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legoles3333 |
Posted: Fri May 25, 2007 7:22 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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Minions
Orc Butcher x4
Orc Veteran x4
Orc Captain x4
Orc Infantry x3
Orc Fighter x3
Orc Guard x4
Orc Pursuer x4
Siege Troop x4
Conditions
Encirclement x4
Some Secret art of Flame x4
Barren Land x4
Flames Within x4
Conditions and minions, thats all, the butcher gains strength from conditions, and orc captain cycles, orc ravager is there to get rid of a unique condition to play another from hand, that’s all! |
Last edited by legoles3333 on Sat May 26, 2007 10:01 am; edited 3 times in totalHere's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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AnxiousChieftain |
Posted: Fri May 25, 2007 9:45 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Do you have this deck in real life? Because quite honestly by looking at it it doesn’t seem strong at all. You have some site control stuff and some minions that work with conditions, and you even have a minion that works with threats, but none of your strategies seem complete enough.
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MODS RULE. - lem0nhead |
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legoles3333 |
Posted: Sat May 26, 2007 1:29 am |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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Yes, i do, and the way it works is you control a few sites wich works with the captain to cycle and encirclement to make everything cheaper, and with all those conditions, you gain the initiative with Some Secret Art Of Flame, wich bonus’ flames within and orc pursuer, so what happens is that you can shell out about 4-5 minions before site 6 and 6-7 at and after site 6 |
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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NBarden |
Posted: Sat May 26, 2007 10:00 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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