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DáinIronfoot
Posted: Sun Jun 03, 2007 10:03 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I opted to keep the text as is and dropped the cost to 2. Thanks, all! GP

Here’s a nice move limit helper for multi-culture fellowships. Enjoy! Smile

2Travel Light Gondor
Condition • Support Area
Fellowship: Remove from the game 3 other Gondor conditions in your discard pile to play this condition from your discard pile.
Regroup: Exert a Gondor companion, spot 2 other companions of different races, and discard X possessions (where X is the current region number) to make the move limit +1 and make each companion gain hunter 1 until the regroup phase. Discard this conditon.
“‘Leave all that can be spared behind! We will press on by day and dark!’”
Last edited by DáinIronfoot on Mon Jun 04, 2007 9:27 am; edited 4 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Thranduil
Posted: Sun Jun 03, 2007 10:07 am
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
I opted to keep the text as is and dropped the cost to 2. Thanks, all! GP

Here’s a nice move limit helper for multi-culture fellowships. Enjoy! Smile

1Travel Light Gondor
Condition • Support Area
Regroup: Exert a Gondor companion, spot 2 other companions of different races, and discard a possession to make the move limit +1. Limit once per turn.
“‘Come! We will go now. Leave all that can be spared behind! We will press on by day and dark!’”

It would be easier if this card discarded itself, then the limit wouldn’t be needed. Possibly it should do that instead of discarding a possession, but a nice card either way.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
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Aragorn, King in Exile
Posted: Sun Jun 03, 2007 12:03 pm
Joined: 26 Mar 2007 Posts: 302 Location: Weare, NH
I personally, I would make this card an event and raise the cost to 2.
sickofpalantirs
Posted: Sun Jun 03, 2007 1:33 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
make it a condition, make it discard if after you use the ability and it works. oh and make it cost 2
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"DáinIronfoot"
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elf lvr
Posted: Sun Jun 03, 2007 5:51 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
I agree with SoP.
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DáinIronfoot
Posted: Sun Jun 03, 2007 6:48 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
If I do as you suggest, SoP and EL, should I keep it unique?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Foresight
Posted: Sun Jun 03, 2007 9:44 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
DáinIronfoot wrote:
1Travel Light Gondor
Condition • Support Area
Regroup: Exert a Gondor companion, spot 2 other companions of different races, and discard a possession to make the move limit +1. Limit once per turn.
“‘Come! We will go now. Leave all that can be spared behind! We will press on by day and dark!’”


Yeah, good idea to keep this one unique. Thumbs Up
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
DáinIronfoot
Posted: Mon Jun 04, 2007 8:53 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Made some drastic changes. How is it now?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon Jun 04, 2007 9:12 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1Travel Light Gondor
Condition • Support Area
You may remove from the game 3 other Gondor conditions in your discard pile to play this condition from your discard pile.
Regroup: Exert a Gondor companion, spot 2 other companions of different races, and discard X possessions (where X is the current region number) to make the move limit +1. Discard this conditon.
“‘Leave all that can be spared behind! We will press on by day and dark!’”

I would make it "...to make the move limit +1 and make each companion gain hunter 1 until the end of the turn. Discard this condition." Neat card! Thumbs Up
I had to put something here.
DáinIronfoot
Posted: Mon Jun 04, 2007 9:27 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Tweaked. Thanks, AP. Thumbs Up Anyone else?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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