, going back to the good old days of Galadriel, Lady of Light. Its hard... but I’m going to vote for AP. His card is cool, unique and fairly balanced. Cool lore, too. And Elven followers are a nice emerging theme. Sorry, mm, but I did like your card.

Matchup #3: In this one, I’m going to vote for MoS. His Galadriel fits great with Elven telepathy, and I love that fellowship. Menace’s is good for that strategy, too, but it only works against shadows that use culture tokens. So, against anything else, she wouldn’t be much good...

Matchup #4: Wow, another really tough one, and two followers here! CG’s is pretty wordy, but it would fit (and work) on a card without being overloaded or overpowered. The ability works perfectly in Gandalf and Elven decks, with removing burdens and discarding minions for double-moves. Dain’s card is cool, nice and simple. Drawing cards works well with both Gandalf and Elven decks as well. But, someone has to win, and I vote for CG. His card is cool and very inventive. Gosh, it was close, though.

So, recap.
Matchup #1: Anonymous Prodigy
Matchup #3: Mouth of Saruman
Matchup #4: CarpeGuitarrem
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CarpeGuitarrem
Posted: Thu Mar 29, 2007 11:30 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
mm-best tie-in with both cultures.
AC-same reason, although that gametext could get a little abused in the starting fellowship.
MoS-better implementation of the idea.
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Celebrimbor
Posted: Sat Mar 31, 2007 6:53 pm
Joined: 12 Sep 2006 Posts: 953 Location: UNKNOWN
I’ll tally up the current scores:

Matchup 1
Anonymous Prodigy - 2
Macheteman - 2

Matchup 2
Anxiouschieftain - 4
elf lvr - 0

Matchup 3
Mouth of Saruman - 5
menace64 - 0

Matchup 4
Dain Ironfoot - 2
CarpeGuitarrem - 4

BTW if anyone sees a mistake, feel free to post...

Get those votes in! mm and AP are currently tied, so we need to break it soon. If nothing happens, I’ll vote.
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macheteman
Posted: Sat Mar 31, 2007 7:14 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
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NBarden
Posted: Sat Mar 31, 2007 8:00 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Celebrimbor wrote:
I have everyone’s DCs! They all got in before the deadline, DI almost didn’t make it, and we don’t have any problems.

To vote, for each matchup (except your own), post your favorite DC. The Winners of each matchup will

make it to round 3!!

Matchup 1

Anonymous Prodigy
2 • Galadriel, The Wise Elven
Follower
Strength +1
Resistance +1
Aid – Add a burden.
Each time you transfer this follower to a companion, except an Elven companion, exert bearer.
Bearer gains muster.
Response: If bearer wins a skirmish, exert bearer to heal an Elven companion bearing an artifact.
”’You are wise and fearless and fair, Lady Galadriel....’”

So...weak. Exert and exert to do what? Heal? Strength +1 and resistance +1 for a burden, basically, and if its not Elven, an exertion. Kinda underpowered.

macheteman

3 •Galadriel, The Wise Elven
Companion • Elf
Strength: 3
Vitality: 3
Resistance: 7
If Galadriel is in your starting fellowship, she is twilight cost -3.
Fellowship: Exert Galadriel to play an elf, that elf is twilight cost -1 for each forest site on the adventure path.
Fellowship: Exert Galadriel and a Wizard to reveal an opponent’s hand.

Somewhat overpowered, easy hand reveal? Bleah. Cuts the entire element of bluffing.
_______________________________________________________________________

Matchup 2

Elf lvr

3*Galadriel, The Wise Elven
Companion * Elf
Strength: 3
Vitality: 3
Resistance: 8
While in your starting fellowship, Galadriel is twilight cost -3.
Response: If you play an Elven skirmish event, exert Galadriel to remove a burden.
"I pass the test," she said. "I will diminish, and go into the West
and remain Galadriel"


Nice, simple, useful

Anxious Chieftain

3 •Galadriel, The Wise Elven
Companion • Elf
Strength: 3
Vitality: 3
Resistance: 7
Each Gandalf Wizard and Elf is twilight cost -1.
Fellowship or Regroup: Exert Galadriel to play a follower from your discard pile.

Gandalf, Leader of Men and 4 Lorien Elf, ready for Saved from the Fire off the starting line. And nice regroup ability, a death doesn’t mean the end of the follower
_______________________________________________________________________

Matchup 3

menace64

3 •Galadriel, The Wise Elven
Companion • Elf
Strength-3
Vitality-3
Resistance-7
Galadriel’s twilight cost is -1 for each Shadow condition that has a culture token on it.
Each time an opponent adds or removes a Shadow culture token, you may reveal the top card of your draw deck or discard the top card of your draw deck.
"’I amar prestar aen, han mathon ne nen, han mathon ne chae a han noston ned wilith.’"

To specific. Interesting lore, however, but I don’t think D would ever use tengwar lore, except on tengwar cards.

Mouth of Saruman

0Galadriel, The Wise Elven
Companion • Elf
Strength: 3
Vitality: 3
Resistance: 7
Muster. To play, spot 3 Elves.
Fellowship: If the fellowship is at a forest site, exert Galadriel to reveal the top 3 cards of any player’s draw deck. You may rearrange those cards in any order.
"’I do not deny that my heart has greatly desired this.’"

Tough to work into your starting fellowship, but possible (2x Lorien Elf). Would have been better with 3 and twilight -3 if not in starting fellowship.
_______________________________________________________________________

Matchup 4

CarpeGuitarrem

2•Galadriel, The Wise Elven
Follower
Vitality: +1
Aid-3 When you transfer Galadriel to a companion, except an Elf or Wizard, exert that companion.
Each time Galadriel is returned to your support area, you may exert a Wizard to reveal the top card of your draw deck. If it is a spell or an Elven card, remove a burden.
Regroup: If the fellowship is at a forest, return Galadriel to your hand to make the first Shadow player discard a minion for every two threats you can spot.
R

Interesting. I don’t know what I think of this card. Its interesting.

DainIronfoot

3Galadriel, The Wise Elven
Follower
Vitality +1
Resistance +2
Aid2.
Each time you transfer this to a companion, except an Elf or Wizard, exert bearer. Each time bearer wins a skirmish, you may draw a card.
“‘And maybe there is woe enough yet to come, though still hope may seem bright.’”

[b]Nice. Really nice. Good job with Galadriel, Dain./b]
_______________________________________________________________________


1. mm
2. AC
3. MoS
4. Dain
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sickofpalantirs
Posted: Sun Apr 01, 2007 5:04 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
MM
EL
MoS
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Anonymous Prodigy
Posted: Mon Apr 02, 2007 4:13 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Ah, looks like the idea of Galadriel follower didn’t do too well for me. Razz

Good job, mm! Applause
I had to put something here.
legoles3333
Posted: Mon Apr 02, 2007 6:57 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
it was a good idea, you just needed a more powerful healing ability

1.mm
2.AC
3.Menace
4.Dain
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macheteman
Posted: Mon Apr 02, 2007 8:00 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
thanks AP, to tell you the truth, i didn’t even think of making a Galadriel follower. good job Applause.
Check out my best article The Utterly Corrupt Corruption,
If at first you don't succeed...Sky-diving isn't for you.
"Combat is dangerous. It tends to interupt your breathing process."
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Anonymous Prodigy
Posted: Tue Apr 03, 2007 7:28 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I should have made the text, "Each time bearer wins a skirmish, you may heal an Elven companion bearing an artifact." Rolling Eyes
I had to put something here.

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