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DáinIronfoot
Posted: Tue May 01, 2007 9:11 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I reduced the cost of Sick and Weary to 2, but it’s going to take a lot of convincing to get me to go lower than that. Better now?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Tue May 01, 2007 9:13 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Wouldnt want to convince you! 2 is low enough cos it is a nasty card. Wd Dain.
Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
AnxiousChieftain
Posted: Tue May 01, 2007 9:58 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
2 Sick and Weary Green
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Response: If a Spider is about to win a skirmish, transfer this condition from your support area to a Free Peoples character in that skirmish. Limit 1 per character.
Each Spider skirmishing bearer is strength +1 for each wound on bearer.
At the start of the regroup phase, discard a Spider or this condition.
“Down the dwarves scrambled or jumped or dropped...most of them very shaky and little use on their legs.”

Out of curiosity, why not just say "Response: If a Spider wins a skirmish..."? No cards that I know of say "If _____ is about to win/lose a skirmish".

DáinIronfoot wrote:
2 Poisoned Green
Possession • Support Area
Strength -2
Resistance -1
Skirmish: Remove a threat or a burden to transfer this possession to a companion skirmishing a Spider. Limit 1 per bearer.
Each time the Free Peoples player uses one of bearer’s special abilities, bearer must exert.
At the start of the regroup phase, discard a Spider or this possession.
“...he was feeling very sick and ill from spider-poison....”

Very cool.

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Tue May 01, 2007 10:01 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
AnxiousChieftain wrote:
DáinIronfoot wrote:
2 Sick and Weary Green
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Response: If a Spider is about to win a skirmish, transfer this condition from your support area to a Free Peoples character in that skirmish. Limit 1 per character.
Each Spider skirmishing bearer is strength +1 for each wound on bearer.
At the start of the regroup phase, discard a Spider or this condition.
“Down the dwarves scrambled or jumped or dropped...most of them very shaky and little use on their legs.”

Out of curiosity, why not just say "Response: If a Spider wins a skirmish..."? No cards that I know of say "If _____ is about to win/lose a skirmish".

Because I have to be different! Razz

In other words, because I wasn’t thinking. I’ll fix that. Thanks! GP
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Tue May 01, 2007 12:52 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

2 Sick and Weary Green
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Response: If a Spider wins a skirmish, transfer this condition from your support area to a Free Peoples character in that skirmish. Limit 1 per character.
Each Spider skirmishing bearer is strength +1 for each wound on bearer.
At the start of the regroup phase, discard a Spider or this condition.
“Down the dwarves scrambled or jumped or dropped...most of them very shaky and little use on their legs.”
of EACH regroup phase.

2 Poisoned Green
Possession • Support Area
Strength -2
Resistance -1
Skirmish: Remove a threat or a burden to transfer this possession to a companion skirmishing a Spider. Limit 1 per bearer.
Each time the Free Peoples player uses one of bearer’s special abilities, bearer must exert.
At the start of the regroup phase, discard a Spider or this possession.
“...he was feeling very sick and ill from spider-poison....”

ditto

I just had to get in one last review.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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