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AgentDrake |
Posted: Thu Apr 05, 2007 1:24 pm |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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Anonymous Prodigy wrote: Gollum, Treacherous Guide
Minion
Strength: 5
Vitality: 4
Site Number: 3
Each time Gollum wins a skirmish, you may play the next site (replacing an opponent’s site if necessary).
C144
Looks good, but you might want to add some sort of additional text; probably some keyword. Otherwise he seems just a little bland.
My Precious!
Event • Response
If the Ring-bearer puts on The One Ring, spot Gollum to add 3 burdens or wound the Ring-bearer twice.
R145
Ouch! Up the cost a little. Either cost or exert Gollum once or twice, or something, or else cut to 2 burdens/1 wound. As it is, nice idea, but too strong for a practically free event.
Many Exits from Her Lair
Event • Maneuver or Regroup
Spot Shelob to play the next site (replacing an opponent’s site if necessary).
C146 Very nice. |
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Anonymous Prodigy |
Posted: Thu Apr 05, 2007 1:28 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the review, AD! I edited the cards as you suggested. |
I had to put something here. |
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sickofpalantirs |
Posted: Thu Apr 05, 2007 2:50 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote:
Slinking Shadow Among the Stones
Event • Assignment
Remove a burden to assign Gollum to skirmish a companion (except the Ring-bearer). The Free Peoples player may add a threat to prevent this.
U141
nice
You Will See
Event • Skirmish
Make Gollum strength +1 for each wound on the Ring-bearer (or +2 if you can spot Shelob).
C142
maybe for each wound on each ringbound companion?
• Shelob, Mother of Darkness
Minion • Spider
Strength: 8
Vitality: 8
Site Number: 8
Enduring. Fierce.
Each time Shelob wins a fierce skirmish, add a burden.
R143
sure |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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sickofpalantirs |
Posted: Thu Apr 05, 2007 2:51 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote: Gollum, Treacherous Guide
Minion
Strength: 5
Vitality: 4
Site Number: 3
Each time Gollum wins a skirmish, you may play the next site (replacing an opponent’s site if necessary).
C144
nice!
My Precious!
Event • Response
If the Ring-bearer puts on The One Ring, spot Gollum to add 3 burdens or wound the Ring-bearer twice.
R145
maybe make it cost 1, and exert gollum
Many Exits from Her Lair
Event • Maneuver or Regroup
Spot Shelob to play the next site (replacing an opponent’s site if necessary).
C146
make it cost 0. IMO |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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Anonymous Prodigy |
Posted: Thu Apr 05, 2007 3:42 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the reviews, SoP! I edited a few of the cards according to your suggestions. Here are the last 3 Shadow cards!
Stupid Fat Hobbit
Event • Skirmish
Make a Hobbit skirmishing Gollum strength -1 for every 2 burdens you can spot.
C147
We’ll Find It and Take It
Event • Maneuver
Exert Gollum twice and remove X burdens to add X threats.
U148
• Gollum, Betrayer of Frodo
Minion
Strength: 5
Vitality: 4
Site Number: 3
Lurker.
When you play Gollum, you may remove a threat to add a burden.
Maneuver: Exert Gollum twice to make him strength +1 until the regroup phase for each Ring-bound Hobbit you can spot.
R149 |
Last edited by Anonymous Prodigy on Fri Apr 06, 2007 7:57 am; edited 2 times in totalI had to put something here. |
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sickofpalantirs |
Posted: Thu Apr 05, 2007 4:28 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote:
Stupid Fat Hobbit
Event • Skirmish
Make a Hobbit skirmish Gollum strength -1 for every 2 burdens you can spot.
C147
skirmishing gollum. maybe give it a limit like -3.
We’ll Find It and Take It
Event • Maneuver
Exert Gollum and remove X burdens to add X threats.
U148
make it and remove X burdens to add a threat, then you may spot a ring-bound hobbit to add x threats
• Gollum, Betrayer of Frodo
Minion
Strength: 5
Vitality: 4
Site Number: 3
Lurker.
When you play Gollum, add a burden.
R149
hum, with a little recursion he could be to good. IDK how to make him not to good. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. |
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DáinIronfoot |
Posted: Thu Apr 05, 2007 5:33 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote: Stupid Fat Hobbit
Event • Skirmish
Make a Hobbit skirmish Gollum strength -1 for every 2 burdens you can spot.
C147
You forgot a certain "ing" after "skirmish". And SoP’s right: give this a cap.
Anonymous Prodigy wrote: We’ll Find It and Take It
Event • Maneuver
Exert Gollum and remove X burdens to add X threats.
U148
I’d exert him twice, personally.
Anonymous Prodigy wrote: • Gollum, Betrayer of Frodo
Minion
Strength: 5
Vitality: 4
Site Number: 3
Lurker.
When you play Gollum, add a burden.
R149
Interesting. Kind of like a Smeagol minion. He could use a little more, though. Maybe do something when you can spot a Ring-bound Hobbit, like make him fierce or add another burden or something. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Thu Apr 05, 2007 5:44 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Cards edited. Thoughts? |
I had to put something here. |
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AnxiousChieftain |
Posted: Thu Apr 05, 2007 9:01 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Anonymous Prodigy wrote: Stupid Fat Hobbit
Event • Skirmish
Make a Hobbit skirmishing Gollum strength -1 for every 2 burdens you can spot (limit -3).
C147
Drop the cost to 0 and drop the limit. Hobbits aren’t used too much, and they have the best burden removal in the game.
Anonymous Prodigy wrote: We’ll Find It and Take It
Event • Maneuver
Exert Gollum twice and remove X burdens to add X threats.
U148
Drop the cost to 0, because burdens are harder to add than threats.
Anonymous Prodigy wrote: • Gollum, Betrayer of Frodo
Minion
Strength: 5
Vitality: 4
Site Number: 3
Lurker.
When you play Gollum, add a burden.
Maneuver: Exert Gollum twice to make him strength +1 until the regroup phase for each Ring-bound Hobbit you can spot.
R149
Seems like a bit too easy of a way to add a burden. Maybe "When you play Gollum, you may remove 2 threats to add a burden."
- AC |
MODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Fri Apr 06, 2007 7:58 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Edited. Any more reviews? |
I had to put something here. |
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