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| Author | Message |  
| Foresight | 
| ![]() Posted: Mon May 07, 2007 3:52 pm |  |  |   
| Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA | 
| Anonymous Prodigy wrote:   • Galion, King’s Butler    
Follower
 
Resistance +1
Aid  –   .
 
Each time bearer wins a skirmish, you may remove a    token to draw a card (or remove 2    tokens to exert a minion).
“’Where’s old Galion, the butler?’” 
U30
 I can’t decide to make it cost
  or leave it at  .  Hmm, either way it doesn’t do too much, and is costed either way.   
 
 Anonymous Prodigy wrote:   Lights Went Out    
Condition • Support Area
 
If a    Elf is about to be exerted by a Shadow card, discard a card from hand to place no token for that exertion.
”No sooner had the first stepped into the clearing than all the lights went out as if by magic.” 
C31
 I’d make it "discard a
  card from hand". |  
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| Thranduil | 
| ![]() Posted: Mon May 07, 2007 4:50 pm |  |  |   
| Joined: 01 May 2007
Posts: 2256
Location: | 
| Anonymous Prodigy wrote:   • Legolas, Mirkwood Archer    
Companion • Elf
 
Strength: 6
 
Vitality: 3
 
Resistance: 6
Archer. Hunter 2. Archery:
  Exert Legolas and add a threat to exert a minion (or wound a minion if that minion is a Spider).
Legolas was reputedly the finest of Mirkwood’s archers. 
R28
 I feel better now that there’s a real Elven name on the card. Sorry everyone, but I’m a purist. A nice Rumil-Orophiny guy, but having Hunter 2 is a bit much (but then, I think that the new Rumil and Orophin are a bit much). Think about it, it’s effectively a
  /8/3/6 companion. The new Denethor is exactly that, but he isn’t an archer and you have to add a burden each time you move. I like the spider-hate. 
 
 Anonymous Prodigy wrote:   • Galion, King’s Butler    
Follower
 
Resistance +1
 
Aid –   .
 
Each time bearer wins a skirmish, you may remove a    token to draw a card (or remove 2    tokens to exert a minion).
“’Where’s old Galion, the butler?’” 
U30
 Good, but Galion isn’t much of a warrior. Why is he exerting minions? Maybe he should heal people with his good wine?
 
 
 Anonymous Prodigy wrote:   Lights Went Out    
Condition • Support Area
 
If a    Elf is about to be exerted by a Shadow card, discard a card from hand to place no token for that exertion.
”No sooner had the first stepped into the clearing than all the lights went out as if by magic.” 
C31
 Should be a response action, and with all their card drawing, the card that they discard should be restricted to
  or it should possibly be more cards. Good though. 
 GP for a nice developing strategy. I’d still like some reasons why you chose to change the culture, though.
 
 Thranduil
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| 'We do what we do because of who we are. If we did otherwise, we would not be ourselves.' - Dream of the Endless
 
 Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
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| Anonymous Prodigy | 
| ![]() Posted: Mon May 07, 2007 6:27 pm |  |  |   
| Joined: 10 Jan 2006
Posts: 4197
Location: United States | 
| I chose  over  because  seemed to fit better with the storyline of The Hobbit. After all, Mirkwood was inhabited by both good and evil forces. Hence, a Free Peoples side of  and a Shadow side of  .   
 
 
  Hatred of the Spiders   Event • Maneuver
 Spot 3
  Elves to reveal any Shadow player’s hand. You may exert a  Elf to discard each Spider revealed. ”The giant spiders were the only living things that they had no mercy upon.”
 U32
 
 
  Hidden Archers   Event • Archery
 Toil 2.
 Spot 2
  archers to make the fellowship archery total +2. If no roaming minion can be spotted, choose any Shadow player. That player must discard 3 cards from hand (or a Spider). The enemies of Mirkwood were slain before they could see the bowmen that shot them.
 R33
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| Last edited by Anonymous Prodigy on Tue May 08, 2007 9:07 am; edited 2 times in totalI had to put something here. |  |   
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| thonnas7 | 
| ![]() Posted: Mon May 07, 2007 7:33 pm |  |  |   
| Joined: 07 May 2006
Posts: 397
Location: Springfield, OR | 
| Anonymous Prodigy wrote: I chose    over    because    seemed to fit better with the storyline of The Hobbit . After all, Mirkwood was inhabited by both good and evil forces. Hence, a Free Peoples side of    and a Shadow side of   .   Or you just liked Dain’s idea.  . JK, of course.   Hatred of the Spiders    
Event • Maneuver
 
Spot 3    Elves to reveal any Shadow player’s hand. Discard each Spider revealed.
”The giant spiders were the only living things that they had no mercy upon.” 
U32
Kind of harsh. You should probably have a  Elf exert to discard the spiders.   Hidden Archers    
Event • Archery
Toil 2 . 
 
Spot 2    archers to make the fellowship archery total +2. If no roaming minion can be spotted, choose any Shadow player. That player must discard 4 cards at random from hand.
The enemies of Mirkwood were slain before they could see the bowmen that shot them. 
R33
Good job! |  
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| Anonymous Prodigy | 
| ![]() Posted: Mon May 07, 2007 7:48 pm |  |  |   
| Joined: 10 Jan 2006
Posts: 4197
Location: United States | 
| Edited as suggested, T7.   
 The next review gets a shiny gold piece!
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| I had to put something here. |  |   
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| Foresight | 
| ![]() Posted: Mon May 07, 2007 8:58 pm |  |  |   
| Joined: 06 Feb 2007
Posts: 557
Location: Cedar Rapids, IA | 
| Anonymous Prodigy wrote:   Hatred of the Spiders    
Event • Maneuver
 
Spot 3    Elves to reveal any Shadow player’s hand. You may exert a    Elf to discard each Spider revealed.
”The giant spiders were the only living things that they had no mercy upon.” 
U32
 Good!  The fact it’s maneuver alone makes it underpowered, so as long as it isn’t tipping the rift it’s an ok DC in my book.
   
 
 Anonymous Prodigy wrote:   Hidden Archers    
Event • Archery
Toil 2 . 
 
Spot 2    archers to make the fellowship archery total +2. If no roaming minion can be spotted, choose any Shadow player. That player must discard 4 cards at random from hand.
The enemies of Mirkwood were slain before they could see the bowmen that shot them. 
R33
 Holy smokes!
  I’d make the last sentence say "That player must discard 4 cards from hand. (Or a spider)"  It would combo nicely with the DC above. |  
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| lem0nhead | 
| ![]() Posted: Tue May 08, 2007 4:49 am |  |  |   
| Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island | 
| Anonymous Prodigy wrote: 
  Hatred of the Spiders    
Event • Maneuver
 
Spot 3    Elves to reveal any Shadow player’s hand. You may exert a    Elf to discard each Spider revealed.
”The giant spiders were the only living things that they had no mercy upon.” 
U32
As long as its a maneuver this is a cool card.   Hidden Archers    
Event • Archery
Toil 2 . 
 
Spot 2    archers to make the fellowship archery total +2. If no roaming minion can be spotted, choose any Shadow player. That player must discard 4 cards at random from hand.
The enemies of Mirkwood were slain before they could see the bowmen that shot them. 
R33
Argh i hope i never face this card, cut the number of random cards or make it players choice. |  
| Ban shampoo, demand real poo. 
  My Trade List and CC References "Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
 "No fair! And all I got was an oily unconscious steward!" ~ Pippin.
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| Thranduil | 
| ![]() Posted: Tue May 08, 2007 8:34 am |  |  |   
| Joined: 01 May 2007
Posts: 2256
Location: | 
| Anonymous Prodigy wrote: I chose    over    because    seemed to fit better with the storyline of The Hobbit. After all, Mirkwood was inhabited by both good and evil forces. Hence, a Free Peoples side of    and a Shadow side of   .
OK, I accept that reasoning, but I’m generally a fan of changing old cultures rather than inventing new ones. My Mirkwood Elves are  and my spiders  , but I understand why you did it.   Hatred of the Spiders    
Event • Maneuver
 
Spot 3    Elves to reveal any Shadow player’s hand. You may exert a    Elf to discard each Spider revealed.
”The giant spiders were the only living things that they had no mercy upon.” 
U32
Fine, but I’d have to see some spiders before a real judgment can be made.   Hidden Archers    
Event • Archery
Toil 2. 
Spot 2    archers to make the fellowship archery total +2. If no roaming minion can be spotted, choose any Shadow player. That player must discard 4 cards at random from hand.
The enemies of Mirkwood were slain before they could see the bowmen that shot them. 
R33
I think the ability is too powerful, it needs toning down (the cards, the archery bit is fine). And no one likes having to discard random cards from their hand - for better game-enjoyment, I recommend letting the shadow player choose.Thranduil
 |  
| 'We do what we do because of who we are. If we did otherwise, we would not be ourselves.' - Dream of the Endless
 
 Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
 Vote for your favourite Bilbo, Retired Adventurer(V)
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| Anonymous Prodigy | 
| ![]() Posted: Tue May 08, 2007 9:09 am |  |  |   
| Joined: 10 Jan 2006
Posts: 4197
Location: United States | 
| Cards edited. Thanks for the reviews, guys!   
 
 
  Mirkwood Archer   Companion • Elf
 Strength: 5
 Vitality: 3
 Resistance: 7
 Hunter 1.
 Archery: Discard 3 cards from hand and spot another
  Elf to make the fellowship archery total +1. The bowmen of Mirkwood could hit a bird’s eye in the dark.
 C34
 
 
  • Flurry of Arrows   Condition • Support Area
 To play, spot 2
  Elves. Each time a minion is killed during the archery phase, add a
  token here. Archery: Remove 2
  tokens from here to make the fellowship archery total +1. Discard a  card from hand or discard this condition. ”…they sent against it a shower of arrows….”
 U35
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| Last edited by Anonymous Prodigy on Tue May 08, 2007 1:00 pm; edited 3 times in totalI had to put something here. |  |   
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| DáinIronfoot | 
| ![]() Posted: Tue May 08, 2007 9:13 am |  |  |   
| Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA | 
| Anonymous Prodigy wrote:   Mirkwood Archer    
Companion • Elf
 
Strength: 5
 
Vitality: 3
 
Resistance: 6
Maneuver:  Discard 2 cards from hand and spot another    Elf to make this companion an archer  until the regroup phase.
The bowmen of Mirkwood could hit a bird’s eye in the dark. 
C34Heh. Giving that title another go, eh?
   
 Again, I think it should add to the fellowship archery total rather than out-and-out make him an archer. But this is as balanced as I think you can MAKE a non-unique archer, so I wouldn’t be terribly upset if you left it as is.
 
 
 Anonymous Prodigy wrote:   • Flurry of Arrows    
Condition • Support Area
 
To play, spot 2    Elves.
 
Each time a minion is killed in the archery phase, add a    token here.
Archery:  Remove 2    tokens from here to make the fellowship archery total +1. Discard 2    cards from hand or discard this condition.
”…they sent against it a shower of arrows….” 
U35I think it should be "during the archery phase" instead of "in the archery phase", though admittedly I’m not 100% sure. I think you could reduce the number of
  cards discarded for the ability to just 1, and perhaps require spotting a Elf (with no culture attached) to make up for it. |  
| Best regards, Dáin, Vice Aftokrator of the Chosen Ones 
 Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring.   Oh, and I have a  trade list now!
 
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