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Anonymous Prodigy |
Posted: Wed May 16, 2007 10:34 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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DáinIronfoot wrote: Cold Lifelessness
Condition • Support Area
Strength -1
Response: If a Nazgûl wins a skirmish, transfer this condition from your support area to a character that lost that skirmish.
Each time the fellowship moves, exert bearer or add  .
“He wondered if he would remain maimed for life, and how they would now manage to continue their journey. He felt too weak to stand.”
I would drop it to add .
DáinIronfoot wrote: Sick and Wounded
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Skirmish: Discard a weapon borne by a Nazgûl (or remove  if that Nazgûl bears a Morgul Blade) to transfer this condition from your support area to a character skirmishing that Nazgûl.
“‘Frodo has been touched by the weapons of the Enemy, and there is some poison or evil at work that is beyond my skill to drive out.’”
I would drop the cost to and make it unique.  |
I had to put something here. |
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DáinIronfoot |
Posted: Wed May 16, 2007 10:37 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Changed Cold Lifelessness as recommended, and changed Sick and Wounded to limit 1 per bearer. Still think I should just make it unique instead? |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Wed May 16, 2007 10:38 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Yep, now I’d make it unique or raise the cost to .  |
I had to put something here. |
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NBarden |
Posted: Wed May 16, 2007 10:42 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot wrote: Okay, here’s some of the those  conditions I’ve been hinting at that play on companions. And they’re quite evil, if I may say so myself...but there’s more to follow, and it only gets worse.  Enjoy!
Cold Lifelessness
Condition • Support Area
Strength -1
Response: If a Nazgûl wins a skirmish, transfer this condition from your support area to a character that lost that skirmish.
Each time the fellowship moves, exert bearer or add  .
“He wondered if he would remain maimed for life, and how they would now manage to continue their journey. He felt too weak to stand.”
Cool. Can give you the twilight you need, or just exert him if you don’t need it.
Sick and Wounded
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Limit 1 per bearer.
Skirmish: Discard a weapon borne by a Nazgûl (or remove  if that Nazgûl bears a Morgul Blade) to transfer this condition from your support area to a character skirmishing that Nazgûl.
“‘Frodo has been touched by the weapons of the Enemy, and there is some poison or evil at work that is beyond my skill to drive out.’”
Icy Claws is a good title. But the vitality -1 is and auto-kill. Maybe have them unwounded.
I also considered Icy Claws as a title for this one, which is right from the text (as is the current title). What do you think? |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
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DáinIronfoot |
Posted: Wed May 16, 2007 10:49 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Sick and Wounded now costs . More balanced now? |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Wed May 16, 2007 10:49 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Perfect!  |
I had to put something here. |
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Thranduil |
Posted: Wed May 16, 2007 12:01 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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DáinIronfoot wrote: Okay, here’s some of the those  conditions I’ve been hinting at that play on companions. And they’re quite evil, if I may say so myself...but there’s more to follow, and it only gets worse.  Enjoy!
Cold Lifelessness
Condition • Support Area
Strength -1
Response: If a Nazgûl wins a skirmish, transfer this condition from your support area to a character that lost that skirmish.
Each time the fellowship moves, exert bearer or add  .
“He wondered if he would remain maimed for life, and how they would now manage to continue their journey. He felt too weak to stand.”
Maybe should be limit 1 per bearer, otherwise it’s pretty nasty. Was blade tip limited like that? If it wasn’t, then this is fine.
Sick and Wounded
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Limit 1 per bearer.
Skirmish: Discard a weapon borne by a Nazgûl (or remove  if that Nazgûl bears a Morgul Blade) to transfer this condition from your support area to a character skirmishing that Nazgûl.
“‘Frodo has been touched by the weapons of the Enemy, and there is some poison or evil at work that is beyond my skill to drive out.’”
Just a sudden thought about your Morgul Blade. Can a non-unique card have a subtitle? The -1 vitality might be a bit much, but at such a high cost, it’s probably fine.
I also considered Icy Claws as a title for this one, which is right from the text (as is the current title). What do you think?
I think sick and wounded sounds a little silly, so I’d probably go with Icy Claws (though I’d be happier if you found an even better title than that).
Nice stuff.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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DáinIronfoot |
Posted: Wed May 16, 2007 12:07 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Thranduil wrote: DáinIronfoot wrote: Cold Lifelessness
Condition • Support Area
Strength -1
Response: If a Nazgûl wins a skirmish, transfer this condition from your support area to a character that lost that skirmish.
Each time the fellowship moves, exert bearer or add  .
“He wondered if he would remain maimed for life, and how they would now manage to continue their journey. He felt too weak to stand.”
Maybe should be limit 1 per bearer, otherwise it’s pretty nasty. Was blade tip limited like that? If it wasn’t, then this is fine.
No, Blade Tip was limit 1 per bearer. I’m reluctant to go that far with this, though...how about limit 2 per bearer?
Thranduil wrote: DáinIronfoot wrote: Sick and Wounded
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Limit 1 per bearer.
Skirmish: Discard a weapon borne by a Nazgûl (or remove  if that Nazgûl bears a Morgul Blade) to transfer this condition from your support area to a character skirmishing that Nazgûl.
“‘Frodo has been touched by the weapons of the Enemy, and there is some poison or evil at work that is beyond my skill to drive out.’”
Just a sudden thought about your Morgul Blade. Can a non-unique card have a subtitle?
To my knowledge, it hasn’t been done before, but I don’t see why it couldn’t be. You’d still be limited to a total of 4, I believe, so you could use, say, 4 of the old ones, 4 of the new ones, or 2 of each.
DáinIronfoot wrote: I think sick and wounded sounds a little silly, so I’d probably go with Icy Claws (though I’d be happier if you found an even better title than that).
I’ll go with Icy Claws for now and see if I can find anything better.
Thanks for the review! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Thranduil |
Posted: Wed May 16, 2007 12:55 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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I’m afraid that I would go with limit 1 per bearer, otherwise too quickly you end up when the guy can no longer exert and you get loads of twilight (or they get exhausted too easily).
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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sickofpalantirs |
Posted: Wed May 16, 2007 1:21 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote: Okay, here’s some of the those  conditions I’ve been hinting at that play on companions. And they’re quite evil, if I may say so myself...but there’s more to follow, and it only gets worse.  Enjoy!
Cold Lifelessness
Condition • Support Area
Strength -1
Limit 2 per bearer.
Response: If a Nazgûl wins a skirmish, transfer this condition from your support area to a character that lost that skirmish.
Each time the fellowship moves, exert bearer or add  .
“He wondered if he would remain maimed for life, and how they would now manage to continue their journey. He felt too weak to stand.”
make it the freeps player must exert...
Icy Claws
Condition • Support Area
Strength -1
Vitality -1
Resistance -1
Limit 1 per bearer.
Skirmish: Discard a weapon borne by a Nazgûl (or remove  if that Nazgûl bears a Morgul Blade) to transfer this condition from your support area to a character skirmishing that Nazgûl.
“‘Frodo has been touched by the weapons of the Enemy, and there is some poison or evil at work that is beyond my skill to drive out.’”
cut cost to 2. |
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