| Author | Message | 
| johnboy | 
| ![]() Posted: Thu Jun 07, 2007 8:50 pm |  |  | 
 
| Joined: 05 Mar 2007
Posts: 17
Location: | 
| These are from the on-line game. Sorry, but I can not get the images. 
 2  Reaching Tentacle
 
 Minion Creature
 
 4 Str 2 H site 4
 
 Tntacle
 
 This minoin cannot bear possessions.
 Discard this minion from play if not at a marsh.
 This minion is strength +1 for each tentacle you spot.
 
 19P19
 
 3 Strong Tentacle
 
 Minion Creature
 
 4 Str 2 H site 4
 
 Tntacle
 
 This minoin cannot bear possessions.
 Discard this minion from play if not at a marsh.
 This minion is strength +1 for each tentacle you spot.
 
 19P20
 
 4  Watcher in the Water, Many-Tentacled Creature
 
 Minion Creature
 
 11 Str 4 H Site 4
 
 Discard all other minions (except tentacles).
 
 Watcher in the Water cannot bear possessions.
 The fellowship’s current site gains marsh.
 
 Shadow:  Play a tentacle from your discard pile.
 
 19P21
 
 Pit Troll
 
 19P22
 
 6 Troll of the Deep, Cave Troll
 
 Minion Troll
 
 13 Str 3 H site 4
 
 To Play, spot an (orc culture) orc.
 Skirmish: Remove a thret to make an (orc culture) minion strenght +2
 
 19P23
 
 I will do the rest tomorrow if some one else has not.
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| CarpeGuitarrem | 
| ![]() Posted: Thu Jun 07, 2007 9:52 pm |  |  | 
 
| Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville | 
| johnboy wrote: These are from the on-line game. Sorry, but I can not get the images. 
 2  Reaching Tentacle
 
 Minion Creature
 
 4 Str 2 H site 4
 
 Tntacle
 
 This minoin cannot bear possessions.
 Discard this minion from play if not at a marsh.
 This minion is strength +1 for each tentacle you spot.
 
 19P19
Nice, simple card. I like it...and tentacles are back!
 
 Quote: 3 Strong Tentacle
 Minion Creature
 
 4 Str 2 H site 4
 
 Tntacle
 
 This minoin cannot bear possessions.
 Discard this minion from play if not at a marsh.
 This minion is strength +1 for each tentacle you spot.
 
 19P20
Again, not bad.
 
 Quote: 4  Watcher in the Water, Many-Tentacled Creature
 Minion Creature
 
 11 Str 4 H Site 4
 
 Discard all other minions (except tentacles).
 
 Watcher in the Water cannot bear possessions.
 The fellowship’s current site gains marsh.
 
 Shadow:  Play a tentacle from your discard pile.
 
 19P21
Wow. This. Is amazing. Okay, this just comboes amazingly with the
  tentacles! Play Huge Tentacle to play this guy, the site is a marsh, and now you can play all the tentacles! 
 Quote: 6 Troll of the Deep, Cave Troll
 Minion Troll
 
 13 Str 3 H site 4
 
 To Play, spot an (orc culture) orc.
 Skirmish: Remove a thret to make an (orc culture) minion strenght +2
 
 19P23
 
 I will do the rest tomorrow if some one else has not.
Nice, but I’d like to see this strat fleshed out.
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| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |  | 
 
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| redoschi | 
| ![]() Posted: Thu Jun 07, 2007 11:11 pm |  |  | 
 
| Joined: 06 Jun 2006
Posts: 30
Location: | 
| the tentacle with 3 cost is base 7 strength 
 and WHY THE HELL are tentacles and watcher in Orc culture instead of moria again (I can’t see them working with orcs, but rather I see them directly connected with Moria!)
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| FortunesRazor | 
| ![]() Posted: Thu Jun 07, 2007 11:19 pm |  |  | 
 
| Joined: 19 Apr 2007
Posts: 181
Location: IN | 
| And you can’t use huge tentacle to get him.  It can only be played to marshes.  Yeah, and does foul things work with this guy?  No, I don’t think so. |  
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| CarpeGuitarrem | 
| ![]() Posted: Thu Jun 07, 2007 11:49 pm |  |  | 
 
| Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville | 
| I actually think Huge Tentacle could fetch Watcher at a non-marsh. Here’s my thinking... 
 You play Huge Tentacle. You now trigger "When you play..." actions. You play the Watcher and discard Huge Tentacle because he’s not at a marsh.
 
 Problem?
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| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |  | 
 
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| FortunesRazor | 
| ![]() Posted: Fri Jun 08, 2007 12:05 am |  |  | 
 
| Joined: 19 Apr 2007
Posts: 181
Location: IN | 
| Ah, so you’d play him and then immediately discard him but you’d still get the watcher?  I think you’re right. 
 Still you can only have 4 watchers that can only be pulled outta the draw deck not discard pile and there’s no recursion for this watcher, unless there’s a card like foul things for the orc culture.  I don’t really know that culture though so there might be.
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| fishfleas | 
| ![]() Posted: Fri Jun 08, 2007 8:57 am |  |  | 
 
| Joined: 09 May 2007
Posts: 33
Location: | 
| Orc Culture has Goblin Hordes.... Duh!!!!  |  
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| CarpeGuitarrem | 
| ![]() Posted: Fri Jun 08, 2007 10:52 am |  |  | 
 
| Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville | 
| FortunesRazor wrote: Ah, so you’d play him and then immediately discard him but you’d still get the watcher?  I think you’re right.
 Still you can only have 4 watchers that can only be pulled outta the draw deck not discard pile and there’s no recursion for this watcher, unless there’s a card like foul things for the orc culture.  I don’t really know that culture though so there might be.
True...but it’s fairly easy to drop a bomb with this dude. In fact, I might just make an article about a tentacle deck...a few twists, but it’s an insanely easy deck to play if built right.
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| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |  | 
 
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| FortunesRazor | 
| ![]() Posted: Fri Jun 08, 2007 12:36 pm |  |  | 
 
| Joined: 19 Apr 2007
Posts: 181
Location: IN | 
| Forgot about Goblin Hordes, I’m not real familiar with orc culture.  But I did look up you could use 4 destroyers and usurpers with 4 expendable servants. |  
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