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NBarden |
Posted: Wed Apr 25, 2007 10:41 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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thonnas7 |
Posted: Wed Apr 25, 2007 6:46 pm |
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Joined: 07 May 2006
Posts: 397
Location: Springfield, OR
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•Uruk-hai Tracking Party
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 5
Damage +1. Fierce.
Uruk-hai Tracking Party is strength +1 for each free peoples race you can spot.
Regroup: Exert Uruk-hai Tracking Party twice to exert a companion.
Rare |
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AnxiousChieftain |
Posted: Wed Apr 25, 2007 7:21 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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•Boromir, Valiant to the Last
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Ranger.
Each unbound Hobbit cannot be overwhelmed unless his or her strength is tripled.
Maneuver: Exert Boromir twice to make him defender +2. |
MODS RULE. - lem0nhead |
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DáinIronfoot |
Posted: Wed Apr 25, 2007 7:58 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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•Horn of Boromir, Horn of Gondor
Possession • Horn
Resistance +1
Bearer must be Boromir.
Maneuver: Exert Boromir and discard X cards from hand to prevent a minion whose vitality is X from being assigned to a skirmish until the regroup phase.
“Loud the challenge rang and bellowed...for a moment the orcs quailed and the fiery shadow halted.” |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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AnxiousChieftain |
Posted: Wed Apr 25, 2007 8:18 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Horn-call of Buckland
Event • Response
If a minion is played, exert an unbound Hobbit twice to prevent it from using special abilities until the end of the turn. |
MODS RULE. - lem0nhead |
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CarpeGuitarrem |
Posted: Wed Apr 25, 2007 11:04 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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•Merry, Buckland Horn-Blower
Companion • Hobbit
Strength: 4
Vitality: 4
Resistance: 8
Captain 1. To play, spot 2 Hobbits.
Skirmish: Discard a condition bearing X tokens to make Merry strength +X (limit +4).
"Awake! Fear! Fire! Foes! Awake!" |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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Anonymous Prodigy |
Posted: Thu Apr 26, 2007 6:25 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Horns Blowing Wildly
Event • Maneuver
Exert a Man (or spot a mounted Man) to make a Man gain defender +1 until the regroup phase.
"Rohan had come at last." |
I had to put something here. |
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AnxiousChieftain |
Posted: Thu Apr 26, 2007 6:28 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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•Gamling, Horn-blower
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Valiant.
Each time you play a horn on Gamling, you may exert him to take a card into hand from your draw deck or discard pile. |
MODS RULE. - lem0nhead |
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DáinIronfoot |
Posted: Thu Apr 26, 2007 7:41 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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•Gimli, Stout and Strong
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 6
Damage +1.
Assignment: Spot a wounded companion assigned to a skirmish and exert Gimli to make him strength +1 and defender +1 until the regroup phase.
“‘Dwarves are said to be cunning folk with stone. Lend us your aid, master!’”
Kind of a weak connection, but hey, the lore IS from Gamling, and they DID fight side-by-side at Helm’s Deep, so.... |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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AnxiousChieftain |
Posted: Thu Apr 26, 2007 7:58 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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•Horn of Helm
Possession
Bearer must be a Gimli or a companion.
Skirmish: Discard a follower from play to make a minion lose fierce and unable to gain fierce until the regroup phase. If bearer is Gimli, that minion also loses all damage bonuses. |
MODS RULE. - lem0nhead |
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